[QUOTE=Flaming Neko;30937032]do you retards even bother to watch the video.
the dev, clearly stated himself, that it's far too complex to mod it.[/QUOTE]
give people the tools and they will get the job done, they are either over estimating their own engine, or underestimating some of the modders
This is expected in todays industry, atleast for me it is. As most of you know Companies do this so they can make dlc that people have to play for. Look at bad company 2, if that had modding tools the vietnam expansion probably wouldn't have been released and if it did It probably wouldn't sell and also. Most tools that are developed today are extremely complicated.
[QUOTE=Sir Spicy Buns;30956461]This is expected in todays industry, atleast for me it is. As most of you know Companies do this so they can make dlc that people have to play for. Look at bad company 2, if that had modding tools the vietnam expansion probably wouldn't have been released and if it did It probably wouldn't sell and also. Most tools that are developed today are extremely complicated.[/QUOTE]
But BC2 Vietnam expansion is actually good and a vietnam mod of BC2 probably wouldn't be as good as the BC2 vietnam expansion
Well this is not a shock.
[QUOTE=.FLAP.JACK.DAN.;30956516]But BC2 Vietnam expansion is actually good and a vietnam mod of BC2 probably wouldn't be as good as the BC2 vietnam expansion[/QUOTE]
Depends on the modders, look at desert combat.
devs underestimating modders or scared that mods will lose DLC sales?
you decide.
[QUOTE=The golden;30945499]So they can release paid DLC mod/map packages. I don't believe any bullshit reason EA or DICE gives, this is what I think.[/QUOTE] I wasn't asking why, I already know why. I was just sulking because I was looking forward to modding support, since it's been so long since a Battlefield game actually got any.
There are few good days left for the gaming world. It is now all a festering pile of shit and inter-corporate fighting. The days when these companies served the players is dead. Instead of doing what they are supposed to, they just take their power and run with it. To these companies, we are little more than cattle for them to milk. At this point, the best thing that could happen to the gaming world is if the whole thing collapsed. Go out before it hits rock bottom. Have a little dignity left when they fall, instead of taking the innocent with them.
[QUOTE=The very best;30936068]When will devs realize that mod tools keep games alive.[/QUOTE]
Darwinia's Source code has been out for a year....
Nothing so far.
[editline]7th July 2011[/editline]
[QUOTE=Zeddy;30958276]There are few good days left for the gaming world. It is now all a festering pile of shit and inter-corporate fighting. The days when these companies served the players is dead. Instead of doing what they are supposed to, they just take their power and run with it. To these companies, we are little more than cattle for them to milk. At this point, the best thing that could happen to the gaming world is if the whole thing collapsed. Go out before it hits rock bottom. Have a little dignity left when they fall, instead of taking the innocent with them.[/QUOTE]
...You're an idiot. I can't help but say it. You don't agree with the path its going on. Its not crumbling apart. Good job ignoring smaller game developers, game developers on other consoles. Good job ignoring indie developments and everything fucking else going on. Sure base your opinion on two massive companies and some bad news that you can't seem to accept as a basis to say everything is falling apart.
Instead of actually doing something or actually trying to think about it for a moment go ahead and just call the end of the world. You're the hobo on the side of the street with the beer bottle and wearing the sign saying everything will or should end. You're a doom sayer, you add nothing constructive so please stop talking.
[QUOTE=Swilly;30958936]...You're an idiot. I can't help but say it. You don't agree with the path its going on. Its not crumbling apart. Good job ignoring smaller game developers, game developers on other consoles. Good job ignoring indie developments and everything fucking else going on. Sure base your opinion on two massive companies and some bad news that you can't seem to accept as a basis to say everything is falling apart.
Instead of actually doing something or actually trying to think about it for a moment go ahead and just call the end of the world. You're the hobo on the side of the street with the beer bottle and wearing the sign saying everything will or should end. You're a doom sayer, you add nothing constructive so please stop talking.[/QUOTE]
Independent developers and smaller developers are hardly part of the gaming world at large. They are a tiny image of what the situation is. Its like going through a massive city and claiming that the little local parks represent the city at large. The reality is that you're still living in a dirty, unwashed city, it just has a few tiny nice spots that rare individuals are kind enough to cultivate.
You also mentioned two companies, while I didn't mention any. So the fact that you drew information that wasn't present from what I said just says your no better than you accuse me of being.
