• The Elder Scrolls V:Skyrim to Add Survival Mode via Creation Club, Beta starts today
    41 replies, posted
[QUOTE=Protocol7;52723604]Yeah that's kind of the thing, for a controversial system like this to work, you have to really prove to people that it's worth buying the things that will be available via the system. I don't think CC has even tried to prove that yet.[/QUOTE] adding a difficulty mode is trying but instead it just comes off scummy as fuck lol
[QUOTE=VenomousBeetle;52723658]adding a difficulty mode is trying but instead it just comes off scummy as fuck lol[/QUOTE] Especially when the same thing has been implemented in Fallout 4 - For free - and this has already been done before - probobly about a dozen times?
They're really trying to compete with GTAOnline aren't they Milk milk milk milk
But aren't vampires already ya know... Technically undead? Why would the cold even bother them.
[QUOTE=MadBomber;52728420]But aren't vampires already ya know... Technically undead? Why would the cold even bother them.[/QUOTE] The existing mods have options for that so you basically swap survival mechanics for feeding mechanics if you become a vampire.
I find the two genres don't mesh so well, the combining of fantasy and realism. Why would you be building a fire and trying to stay warm when you can shoot fireballs from your hands and summon dragons? It's a strange juxtaposition of abstract otherworldly power combined with primitive bare-bones living. Admittedly Wurm Online does make it work pretty well, although Wurm's fantasy elements are pretty modest and restricted to things like mythical creatures and portals. If Skyrim could somehow be stripped of its fantasy elements then we'd have a really enjoyable survival game imo, sadly fantasy is at the core of skyrim's lore and world so making Skyrim into DUST would be nigh impossible.
-no i misread-
[QUOTE=nox;52744852]I find the two genres don't mesh so well, the combining of fantasy and realism. Why would you be building a fire and trying to stay warm when you can shoot fireballs from your hands and summon dragons? It's a strange juxtaposition of abstract otherworldly power combined with primitive bare-bones living. Admittedly Wurm Online does make it work pretty well, although Wurm's fantasy elements are pretty modest and restricted to things like mythical creatures and portals. If Skyrim could somehow be stripped of its fantasy elements then we'd have a really enjoyable survival game imo, sadly fantasy is at the core of skyrim's lore and world so making Skyrim into DUST would be nigh impossible.[/QUOTE] It doesn't need to really be stripped of its fantasy elements so much as have them reworked and rebalanced to make sense.
paid early access mods what a time to be alive
Skryim, the early access survival game
so given that skyrim has been around for like a decade now, aren't there actual good survival mods out there already?
[QUOTE=Sableye;52746739]so given that skyrim has been around for like a decade now, aren't there actual good survival mods out there already?[/QUOTE] An [url=https://www.nexusmods.com/skyrim/mods/56275/?]entire pack[/url] actually. It seems their whole "original mods" thing didn't mean that they wouldn't make mods that (badly) use the same ideas as ones already available for free. There's even an [url=https://www.nexusmods.com/skyrimspecialedition/mods/12655/?]unofficial patch[/url] on the nexus that fixes the survival mod that you get off the creation club, because it's Bethesda, and that means it lives up to all the quality and competence one can expect from anything they have a hand in developing.
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