• Chet Faliszek leaves Valve
    149 replies, posted
[QUOTE=Zeos;52176631]Oh come on with that shit. They spent over a year hyping up a comp update that came out eight months later than it should have, was garbage, needed HUGE balance fixes that have never come. The game is a fucking mess, hardly runs and is a balance nightmare. They have addressed none of these problems. They fucking skipped Halloween properly AND Christmas for an update that was 'soon'. For a team of over 16 people who I am genuinely convinced are scamming the rest of the company by being paid to do literally nothing but solve tiny bug reports for months[/QUOTE] Seems to me that the only reason why TF2 still gets any amount of support from Valve is because they're afraid the game will stop making money if they stop updating. I really hope that Valve has more faith in the longevity of their newer multiplayer games because Valve's life support did more harm than good in my opinion.
[QUOTE=Mort Stroodle;52178498]From an interview with valve, the exact words are "one of the biggest updates ever". [video]https://youtu.be/fmo2JUbpf_Y[/video] Either way, if they're planning to kill the game for some reason they'd have to be fucking brain-dead to spend the last two years working on competitive mode, which requires long term investment to be at even worth doing.[/QUOTE] I remember Dave Riller. He carved "RILLER" into a hidden wall in On A Rail. I didn't realize he was still with Valve after all these years. [editline]2nd May 2017[/editline] [QUOTE=Ax3l;52176332]Between Chet, Erik, Marc, and Moby having now left Valve, no one here mentioned that Kelly Bailey also left Valve a while ago. :cry:[/QUOTE] Or Viktor Antonov, the art designer for City 17 and the Combine. He said he left specifically because Valve wasn't making games anymore. His artstyle can be seen throughout Dishonored.
[QUOTE=Dr.C;52177645]I'm not giving up on HL3 until they miss the Half Life [B]Nth [/B]anniversary next year. If they miss that and don't do anything more than a sale on games everyone already has then fuck em.[/QUOTE] ftfy
[QUOTE=1/4 Life;52178382]Portal 2 [B]is[/B] the last good title, and it was essentially abandoned because they couldn't monetize robot hats.[/QUOTE] If this edgy meme of them being purely concerned with monetisation was anywhere close to true, they would've released HL3 years ago and bundled an MP component with microtransactions for further revenue.
[QUOTE=xagnu;52179595]If this edgy meme of them being purely concerned with monetisation was anywhere close to true, they would've released HL3 years ago and bundled an MP component with microtransactions for further revenue.[/QUOTE] Edgy? What you described is pretty much [I]exactly[/I] what they did except [I]smarter.[/I] Why try to create a new multiplayer franchise out of an established singleplayer one when you're already sitting on one of the most popular multiplayer ones? What you described, is quintessentially what they did with their next releases. Dota 2, and CS:GO. [editline]2nd May 2017[/editline] Those two games produce such a cosmic fuckload of revenue that the fact is; Valve will most likely never make another game again unless it's a multiplayer game in the same vein of this proven-to-be-successful-for-the-company, cancerous-for-the-players business model. [editline]2nd May 2017[/editline] Like jesus christ can we get a headcount of how many core members of the Half Life teams are still [I]there?[/I] Artists, writers, and game designers are fleeing Valve out of fucking boredom. [editline]2nd May 2017[/editline] I'd bet it's fair to say that the next game Valve would be likely to release is L4D3, which will have a fucking [B]HEAVY[/B] character customization & Loadout component attached to it.
[QUOTE=General J;52179746] Why try to create a new multiplayer franchise out of an established singleplayer one when you're already sitting on one of the most popular multiplayer ones?[/QUOTE] Simple, not everyone likes Dota or CS.
[QUOTE=Simplemac3;52178083]Don't think most people think Valve is dying but they aren't doing the stuff people originally liked them for anymore and that past seems further and further away every time one of the big developers/writers leaves the company They really need to make a singleplayer experience of some kind to renew faith that they can still produce content like that but what reason do they have to do so financially? They're doing fine with their current business acumen.[/QUOTE] According to Gabe earlier this year, they're working on a couple different experiences, and in the mix of all that one or more will be a [URL="https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck9hyk/?context=3"]"fully fledged singleplayer" game[/URL], and there is still a chance for a half-life/portal universe game. I believe there was also talk about a standalone VR title too, but don't quote me on that. don't lose hope just yet. if you haven't, [URL="https://www.gamespot.com/articles/gabe-newell-teases-single-player-games-reveals-how/1100-6447011/"]check out gabe's list of answers here[/URL], it's worthwhile if you're interested in Valve and want to see a little glimpse at where they're at right now.
snip misread
[QUOTE=1/4 Life;52178382]Portal 2 [B]is[/B] the last good title, and it was essentially abandoned because they couldn't monetize robot hats.[/QUOTE] abandoned? it got free co-op DLC and a level editor with workshop support
[QUOTE=Mr. Someguy;52178898]Or Viktor Antonov, the art designer for City 17 and the Combine. He said he left specifically because Valve wasn't making games anymore. His artstyle can be seen throughout Dishonored.[/QUOTE] That's a highly misleading way of putting it. First, here's what he actually said, back in 2012: [quote]"I left precisely when they stopped making epic, triple-As, which was Half-Life 2," Viktor Antonov told Eurogamer. "Since then, they were episodes. "Valve is a great place, but I'm interested in projects, not in companies. I went to Valve specifically for Half-Life 2. I went and I collaborated with Arkane to do The Crossing and Dishonored. I put the project above everything else.[/quote] Second, he left in [i]2005[/i] to make his own multimedia studio.