And I can't do anything more than talk. I'm not some fucking politician or lobbyist or advocacy group. I can't make and pass legislation. And I'm not some lunatic or terrorist who's going to go out and shoot up a game developer or bomb them. The most that almost everyone on here can do is talk. There may be the rare politician or lobbyist or advocacy group leader or lunatic or terrorist on here, but that's an infinitesimally small number. So don't bitch about someone "just talking" because that's all any of us can do is just talk. We talk and talk and talk constantly. We talk to express our frustrations, our anxieties and fears, our hopes, and our beliefs. The most we can do is all band together and start some piddly little online petition or Facebook boycott group and hope someone pays attention.
This clear now?
[QUOTE=Zeddy;30960019]Independent developers and smaller developers are hardly part of the gaming world at large. They are a tiny image of what the situation is. Its like going through a massive city and claiming that the little local parks represent the city at large. The reality is that you're still living in a dirty, unwashed city, it just has a few tiny nice spots that rare individuals are kind enough to cultivate.
You also mentioned two companies, while I didn't mention any. So the fact that you drew information that wasn't present from what I said just says your no better than you accuse me of being.
And I can't do anything more than talk. I'm not some fucking politician or lobbyist or advocacy group. I can't make and pass legislation. And I'm not some lunatic or terrorist who's going to go out and shoot up a game developer or bomb them. The most that almost everyone on here can do is talk. There may be the rare politician or lobbyist or advocacy group leader or lunatic or terrorist on here, but that's an infinitesimally small number. So don't bitch about someone "just talking" because that's all any of us can do is just talk. We talk and talk and talk constantly. We talk to express our frustrations, our anxieties and fears, our hopes, and our beliefs. The most we can do is all band together and start some piddly little online petition or Facebook boycott group and hope someone pays attention.
This clear now?[/QUOTE]
Your opinion is based on fears and fears alone, along with a shit load of stereotypes. I'm not going any further than that because I don't know if you even know how the development process works or if you know that targeting one loud obnoxiously small group may work with politics, it doesn't work with buisness. As soon as you realize this you'll also see that everything could be A LOT fucking worse. If you're depressed about playing videogames and seeing them go down to the toilet(in your eyes) then please stop playing. We're not making you become depressed and frankly your pessimistic nature similar to many of those hear on Facepunch will really get about changing nothing.
I'd also like to say that you're analysis of independent developers is by far incorrect because the mainstream might not notice them but those who work in game developer do. They don't have a direct effect. They're like support gunners, you only notice them when they get loud enough, like Minecraft.
And its always been a dirty city, every form of media has been a fucking dirty city. It hasn't stopped books, music, television or movies at all so why would it stop videogames?
Why DICE why?
A BF3 Project Reality mod would be insanely awesome, PR for BF2 is probably the best mod I've ever played.
I don't care. I'm just happy that I'll be able to fly planes. How many players is this online again, for PC?
[QUOTE=AWarGuy;30961064]Why DICE why?
A BF3 Project Reality mod would be insanely awesome, PR for BF2 is probably the best mod I've ever played.[/QUOTE]
If you watched the video you would know why.
[QUOTE=simkas;30937266]Are you seriously that fucking incapable of reading or what? It's not that "it's too hard", it's that "IT CAN'T BE DONE". The reasons why they can't release mod tools were all explained in that blog post and they're pretty much this - the only way you can compile anything with the tools they use is if you have access to the entire source code (which regular modders obviously don't), the only way they could even release any part of the code is they'd pay millions of dollars of licensing fees for all the third-party technologies they used in the engine and there's also that your regular modder PC would take probably more than a week just to compile a single map to a state where it could be tested in-game.[/QUOTE]
Isn't that kind of, you know, their own fault for designing it that way? Plenty of other games, some that look just as nice have full modding support (Crysis 2). So I say again, isn't it their fault for designing the system so that only they are capable of creating content for it?
It seems like a pretty lousy excuse and if it's at all accurate, a pretty lousy way to make the game.
[QUOTE=The very best;30936068]When will devs realize that mod tools keep games alive.[/QUOTE]
Many developers realised that, Valve and Bethesda to name a few.
