Nintendo suffers $97 million loss despite Mario Kart success
114 replies, posted
[QUOTE=Super Muffin;45545257]Pokemon was created by Game Freak. Both were [I]published [/I]by [I]Nintendo[/I].[/QUOTE]
Are you kidding me? I guess Smash Bros isn't made by Nintendo because it was made by HAL Laboratory
[QUOTE=Duskin;45545231]I don't even own a WiiU, but honestly, all your points make it sound like you haven't played a Zelda/Mario game in like the past 10 years. Or you've glanced at it and went "OH ZELDA AGAIN!".[/QUOTE]
Funnily enough, Nintendo themselves actually mocked people's tendency to do that [url=http://www.youtube.com/watch?v=dTg2FHYatk4]this past E3[/url].
The Half Life series had the same gameplay. But it had different content. And it was amazing, no? Just as is Mario and the like, the new games are unique enough to warrant them existing
Are people yet again blaming Nintendo's failures on "OH GOD TOO MANY MARIO AND ZELDA SEQUELS" and not the fact that Nintendo basically dropped the ball with the Wii U, hard? Considering it had utterly crappy (or near nonexistent) advertisements, a bad naming decision in an oversighted attempt to cash in on the popularity of the Wii, and bad timing launching it a handful of months before the Playstation 4 and Xbox One were revealed; but no, it's obviously because rehashes and sequels and not enough new IPs [i]every damn time[/i] things like this happen.
Luckily, Wii U's in a lot better place than it was even three months ago. That's why I'm not worried. It's a slow climb out of the hole it's dug, but in any case gauze has been applied to the wound now. This is a far cry from the losses they posted from last year.
[QUOTE=Super Muffin;45545257]Please tell me the intricate differences between Mario Kart 8 and Wii. All they did was jack the anti-gravity bits from F-Zero.
If you can list the differences between every Mario Party 1-10 you get a winner.
Sure, Nintendo releases more than bland sequels. But they release a lot of bland sequels.
[/QUOTE]
Mario kart 8 uses new higher quality models and textures, probably a new engine, is on a different platform and probably has new tracks (I don't have it or a wii u)
Mario Party games, from what I can tell as I only own 7, have different boards and different minigames.
what the fuck's your point? that games in the same series are similar?
there are 8 mario kart games, mario kart started in 1992, that's 8 games in 22 years, that isn't that much, it's a racing game, new tracks, updated movement physics and making it look better are basically the only thing you need to do.
let's go into this more:
Super Mario Kart for the SNES; 2d sprites, very basic.
Mario Kart 64: first 3d game.
Mario Kart: Super Circuit: handheld game on the GBA, so clearly totally different from 64 since it's a 2d mobile game.
Mario Kart: Double Dash, next console, duel character mechanics.
Mario Kart DS: basically the same boat as Super Circuit, it's a mobile game though not 2d now.
Mario Kart Wii: new gen of consoles again, motion controls.
Mario Kart 8: Wii U, anti gravity stuff.
one game a system, how terrible.
you forgot MK7 on the 3DS
[QUOTE=Makol;45547156]you forgot MK7 on the 3DS[/QUOTE]
oh yeah, woops, never played it though si no idea what makes it unique anyways.
it can be played in ~3D~
I think their biggest problem isnt that they're not innovating on the game side (they obviously are), its more that they're innovating in odd directions on the hardware front.
The 3DS is a pretty good piece of hardware, but the name and the advertising made it seem literally like another mild upgrade to the DS with 3D features which no doubt hurt it, I'm sure im not alone in that when I first saw it, I immediately brushed it aside as another DS lite or whatever and continued using my old DS, only now that I have the thing I realize how much of an upgrade it is, though I still completely ignore the 3D feature of the 3DS because it usually looks super odd and hurts my eyes.
The biggest problem came with the Wii U, another huge upgrade that seems like no more than a mild box change and a new weird controller that looks (not feels) unwieldy and awkward to use. Add onto the fact that many publishers basically abandoned the console and what you have is a bad mix. Unlike the original Wii that basically rose above the console race because it was fairly new and original and had a very strong niche, the Wii U has entered the race and is losing badly as a result, instead of being the fabled 'second console you should have' it became a main contender with the big two and loses because of it.
[QUOTE=ntzu;45547800]I think their biggest problem isnt that they're not innovating on the game side (they obviously are), its more that they're innovating in odd directions on the hardware front.
The 3DS is a pretty good piece of hardware, but the name and the advertising made it seem literally like another mild upgrade to the DS with 3D features which no doubt hurt it, I'm sure im not alone in that when I first saw it, I immediately brushed it aside as another DS lite or whatever and continued using my old DS, only now that I have the thing I realize how much of an upgrade it is, though I still completely ignore the 3D feature of the 3DS because it usually looks super odd and hurts my eyes.
