Take Two CEO says all future 2K/Rockstar games will have some form of Microtransaction or DLC
97 replies, posted
gaming was so much better up until like 2010
it's been slowly going downhill since then
Next generation of piracy is going to be faking purchases of micro transactions, faking player inventories or hacking unlimited funbucks/lootboxes. People are going to find a way around it and publishers are going to crack down on mods as the first step of prevention.
I can't wait for DLC that just unlocks a better tier of loot crates for your random drops
I look forward to continue never being able to play any of their new games on PC because physical copies still require you to download 95% of the game because fuck anyone and everyone with shitty internet because PIRACY or what the fuck ever.
The business models of AAA game developers these days has just gotten annoying.
eh, I wouldn't get all gloomy about the death of video games just yet. the business practices of the AAA industry are inherently unsustainable, and even the most affluent of whales don't have infinite patience. this shit is gonna collapse under its own weight soon enough, this is just hastening that.
[QUOTE=DiscoInferno;52873220]Checked the Civ Reddit. Yep, they're going mad too.[/QUOTE]
I mean, civ already has dlc out the ass for 5 and 6, so this is really nothing new. They probably aren't going to change it at all, theres no real feasible way to have things like lootboxes in a game like that, the only thing I can expect are more alternate leaders/map packs and shit like that. Which are already in the game.
[QUOTE=DChapsfield;52874745]I can't wait for DLC that just unlocks a better tier of loot crates for your random drops[/QUOTE]
Borderlands 3 - Mega Legendary Drop Rate Pack! $9.99
The Mega Legendary Drop Rate Pack: Pandora is a dangerous place, traveler! You don't want to get caught without a good gun, do you? Marcus Munitions Personal Loot Magnet Relic increases the odds of having your enemies drop weapons (and gear!) of Legendary, E-Tech, and Pearlescent quality! For Players who just can't get enough loot, the Mega Legendary Drop Rate Pack offers even more legendary gear to keep you satisfied.
Kill me now.
[editline]9th November 2017[/editline]
Pre-Order now to get it for free~!
[editline]9th November 2017[/editline]
I mean, they kind of almost did that already. Just more toned down.
[URL]http://borderlands.wikia.com/wiki/Vault_Hunter%27s_Relic[/URL]
Increases all drop rates of Green and up by 5%, multiplicative.
[quote]Legendary: 0.009% -> 0.0094%[/quote]
In other news, the CEO of my wallet says all future monetary transactions will not include some form of 2K, Rockstar, or Take Two products.
At the end of the day it's stupid fucking idiots who buy this shit that caused this. If it didn't make so much money they wouldn't be doing it.
In the end it's gamers who ruined gaming by being retards with their money.
It's not even actual gamers. It's just individuals who are casually into it with no comprehension of what a good videogame is actually like or are indifferent towards it. As a result an enormous amount of people gets bought into systems that briefly exploit addictive urges instead of appreciating a meticulously crafted creative experience.
Part of the reason why this got so fucked up is due to the gaming's expansion into the mainstream while shamelessly exploiting the mass appeal factor with no regard for ethics, so in essence AAA games became the parallel of pop music.
I guess this point is sort of true, none of this crap would have happened if people did not carelessly spend their money on it and allowed it to grow to such an outrageous degree.
To be entirely honest it doesn't even make sense from a compulsive consumer standpoint, WHY do peiple keep falling for this shit over and over again?
Man, I get that they wanted to focus on their Money Sink of GTA Online, but for fuck's sake could they at least have made it [I]good?[/I] Seriously the lobby system is absolutely atrocious and always has been, there's three loading screens before every activity, and overall the game is like, half working at the best of time
[QUOTE=oskramorir;52873138]i hate videogames now, i guess i need a better hobby[/QUOTE]
Do what I did and start making them instead.
[editline]10th November 2017[/editline]
[QUOTE=genkaz92;52875267]It's not even actual gamers. It's just individuals who are casually into it with no comprehension of what a good videogame is actually like or are indifferent towards it[/QUOTE]
The market doesn't care about true scotsmen, it cares about consumers. Anad who'dathunkit, consumers are fucking retarded.