[QUOTE=Swiket;52179995]abandoned? it got free co-op DLC and a level editor with workshop support[/QUOTE] I don't know what people expect, that they constantly update it with new features like TF2 or CSGO? It's a single-player game with a co-op campaign, not a fully fledged multiplayer game.
[QUOTE=Swiket;52179995]abandoned? it got free co-op DLC and a level editor with workshop support[/QUOTE] And then nothing after that. It was left off at a cliffhanger, or at least it felt like one. :saddowns: (Talking about the [sp]GlaDOS raising killer birds thing[/sp]. It definetely left on a "more to come" vibe because of her lines.)
[QUOTE=Coyoteze;52180305]And then nothing after that. It was left off at a cliffhanger, or at least it felt like one. :saddowns: (Talking about the [sp]GlaDOS raising killer birds thing[/sp]. It definetely left on a "more to come" vibe because of her lines.)[/QUOTE] You actually can't be serious that THIS [video=youtube_share;_IaidMAOKBo]http://youtu.be/_IaidMAOKBo[/video] somehow made you think there would be more?? Like, if I'd be unimaginably desperate to try to find proof for sequels, MAYBE but no other way.
[QUOTE=Dom Pyroshark;52180360]somehow made you think there would be more?? Like, if I'd be unimaginably desperate to try to find proof for sequels, MAYBE but no other way.[/QUOTE] I mean, this was 6 years ago so maybe I remember it different, but it just felt open-ended? :vs:
[QUOTE=1/4 Life;52178382]Portal 2 [B]is[/B] the last good title, and it was essentially abandoned because they couldn't monetize robot hats.[/QUOTE] holy fuck i had forgotten about this i remember being actually blown away by the fact that they tried to put hats in the coop
[QUOTE=Cloak Raider;52180423]holy fuck i had forgotten about this i remember being actually blown away by the fact that they tried to put hats in the coop[/QUOTE] Imagine paying $2 for a hat that only and possibly 1 or 2 other people could see in your entire time playing the co-op.
Why is everyone shocked that Half-Life writers are leaving Valve? Do you think they've been twiddling their thumbs for the past 10 years without doing any work? I guarantee the story to the entire Half-Life universe was finished years ago and they've just now decided to leave. Anybody that thinks this means anything about Half-Life's development (or lack thereof) is kinda dumb.
[QUOTE=Zelpa;52180628]Why is everyone shocked that Half-Life writers are leaving Valve? Do you think they've been twiddling their thumbs for the past 10 years without doing any work? I guarantee the story to the entire Half-Life universe was finished years ago and they've just now decided to leave. Anybody that thinks this means anything about Half-Life's development (or lack thereof) is kinda dumb.[/QUOTE] Thanks for the invaluable insider info, oh enlightened one. Care to share your sources?
I don't mind waiting for the third episode of HL2, really. Why do people speak of HL3 again when EP3 is expected?
[QUOTE=Dom Pyroshark;52180633]Thanks for the invaluable insider info, oh enlightened one. Care to share your sources?[/QUOTE] my source is that writers generally like writing and they probably haven't been sitting around at valve for the past decade without writing anything
[QUOTE=Zelpa;52180628]Why is everyone shocked that Half-Life writers are leaving Valve? Do you think they've been twiddling their thumbs for the past 10 years without doing any work? I guarantee the story to the entire Half-Life universe was finished years ago and they've just now decided to leave. Anybody that thinks this means anything about Half-Life's development (or lack thereof) is kinda dumb.[/QUOTE] The same goes for the "theory" that they won't finish Episode Three/HL3 because they don't know how to end the story. Marc Laidlaw has commented on this in particular: [url]http://forums.steampowered.com/forums/showpost.php?p=28753574&postcount=2[/url] [quote]Your fears about our ability to write and deliver the final chapter of the story for the arc are unfounded. We have had this particular story fleshed out since before Episode One was released. Our ‘silence’ as you have opted to call it has nothing to do with the story we have written.[/quote] [url]http://forums.steampowered.com/forums/showpost.php?p=28753645&postcount=3[/url] [quote]Part of the strength of episodic production is being fluid and responding to how customers react to previous episodes. With the Episodes, we're working towards a specific event, and we have a plan for how we get there. Some of the details may change along the way, but the core is etched in stone.[/quote]
[QUOTE=Swiket;52179995]abandoned? it got free co-op DLC and a level editor with workshop support[/QUOTE] So a couple real co-op maps and a 'make more of this game yourself' tool that Valve now loves to use in every single game, which was mainly added to show off the Steam Workshop? Check out how people making content for Dota 2 & CSGO are treated and let me know if you think that was a success or not.
