• Take-Two sent a C&D letter to the OpenIV team, therefore killing GTA 5 modding
    385 replies, posted
Someone got ahold of the C&D, apprantly this was listed [quote] >> No tool can be used to look inside encrypted files and archives (RPF's, etc) >> No tools can be used to load additional content or modified content into their games >> No tools or files are permitted or allowed to extract contents from these titles >> Any of the above means breaking the games shipped encryption and then using false encryption to "trick" the game >> Content can not be used or transferred across shipped games, including such things as Map Assets, etc (Hey RDRV) >> We've all agreed to this when we accepted the TOC's[/quote]
Yeah, but XCOM has full steam workshop support, they have mod support. Take-Two supports mods, when they're officially supported. [editline]15th June 2017[/editline] [QUOTE=timothy80;52364489]Someone got ahold of the C&D, apprantly this was listed[/QUOTE] So they were specifically targeting the tool because it was accessing the encrypted files?
[QUOTE=Tuskin;52364490] So they were specifically targeting the tool because it was accessing the encrypted files?[/QUOTE] basically anything that mods the game in general.
[QUOTE=timothy80;52364505]basically anything that mods the game in general.[/QUOTE] Doesn't saying anything about script mods. It specifically mentioned breaking the file encryption.
[QUOTE=Eric95;52364452]People adding bad reviews out of spite for stuff like this is incredibly childish[/QUOTE] Explain. [editline]16th June 2017[/editline] I seriosly want an answer to how consumers voicing their displeasure in a simple and easy to see manner is childish?
[QUOTE=kilerabv;52364552]Explain. [editline]16th June 2017[/editline] I seriosly want an answer to how consumers voicing their displeasure in a simple and easy to see manner is childish?[/QUOTE] Well modding isn't an officially supported feature for GTA5. Reviewing it for not having it doesn't make any sense.
[QUOTE=timothy80;52364489]Someone got ahold of the C&D, apprantly this was listed[/QUOTE] If the tools are breaking encrypted files (DRM) to look inside, it could potentially be argued that it's DMCA violation as well, making it flat-out illegal. [quote=Section 103 (17 U.S.C Sec. 1201(a)(1)) of the DMCA]No person shall circumvent a technological measure that effectively controls access to a work protected under this title.[/quote]
People keep bringing up american laws, but the devs are based in Russia, they got to them using a Russian lawyer citing russian laws. [editline]15th June 2017[/editline] [url]http://www.pcgamer.com/heres-rockstars-statement-about-take-two-shutting-down-gtas-openiv-modding-tool/?utm_content=buffer227bc&utm_medium=social&utm_source=twitter&utm_campaign=buffer-pcgamertw[/url] [QUOTE]Yesterday we reported that the lead developer of OpenIV, a modding tool that has allowed the GTA games to be modded for nearly a decade, had decided to shut down their mod after receiving a cease and desist from Take-Two Interactive, publisher of the Grand Theft auto series. While we have not received a comment from Take-Two, Rockstar just sent PC Gamer its statement on the matter. Here it is in full: "Take-Two's actions were not specifically targeting single player mods. Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody. We are working to figure out how we can continue to support the creative community without negatively impacting our players."[/QUOTE]
[QUOTE=Tuskin;52364561]Well modding isn't an officially supported feature for GTA5. Reviewing it for not having it doesn't make any sense.[/QUOTE] Because its a clear and direct way to get the message across? Because those reviews have to be looked at by actual people? Please think for a second not like a lawyer, but as a consumer. There is literally no good reason for them to cut mod support.
[QUOTE=kilerabv;52364587]There is literally no good reason for them to cut mod support.[/QUOTE] Rockstar claims in my quote above that it was allowing people to harass other players.
[QUOTE]"Take-Two's actions were not specifically targeting single player mods. Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody. We are working to figure out how we can continue to support the creative community without negatively impacting our players."[/QUOTE] gee I don't fucking know, maybe consult with them about how to implement further safeguards against these threats (very much allegedly!) enabled by OIV, instead of using a really brutal legal tool instantly besides, OpenIV is not useful for cheating really could have spared the whole backlash
[QUOTE=Tuskin;52364561]Well modding isn't an officially supported feature for GTA5. Reviewing it for not having it doesn't make any sense.[/QUOTE] I bought it and I am entitled to review it in any way I want, so long as I am not spreading misinformation. I value modding, they are attempting to kill modding, and as a consumer who has spent decades playing GTA games with mods this disappointed me, so I wish to reflect that in my review. I have every right to do so.
[QUOTE=Tuskin;52364595]Rockstar claims in my quote above that it was allowing people to harass other players.[/QUOTE] So rather than work with them to fix this problem and spare the backlash, T2 pulls the plug on the whole deal.
[QUOTE=kilerabv;52364613]So rather than work with them to fix this problem and spare the backlash, T2 pulls the plug on the whole deal.[/QUOTE] Only thing I can think of is that the problem is deep in the system and isn't an easy fix. Might not be worth the dev time and cost.