The biggest problem came with the Wii U, another huge upgrade that seems like no more than a mild box change and a new weird controller that looks (not feels) unwieldy and awkward to use. Add onto the fact that many publishers basically abandoned the console and what you have is a bad mix. Unlike the original Wii that basically rose above the console race because it was fairly new and original and had a very strong niche, the Wii U has entered the race and is losing badly as a result, instead of being the fabled 'second console you should have' it became a main contender with the big two and loses because of it.[/QUOTE]
I totally agree. Simple, creative console naming could've given both 3DS and Wii U pretty big boosts. Whatever happened to names like "GameCube"?
But instead now you get casual consumers seeing how similar the names and hardware designs are to the old ones and going "can I get Mario Kart 7 on my Lite?" and thinking that the Wii U GamePad is just an unnecessary accessory for the Wii. Us internet nerds obviously know better, but out in the wild I hear stuff like that [B]all the time[/B]. My friend who works at Best Buy gets questions like that [B]constantly[/B]. And adding the 2DS to the mix doesn't help at all. What makes it hilarious is that you can tell Nintendo knows they fucked up: they've started adding these little "also playable on 2DS!" stickers to 3DS game cases in a probably failed attempt at lessening the confusion.
Hell, even following Sony and just adding a number to the end would've been better. [I]Anything[/I] to make it obvious that the new consoles are, well, new. Even hearkening back to their older consoles could've helped. The [I]Super[/I] NES was obviously better than the NES. The Game Boy [I]Advance[/I] was obviously better than the Game Boy Color. "U" does not indicate an upgrade.
[QUOTE=CrimsonChin;45544839]Nintendo is like a religion, if you criticize it in any way people will jump down your throat.[/QUOTE]
Because people's criticisms are almost always completely uninformed and shortsighted
I guarantee you 90% of the people who crap on and on about all the New Super Mario Bros games being the same has at most played one of them. They release one on each system, because sidescrolling Mario platformers are a fucking staple of the genre, their company and the industry altogether. ONE ON EACH SYSTEM. Comparing this to COD is dumb as fuck, it's not even remotely close. The main problem with people's arguments about this is that they don't seem to understand that Nintendo are essentially in two different branches of the industry. There have been two New Super Mario Bros games on home consoles. Two. Compare that to Call of Duty that's had like one a year for the past 7 years or something ridiculous like that. The fact that they release games on handhelds should be considered almost entirely separate to their home console endeavours, they made one for the DS and one for the 3DS.
Of course, sony releasing The Last of Us HD when the game came out less than 2 years ago. That's completely different. Because uh... gaming's Citizen Kane moment.
[QUOTE=Zero_;45543408]
Make Pikmin/Star Fox/Metroid/whatever instead of making so many Mario games[/QUOTE]
Pikmin 3 came out a year ago, and Miyamoto confirmed they're making a Wii U starfox at E3.
Dunno about Metroid though
Also, didn't Miyamoto show some in game concepts for some other games hes been working on at e3?
No one seems to distinguish between Nintendo's handheld releases and the console releases the same as they do with any other games. How many people remember all the shitty spin-off handheld versions when they are counting CoD games, racing games or sports games?
[QUOTE=DrCactus;45549702]
Dunno about Metroid though[/QUOTE]
Nintendo said at E3 that they're thinking of a way to create another Metroid game and keep it interesting. They also said that if they made a 3D game then it would go on the Wii U and a 2D Metroid would be on the 3DS.
[URL]http://www.nintendolife.com/news/2014/06/e3_2014_nintendo_hopes_to_share_metroid_news_in_the_near_future[/URL]
Maybe you shouldn't make a sequel to a great game exclusive to your fucking console.
I'm looking at you, Bayonetta 2.
[QUOTE=Stopper;45543369]I know how much some people love the Mario and Zelda franchises, but it wouldn't hurt Nintendo if they stopped making the same game. They've been doing it for literally 30 years and NO SHIT it's not helping.[/QUOTE]
have you even looked at all the games they're making right now? they have a couple of new ips on the way and of course they're going to make mario kart until the end of time
[editline]31st July 2014[/editline]
[QUOTE=Saphirx;45551599]Maybe you shouldn't make a sequel to a great game exclusive to your fucking console.
I'm looking at you, Bayonetta 2.[/QUOTE]
maybe companies other than nintendo should fund bayonetta then?
[QUOTE=Saphirx;45551599]Maybe you shouldn't make a sequel to a great game exclusive to your fucking console.
I'm looking at you, Bayonetta 2.[/QUOTE]
Yeah Nintendo should take more of a loss to make a game that they funded multiplatform. Yep. That's the solution.
[QUOTE=Saphirx;45551599]Maybe you shouldn't make a sequel to a great game exclusive to your fucking console.
I'm looking at you, Bayonetta 2.[/QUOTE]
No other company wanted to fund the game besides Nintendo
[QUOTE=Saphirx;45551599]I'm looking at you, Bayonetta 2.[/QUOTE]
it's funny because this wording implies it's [I][B]the game's fault[/B][/I] that nintendo decided to publish/fund for the developers
I hate when an article like this comes out and people keep saying "Well, Nintendo could work at a loss for 20 years and still stay alive!" Yeah, they could, but that's not how a business works. They want to make money first and foremost, and they'd sure as hell stop making consoles and go third party before they closed their doors.
actually, they've said they'd shut their doors before going third party
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