• EA Is Now Ironically Stuck With $60 'Battlefront 2' And No Good Way To Re-Monetize It
    72 replies, posted
Charging 60$ for a finished product without any reoccurring revenue streams? What a novel idea.
[QUOTE=reedbo;52922076]Charging 60$ for a finished product without any reoccurring revenue streams? What a novel idea.[/QUOTE] But how will they survive as a company if they can't make a billion dollars in profit each year? The NEED these lootboxes to pay for the servers!
[QUOTE=PunishedMod;52922003]Imagine how much fucking money theyd be making if they just remastered the original games[/QUOTE] We would probably be stuck paying for them to remaster all the maps considering just how much content was in the Pandemic version. I miss Pandemic.
Reminder that the original battlefront 2 got a rerelease recently with multiplayer working amazingly.
[QUOTE=Crimor;52922173]Reminder that the original battlefront 2 got a rerelease recently with multiplayer working amazingly.[/QUOTE]I heard it was buggy and laggy as all hell
[QUOTE=Megadave;52921509]Are they losing money everytime they sell a copy or what the fuck?[/QUOTE] Imagine you tell your shareholders that your game will make X dollars. Then imagine the phone call where you have to try and convince them that you'll still make X dollars after removing all post-sale monetization. Essentially, an outsider to video games can look at this scenario and say "well either micro-transactions were where all the money was and that's gone now, or they weren't and EA started a publicity shitstorm over nothing."
[QUOTE=Killer900;52922267]I heard it was buggy and laggy as all hell[/QUOTE] ...you sure they weren't talking about this battlefront 2?
[QUOTE=VenomousBeetle;52922279]...you sure they weren't talking about this battlefront 2?[/QUOTE] Yeah no I'd love it if we got Classic BF2 servers that ran perfectly, but they've run like ass the past several times I've checked. It gets nigh unplayable pretty often.
EA killed so many studios with their crap that in the long run they are absolutely fucked regardless of the success gamble-boxes have had
i havent even been able to connect to a game in bf2 classic.
[QUOTE=Killer900;52922267]I heard it was buggy and laggy as all hell[/QUOTE] Yeah I installed and booted up BF2 Classic and the lag was just god awful [editline]25th November 2017[/editline] [QUOTE=LZTYBRN;52922407]i havent even been able to connect to a game in bf2 classic.[/QUOTE] This also happened a lot
That's wishful thinking, if EA holds the rights to these games they can just whore out for other studios and still make mad bank.
[QUOTE=J!NX;52922375]EA killed so many studios with their crap that in the long run they are absolutely fucked regardless of the success gamble-boxes have had[/QUOTE] Selling out to EA is death.
[QUOTE=Callinstead;52922453]Selling out to EA is death.[/QUOTE] EA should have just remained a publisher and stopped sticking its dick into everything they published. But with the new services available to devs that they can use to get their games out without having to worry about distributing physical media anymore, publishers like EA may soon (hopefully) be all but entirely obsolete.
[QUOTE=VenomousBeetle;52922279]...you sure they weren't talking about this battlefront 2?[/QUOTE] I can't join any games. At all. The server list worked a single time and not once since.
[QUOTE=MrJazzy;52921519]I don't know why you guys want this game to do well, if it was a good game with a good progression system and none of EA's dirt on it, but it doesn't. The game shouldn't make EA a penny as far as I'm concerned.[/QUOTE] I hope this game will be the equivalent of Voldemort in the gaming world. So bad that nobody would even speak of it, let alone try to pull any stunt like it did. But that probably won't happen.