Too bad they're what dictate what is and is not economically viable.
[quote]Take Two CEO says all future 2K/Rockstar games will have some form of Microtransaction or DLC[/quote]
Local Facepunch user will not buy Rockstar / Take Two games from now on.
Where would we be if the fucking Mannconomy Update didn't happen?
Games are one of my hobbies, my favorite hobby, and I'm hoping for another video game crash to happen just because it's gotten so bad.
Not even just because of microtransactions and DLC being overdone, but because quality has started to drop, now good games are the outlier and rushed and (relatively) underfunded games without passion are the norm.
Why are you guys acting like this is a crazy new develipment from T2? Red Dead Redemption already had a bunch of map and skin dlcs, Civ 5 had a bunch of map dlc, and XCom 2 had skin dlcs along with small feature dlcs. That's not even counting the fact that all these games had expansion packs in the form of Undead Redemption, Brave New Worlds, and War of the Chosen! This isn't some new strategy that they thought up after GTAV, they've been doing so for a while.
All these " RDR 2 is dead, I'll never buy their games again" posts seem like insane kneejerk reactions.
the worst part about this is the only way it will ever go away is when people stop fucking buying their shitty lootboxes but this will never happen, people still buy tf2 and csgo items for christ sakes and the don't even NEED to buy them so why would the same people not buy something that either gives them an advantage or more content
God the part of me that always wanted to be a game dev weeps, I should use it as motivation i guess :(
[QUOTE=Lollipoopdeck;52876674]the worst part about this is the only way it will ever go away is when people stop fucking buying their shitty lootboxes but this will never happen, people still buy tf2 and csgo items for christ sakes and the don't even NEED to buy them so why would the same people not buy something that either gives them an advantage or more content
God the part of me that always wanted to be a game dev weeps, I should use it as motivation i guess :([/QUOTE]
Yes please do, if you ever decide to try some development you are now fully aware of what NOT to do and what infuriates you in the field.
[QUOTE=goluffy;52876540]Why are you guys acting like this is a crazy new develipment from T2? Red Dead Redemption already had a bunch of map and skin dlcs, Civ 5 had a bunch of map dlc, and XCom 2 had skin dlcs along with small feature dlcs. That's not even counting the fact that all these games had expansion packs in the form of Undead Redemption, Brave New Worlds, and War of the Chosen! This isn't some new strategy that they thought up after GTAV, they've been doing so for a while.
All these " RDR 2 is dead, I'll never buy their games again" posts seem like insane kneejerk reactions.[/QUOTE]
i dont see how its a kneejerk reaction when the company, time after time repeats that it is "proud" of the money GTA online generates and how it generates it, I'm not even going to doubt they're gonna have some kind of economy system for RDR2 where you have to buy "stolen federal moneybags" that will give you a huge timesaving advantage towards something
[QUOTE=skylortrexle;52872668]Borderlands is dead now. There is nothing they could microtransaction in that game without ruining it.[/QUOTE]
Borderlands 2 had "loot crates", except it wasn't so much that they [I]sold[/I] keys as they gave them out on their Twitter and such as a way of trying to build a social media following for marketing purposes.
[QUOTE=RenegadeCop;52873792]That's true, they don't prey on gambling addictions. Did the new Mario even support them?[/QUOTE]
Actually, it's kind of funny. In Odyssey certain Amiibos are [I]objectively[/I] P2W. :v:
Tapping a Mario amiibo gives you 30 seconds of invulnerability. You can still be hit and knocked back, but it won't hurt.
Peach amiibo give you 6 hearts instantly. As often as you want, whenever you want.
Bowser amiibo reveal the locations of all purple coins within view from your current location.