[QUOTE=Zelpa;52180628]I guarantee the story to the entire Half-Life universe was finished years ago and they've just now decided to leave. Anybody that thinks this means anything about Half-Life's development (or lack thereof) is kinda dumb.[/QUOTE] That's not how it works, they don't just finish writing the story and then never touch it again while making the rest of the game. It gets constantly revised and changed over the course of development based on tech limitations, game-play testing, time restrictions, etc. And we're not talking only small changes either, it's not uncommon for major story changes to be made. The writers aren't finished writing the story until the game is on store shelves.
[QUOTE=Jacen;52181541]That's not how it works, they don't just finish writing the story and then never touch it again while making the rest of the game. It gets constantly revised and changed over the course of development based on tech limitations, game-play testing, time restrictions, etc. And we're not talking only small changes either, it's not uncommon for major story changes to be made. The writers aren't finished writing the story until the game is on store shelves.[/QUOTE] Hey, the fact he's finished with Valve must be a pretty good sign then!
At this point believing that Vlave will release Half-Life 3 is like repeatedly asking your dad how close you are to Disneyworld when you have passed the Canadian border.
At this point, there's just no point in caring about Half Life anymore. Valve doesn't care about it anymore outside of empty lip service, all the talent is leaving the company because they've basically just been maintaining their money printer and nothing else, and at this point, it's been too long. They've put it off for so long that they've alienated most of the people who care and pissed on their good will. Most people have nothing nice to say about Valve these days and that's really telling. I kept that hope going for a long time but there's just no point anymore. It's not gonna happen anymore, because they've totally alienated the people who still care about HL. And even if it does, most of the talent that made Half-Life what it is has left because Valve doesn't make those kind of games anymore. If it can't be monetized in some way beyond the initial purchase, they don't seem to care. People just need to move on. If Valve wants to shit in the mouths of fans who have stuck by them against their better judgement for years now in favor of the Chinese microtransaction dollar, let them. You don't have to stick around and watch them.
they were held back by none of the troubles that other developers face, they just stopped. it makes me sad that something like hats could destroy valve
[QUOTE=Daniel Smith;52178283]Haha what? You STILL think VALVe is going to do HL3?[/QUOTE] [QUOTE=_Kyle_1;52179067]ftfy[/QUOTE] I'm not one of those guys that looks for an ARG in everything or is delusional like VNN. I know valve is taking a long fucking time and I believe it's because they're trying to make something that revolutionizes games the same way HL1 and HL2 did since they have high expectations that get higher every year they say nothing. I can live without HL3 since I have other favorite franchises that are much more important to me but if they miss the 20th anniversary, which is a huge milestone for the franchise and the company, then I just completely give up on them and I'm in the same boat as the rest of you who think valve doesn't give a shit about making games they can't monetize the shit out of. If they miss the quarter centennial too, then they really can go fuck themselves.
[QUOTE=Dr.C;52183046]I'm not one of those guys that looks for an ARG in everything or is delusional like VNN. I know valve is taking a long fucking time and I believe it's because they're trying to make something that revolutionizes games the same way HL1 and HL2 did since they have high expectations that get higher every year they say nothing. I can live without HL3 since I have other favorite franchises that are much more important to me but if they miss the 20th anniversary, which is a huge milestone for the franchise and the company, then I just completely give up on them and I'm in the same boat as the rest of you who think valve doesn't give a shit about making games they can't monetize the shit out of. If they miss the quarter centennial too, then they really can go fuck themselves.[/QUOTE] Giving Valve a deadline like "20 year anniversary" and then you believe they don't are about making games they can't monetize is completely ridiculous and arbitrary. Either you believe they care about making games or they don't; saying they have a year, 5 years, or 1 day before you stop believing so seems ridiculous in my opinion. I've basically given up on HL3 being released anytime soon and I'm perfectly fine with it, Valve will release it when it's ready and if it's never ready then, well, shit, that sucks doesn't it
[QUOTE=t h e;52183367]Giving Valve a deadline like "20 year anniversary" and then you believe they don't are about making games they can't monetize is completely ridiculous and arbitrary. Either you believe they care about making games or they don't; saying they have a year, 5 years, or 1 day before you stop believing so seems ridiculous in my opinion. I've basically given up on HL3 being released anytime soon and I'm perfectly fine with it, Valve will release it when it's ready and if it's never ready then, well, shit, that sucks doesn't it[/QUOTE] this is entirely subjective. if he wants to give valve a deadline then let him. it doesn't affect your ability to doubt valve all you want
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