this thread flared my autism so with my limited experience in accounting and financial analysis i decided to do a little digging into big guy EA first I just wanted to see the gaming publisher industry and how EA performed compared to the rest of the industry so I went on morningstar for this neat little graph [IMG]https://i.imgur.com/ygE9O8U.png[/IMG] I thought holy shit EA has a huge fucking increase in net income growth and ever since the "lootbox controversy" started E.A's stock price dropped 4% (being generous as I can't really pin-point when this whole thing started) so I decided to do a little bit more DIGGING and went to the SEC filings to find E.A's 10k sheet for 2017 and found the financial statements. [IMG]https://i.imgur.com/VXavZ7R.png?2[/IMG] ever since 2014 E.A's operating income JUMPED up so high so I was like what the fuck and explored a little deeper [IMG]https://i.imgur.com/obftRFK.png?1[/IMG] despite E.A having a whopping 42% change in their overall increase in full-game downloads, extra content purchases make up the largest portion of E.A's net revenue, with almost 25% of E.A's net revenue coming directly from expansions and micro-transactions in their games. [IMG]https://i.imgur.com/H1OOZP4.png?2[/IMG] and between 2016 and 2015, E.A's increase in extra content sales went up by 16% where as in 2015, extra content only made up a 20% of E.A's total net revenue and in 2016 extra content made up about 25% of E.A's total net revenue. [B][I]what does this all mean?[/I][/B] with reports of a large decrease in battlefront 2 sales and the dissolution of micro transactions all together shareholders probably aren't going to be happy with fourth quarter earnings report [IMG]https://i.imgur.com/1u7rPVq.png?1[/IMG] and given that E.A's fourth quarter is it's strongest out of the entire year, this could either spell two things. E.A will learn from it's mistakes and try to find a new source of revenue outside of micro-transactions in video games. or they'll just make it worse to make up for battlefront 2. i rest my case I could probably get more info on whether or not micro transactions was the biggest reason for the jump in income for the E.A by looking at the 2015 and 2014 10-k filings but i'm gonna go get dinner
[IMG]https://i.imgur.com/BpI1JSr.png[/IMG]
[QUOTE=TimTimTommy;52922591]this thread flared my autism so with my limited experience in accounting and financial analysis i decided to do a little digging into big guy EA first I just wanted to see the gaming publisher industry and how EA performed compared to the rest of the industry so I went on morningstar for this neat little graph [IMG]https://i.imgur.com/ygE9O8U.png[/IMG] I thought holy shit EA has a huge fucking increase in net income growth and ever since the "lootbox controversy" started E.A's stock price dropped 4% (being generous as I can't really pin-point when this whole thing started) so I decided to do a little bit more DIGGING and went to the SEC filings to find E.A's 10k sheet for 2017 and found the financial statements. [IMG]https://i.imgur.com/VXavZ7R.png?2[/IMG] ever since 2014 E.A's operating income JUMPED up so high so I was like what the fuck and explored a little deeper [IMG]https://i.imgur.com/obftRFK.png?1[/IMG] despite E.A having a whopping 42% change in their overall increase in full-game downloads, extra content purchases make up the largest portion of E.A's net revenue, with almost 25% of E.A's net revenue coming directly from expansions and micro-transactions in their games. [IMG]https://i.imgur.com/H1OOZP4.png?2[/IMG] and between 2016 and 2015, E.A's increase in extra content sales went up by 16% where as in 2015, extra content only made up a 20% of E.A's total net revenue and in 2016 extra content made up about 25% of E.A's total net revenue. [B][I]what does this all mean?[/I][/B] with reports of a large decrease in battlefront 2 sales and the dissolution of micro transactions all together shareholders probably aren't going to be happy with fourth quarter earnings report [IMG]https://i.imgur.com/1u7rPVq.png?1[/IMG] and given that E.A's fourth quarter is it's strongest out of the entire year, this could either spell two things. E.A will learn from it's mistakes and try to find a new source of revenue outside of micro-transactions in video games. or they'll just make it worse to make up for battlefront 2. i rest my case I could probably get more info on whether or not micro transactions was the biggest reason for the jump in income for the E.A by looking at the 2015 and 2014 10-k filings but i'm gonna go get dinner[/QUOTE] EA makes a shitload on fifa alone
[QUOTE=Pyth;52922652][IMG]https://i.imgur.com/BpI1JSr.png[/IMG][/QUOTE] Idk, I feel like if anything would teach us that having a job in an industry doesn't necessarily equate to competence it would be gaming.