Supposedly these functions work with any amiibo of the particular character, and not just the Wedding set released with Odyssey, but still. The game is already easy enough to beat, and now the cheat code's trapped in a chunk of plastic. :v:
[QUOTE=Zeos;52875289]Man, I get that they wanted to focus on their Money Sink of GTA Online, but for fuck's sake could they at least have made it [I]good?[/I] Seriously the lobby system is absolutely atrocious and always has been, there's three loading screens before every activity, and overall the game is like, half working at the best of time[/QUOTE]
They would've had to put up and run dedicated servers, and that's so much more expensive than just making everything use console-style P2P matchmaking and lazyport the same shit to PC. Oh wait the game's full of hackers now because installing cheats is as easy as dropping a DLL into the GTAV folder, who saw this coming?
[QUOTE=LZTYBRN;52876811]i dont see how its a kneejerk reaction when the company, time after time repeats that it is "proud" of the money GTA online generates and how it generates it, I'm not even going to doubt they're gonna have some kind of economy system for RDR2 where you have to buy "stolen federal moneybags" that will give you a huge timesaving advantage towards something[/QUOTE]
That ingame analogy is a little too good.
[QUOTE=elixwhitetail;52876823]They would've had to put up and run dedicated servers, and that's so much more expensive than just making everything use console-style P2P matchmaking and lazyport the same shit to PC. Oh wait the game's full of hackers now because installing cheats is as easy as dropping a DLL into the GTAV folder, who saw this coming?[/QUOTE]
Funny enough, both cost of maintaining servers and hackers would be mitigated to a debatable extend if people could self-host a server for GTA-O that they and their friends to fuck around with using all kinds of zany mods.
But mods = no money from shark cards
[QUOTE=RenegadeCop;52874356]There's always gems, like Witcher 3. And Nintendo in general.[/QUOTE]
tw3 is a great game and i think CDPR's a great company but it's practices like this that spawned /r/gamingcirclejerk, which parodies the whole "fuck EA fuck ubisoft!!! nintendo / tw3 / cdpr / botw ftw XDD"
there will always be fun games to play that aren't laden with scum-driven additives like microtransactions or paywalls, and even in lieu of the big AAA corps that fuck over their customers, there will always be decent game dev teams out there who aren't forced to prioritize building a good game over filling it to the brim with bullshit synonymous with corporate buzzwords like "recurrent consumer spending".
tbh i look at it like this: microtransactions bother you too much? buy a game that has very minimal microtransactions or none at all. honestly, it's the games like battlefront 2 that are bringing these practices into a frightening direction -- like a korean f2p game. boxes with gun or player skins? whatever, who gives a fuck. loot boxes that give you an edge over non-paying players? doesn't have a place in a $60 game, so i'm not buying into it
I feel like every entertainment industry is going down the shitter. Less and less people go to see movies, the games industry is forcibly shoving microtransactions in to everything which probably won't work long term, nobody watches TV anymore but the replacement in online video content is hardly ideal since the adpocalypse. Well, I guess nobody's fucked up books yet.
[QUOTE=artDecor;52876286]Where would we be if the fucking Mannconomy Update didn't happen?[/QUOTE]
Mass Effect 3 already paved the way for this, and Namco been doing this with targeted DLC for over a decade.
[QUOTE]developers[/QUOTE]
Don't lump me in with publishers, thanks. Two [B]completely[/B] different entities.
[QUOTE=artDecor;52876286]Where would we be if the fucking Mannconomy Update didn't happen?[/QUOTE]
I'm sure somebody else would've figured it out eventually. Plenty of those dinky f2p games were already doing similar things, but it's just that TF2 was the first AAA title to successfully utilize it.
[QUOTE=27X;52878890]Mass Effect 3 already paved the way for this[/QUOTE]
Mannconomy was a year and a half before ME3 released though? I think it's pretty safe to say that TF2 was the game to popularize lootboxes and microtransactions in AAA titles.
[QUOTE=27X;52878890]Mass Effect 3 already paved the way for this, and Namco been doing this with targeted DLC for over a decade.
Don't lump me in with publishers, thanks. Two [B]completely[/B] different entities.[/QUOTE]
Can't forget Dead Space 3 honestly
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