[QUOTE=Rusty100;30962496]Isn't that kind of, you know, their own fault for designing it that way? Plenty of other games, some that look just as nice have full modding support (Crysis 2). So I say again, isn't it their fault for designing the system so that only they are capable of creating content for it?
It seems like a pretty lousy excuse and if it's at all accurate, a pretty lousy way to make the game.[/QUOTE]
Considering the sheer scale of what is in the game, licensing third-party software to save time and money was a very good decision. If they tried building everything from the ground-up it would take twice as long and cost twice as much.
Such a shame. Dice said they wanted to support the PC gaming community for Battlefield 3, and mod support would of been a great way to do so. I was looking forward to seeing what the community was going to create with the new engine.
[QUOTE=AWarGuy;30961064]Why DICE why?
A BF3 Project Reality mod would be insanely awesome, PR for BF2 is probably the best mod I've ever played.[/QUOTE]
Even if there was mod support for BF3 the PR devs won't make a PR for BF3 since they're already making their own game
They said no mod tools for now so hopefully they are going to pull a crytek.
I love how the extremely entitled PC gamers on here and RPS whine and bitch about DICE being evil and not releasing the tools so they can release DLC, but have never read WHY they can't release the tools for the public.
Its not like the previous parts had mod tools either :v:
If people are desperate they'll mod it anyway.
In all my experience with modding BF2, I've never directly used the modding tools, just editing python files.
Here's to hoping some degree of modding is still a little possible with just the files. :rolleyes:
[QUOTE=The golden;30974456]We know we they don't want to release tools for the public. I would impede on DLC profits.
There is no other reason for it. Games far more complicated than any Battlefield game have been given mod tools.[/QUOTE]
This is the exact same BS that is halting radiant being released for CoD:BO, they have given us the maya plugin and some script editing but nothing in the way of mapping b/c their final map dlc is yet to be released. At least they are releasing them in the end, but I'm so sickened by the whole thing that I don't plan on buying even when the full mod tools are released. I will stick with CoD:WaW, thank you very much.
[QUOTE=Rusty100;30962496]Isn't that kind of, you know, their own fault for designing it that way? Plenty of other games, some that look just as nice have full modding support (Crysis 2). So I say again, isn't it their fault for designing the system so that only they are capable of creating content for it?
It seems like a pretty lousy excuse and if it's at all accurate, a pretty lousy way to make the game.[/QUOTE]
Crysis 2 also uses DX9....
Noo dice, This what happends when you make Console Games, No battlefeild 3 sandbox Then :(
They can't release mod tools without spending a huge amount of money getting new licenses for all the middleware that frostbite uses. (Havok for example), and that's just not worth it when the mod tools would be too resource-intensive for 99% of the people who would use it.
It's not some conspiracy to sell DLC.
[QUOTE=jeimizu;30983208]They can't release mod tools without spending a huge amount of money getting new licenses for all the middleware that frostbite uses. (Havok for example), and that's just not worth it when the mod tools would be too resource-intensive for 99% of the people who would use it.
It's not some conspiracy to sell DLC.[/QUOTE]
Too smiple an answer :v:
FP needs to have some convuleted conspiracy to further their fragile idea that videogames even though evidence is telling the opposite of that.
You'd think that DICE just committed a war crime or something with the amount of hate in here. I wonder how many people sit around following their "favorite" developer with a 3-page write up about how "(Blank) is forgetting their roots by doing (Blank)".
I can't say I'm surprised. DICE has been making many odd decisions ever since they released Bad Company (the original) exclusively for consoles. It's weird. DICE starts out as a famed PC developer, and out of nowhere, they release a Battlefield game only for consoles. A few years later, they port Bad Company 2 to the PC, but it doesn't feel like a Battlefield game. The gunplay feels like Call of Duty with slightly better weapon balancing and the maps are about 1/4 of the size they were in Battlefield 2. Then, you have "Specializations", which are pretty much identical to perks from CoD, and an arbitrary ranking system, where you have to do really dumb things, such as unlocking the defibrillator for the medic class. On top of that, no mod tools. Now, with BF3, it looks like BC2 all over again. The gunplay seems identical, the commander class is removed, the maps are likely as small as BC2's to compensate for consoles, and of course, no mod tools. I can't say I'm very surprised, based on DICE's recent track record.
i just realized i said two variations of "i can't say i'm surprised" in the same post, but oh well.
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