The other theory that is speculated on gtaforums is that the whole thing went down because people were leaking info about unreleased cars from updates which would make sense, since unlike for cheating, OIV is actually useful for this
[QUOTE=Kecske;52364639]The other theory that is speculated on gtaforums is that the whole thing went down because people were leaking info about unreleased cars from updates which would make sense, since unlike for cheating, OIV is actually useful for this[/QUOTE] Also not illegal, if they want to stop that, stop leaving them in the damn files beforehand. If something is being shipped out, we have a right to see what's in the files.
[QUOTE=FlakTheMighty;52364654]Also not illegal, if they want to stop that, stop leaving them in the damn files beforehand.[/QUOTE] They leave them in deliberately. The idea is that instead of giving out all the new content at once, they add these like weekly or so. But sending out a new patch every week is not logistically feasible so instead these contents just simply become available at set dates automatically. The solution would be to pack them in an encrypted format which decrypts itself at that date, but that takes effort, of which there was not an abundance at R* lately...
[QUOTE=Kecske;52364668]They leave them in deliberately. The idea is that instead of giving out all the new content at once, they add these like weekly or so. But sending out a new patch every week is not logistically feasible so instead these contents just simply become available at set dates automatically. The solution would be to pack them in an encrypted format which decrypts itself at that date, but that takes effort, of which there was not an abundance at R* lately...[/QUOTE] I know how they release it, the choice is to not leave it in the files, or send a patch out every week. Because the people [B]will[/B] find a way in to the files, you know they will. It may take time, but they will find out what's there.
[QUOTE=Singo;52364405][video]https://youtu.be/D2GtGZG4gR0[/video][/QUOTE] This is awesome. On the other side of the blimp, they need to have a big picture of Strauss Zelnick going down on a dog or something. Something just absolutely fucking vile lol.
[QUOTE=Keychain;52362701]It's a super solid game with an astronomical fuckton of content. It's a huge bummer Take-Two is doing this because it effects people's opinions of good games. (rightfully so)[/QUOTE] I didn't really care for it. I found the story really mean spirited and not really all that funny. The gameplay was better than GTAIV but Rockstar seems to have a habit of making their games less fun for the sake of realism. I spent a few days in MP before I got bored and uninstalled it. It sucks that people who love the game can't mod it though.
[QUOTE=RenegadeCop;52364792]Does XCOM have microtransactions that plays off of the energy of children and bad money management of adults?[/QUOTE] I said in another post it was because of GTA Online. I know that is one of the reasons why.
[QUOTE=chipsnapper2;52361434]I just find old games I haven't fully played yet. I'm in SSX 3 right now for example, it's fantastic.[/QUOTE] Off topic i know, but SSX 3 is my all time favorite game. The thing is just a fucking masterpiece. I'm so glad i'm not the only one still enjoying it
[QUOTE=Eric95;52364452]People adding bad reviews out of spite for stuff like this is incredibly childish[/QUOTE] I love it when people leave these edgy comments and leave without explaining their viewpoint
[QUOTE=Eric95;52364452]People adding bad reviews out of spite for stuff like this is incredibly childish[/QUOTE] you're right, its childish because its not doing enough to protest take two I say we riot I'm not joking either. Lets fucking flip some cars lads. [editline]15th June 2017[/editline] [QUOTE=Tuskin;52364561]Well modding isn't an officially supported feature for GTA5. Reviewing it for not having it doesn't make any sense.[/QUOTE] modding is almost never an official feature. People don't shit on games for having no mods but mods at the end of the day will massively extend the lifespan of a game, and companies almost never do anything nearly this scummy
I still haven't purchased GTA V due to they still selling the game at the same price as a new released game
[QUOTE=Thomo;52359838]Killing mods basically kills the longevity of any game. Nice job Take Two you spanners, I already associate GTA V with grind.[/QUOTE] Why prolong a game's life-span when you can keep cranking out new re-hashes every so often?
I dunno if it's because of the backlash from the modding being killed off, but there seems to be significantly less people playing GTA Online on the Xbox One. This could be people leaving for reasons mentioned on Reddit such as Gunrunning (a new update released 3 or so days ago) being mostly recycled content with a few gamebreaking toys added in, but it might also be an attempt to send a message to T2 that people are nuclear about this decision.
[QUOTE=J!NX;52365135]you're right, its childish because its not doing enough to protest take two I say we riot I'm not joking either. Lets fucking flip some cars lads. [editline]15th June 2017[/editline] modding is almost never an official feature. People don't shit on games for having no mods but mods at the end of the day will massively extend the lifespan of a game, and companies almost never do anything nearly this scummy[/QUOTE] Why stop at flipping cars, lets make it thematically aprorpiate. Let's steal their cars!
[QUOTE=Revenge282;52364456]Damn those people for getting upset at a game removing one of their favorite aspects of it. How selfish...[/QUOTE] that aspect wasn't part of the product or a selling point to begin with
[QUOTE=Eric95;52366000]that aspect wasn't part of the product or a selling point to begin with[/QUOTE] It's the main reason to buy GTA on PC over a console though. The game plays better with a controller anyway and it doesn't look that much better graphically unless you install an ENB or high res texture pack, the main thing you're getting out of PC is mods.
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