The sad part is, underneath all the bullshit there's a legitimately good game in there. If only the lootboxes were cosmetics, the unlocks were cosmetics and starcards, and the credits awarded for performance. Why not make credits a % of battlepoints earned in a match? The Battlepoint system is a really good idea. It solves the issue of people waiting for spawns and gets everyone to play, too The problem is they did what Blizzard did with Diablo 3. They basically built the game around making money off those playing it, where a lot of game design decisions were purely to funnel people into spending money. Blizzard wised up and totally corrected and fixed the game eventually, hopefully EA will too. And it would be far easier for EA to do because it's literally just numbers to edit somewhere. Probably wouldn't even require anyone to download an update Monetizing a game AFTER it's built with microtransactions is one thing (And can be Good or Bad). Building the game AROUND microtransactions is another, and always worse/bad
[QUOTE=TheTalon;52923053]The sad part is, underneath all the bullshit there's a legitimately good game in there. If only the lootboxes were cosmetics, the unlocks were cosmetics and starcards, and the credits awarded for performance. Why not make credits a % of battlepoints earned in a match? The Battlepoint system is a really good idea. It solves the issue of people waiting for spawns and gets everyone to play, too The problem is they did what Blizzard did with Diablo 3. They basically built the game around making money off those playing it, where a lot of game design decisions were purely to funnel people into spending money. Blizzard wised up and totally corrected and fixed the game eventually, hopefully EA will too. And it would be far easier for EA to do because it's literally just numbers to edit somewhere. Probably wouldn't even require anyone to download an update Monetizing a game AFTER it's built with microtransactions is one thing (And can be Good or Bad). Building the game AROUND microtransactions is another, and always worse/bad[/QUOTE] They wouldn't make nearly as much money that way. If they're [I]just[/I] cosmetic, you're not going to appeal to the people who want to get an edge-up/skip the grind that they've made painfully long. Sad, but true.
[QUOTE=Zero-Point;52923427]They wouldn't make nearly as much money that way. If they're [I]just[/I] cosmetic, you're not going to appeal to the people who want to get an edge-up/skip the grind that they've made painfully long. Sad, but true.[/QUOTE] I don't know about that. They're probably about equal footing. People will gladly pay to have something different looking than the next guy over just as much as an incremental upgrade in power or to skip grinds. Look at all the people that paid those outrageous prices for those WoW mounts
[QUOTE=Megadave;52921509]Are they losing money everytime they sell a copy or what the fuck?[/QUOTE] No, they're just stuck selling the game for $60 and not being able to tack on extraneous charges for DLC or micro-transactions. The horror.
They definitely would have made money had it just launched as a $60 title. It's a Star Wars game. It's going to make money. The problem is now that the bad press is out it probably isn't selling as many copies as it should have. It's anecdotal but you can see pictures of brick-and-mortar stores with the Star Wars Battlefront II section fully stocked even after Black Friday.
The campaign is false advertising. Fuck this game. Would've been great to get a god honest Imperial story. Would've made up for The Farce Awakens being so lame.
I guess if we can't get shit DLC like 5 maps and and some weapons and skins, then we might as well revert back to the good ol' days of... THE EXPANSION PACK! Fleshed out additional content that can be set at a justifiable price of like a fraction of the main game's cost. See XCOM2: War of the Chosen for how they did an expansion pack right in this day and age, imo.
[QUOTE=Raidyr;52923582]They definitely would have made money had it just launched as a $60 title. It's a Star Wars game. It's going to make money. The problem is now that the bad press is out it probably isn't selling as many copies as it should have. It's anecdotal but you can see pictures of brick-and-mortar stores with the Star Wars Battlefront II section fully stocked even after Black Friday.[/QUOTE] Battlefront II also wasn't on sale pretty much anywhere in the US on Black Friday, which didn't help. It would've done much better had it been knocked down by $15 or $20 like COD: WWII was, which did sell well from my (anecdotal) personal experience being at GameStop & Walmart on the day and some pictures of Best Buy and the such. [t]https://i.imgur.com/HjXBvCI.jpg[/t] I've definitely seen stores with an empty shelf or two of the game though. My local one is out of standard edition Xbox One copies.
[QUOTE=MrJazzy;52921519]I don't know why you guys want this game to do well, if it was a good game with a good progression system and none of EA's dirt on it, but it doesn't. The game shouldn't make EA a penny as far as I'm concerned.[/QUOTE] I think the idea is if this game does poorly, Star Wars Battlefront as a series just doesn't come back. There have been cases before where 1 installment of a series didn't do well and you won't see anything but HD remakes from there on out, if you even get those. So in that sense, yes, I want to see the game do well because I love the concept and I want it to get better than it is now. But I don't see it happening for this particular installment.
[QUOTE=redBadger;52922941]EA makes a shitload on fifa alone[/QUOTE] I'm pretty sure there's been many years where FIFA alone brings in more money than all other EA titles combined. EA isn't in any real financial risk any time soon.
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