• ESPN: Teams Hesitant To Buy Into Overwatch League Due to High Cost, Undesirable Contract Terms
    38 replies, posted
I never understood this. Dota is the most successful e-sport imo and Valve has a very hands off approach, like most things they do. I mean really all you need to do to start a team is literally getting 4 other people together and signing up. And all Valve does is set up three big tournaments a year, allows any 3rd party to use their game for a tournament, and they sell cosmetic bundles to pay for the stadium/prize pool. And guess what? They end up with increasing money amounts with the prize pool being 20 million dollars. Hell, from what I have read people that have business in both Dota and LoL greatly prefer working with Dota simply due to the fact they make way more money and they don't have to go through Riot for every little thing they want to do.
[QUOTE=RG4ORDR;52217584]OW probably has some the worst meta gameplay of a game aside from For Honor. Like it's so bad over half the roster isn't played because they aren't viable in any remote sense. [img]https://www.overbuff.com/blobs/1mP4EXeCfG5.jpeg[/img] It's pretty damn sad, when a decent amount of the heroes aren't considered good for high level play because they just can't function with other classes.[/QUOTE] just commenting on this specifically, this is a really awful thing to nitpicik - the most popular esport on the market, league of legends, has an awfully limited roster any given season with what is the most viable when numbers are crunched
[QUOTE=Symwck;52222272]If Overwatch's esports scene struggles, could that mean trouble for Overwatch's overall longevity?[/QUOTE] Yes, because Blizzard has been pushing competitive play for a long time. Many people bought the game for the same reason TF2 became popular, it's fun, casual game with a unique artstyle. It's not that anymore, they even removed the ability for teams to all play the same hero in [i]normal[/i] matchmaking, not even competitive. With how far they've been pushing competitive, if the scene dies, then the game itself can suffer a lot. It's the same thing that happened to Starcraft 2. If they pull this same shit, then Blizzard will have a track record of killing off games and competitive scenes in their greed. [editline]13th May 2017[/editline] Seriously, Starcraft 2 could've been one of the biggest eSports success stories of all time, but they shot it in the head with their terrible decisions.
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