[QUOTE=mobrockers2;36317079]
Name some benefits for YOU to the always-online DRM then hmm?[/QUOTE]
I'll name benefits of battle.net integration if that's what you mean?
I can talk with my friends in WoW
I can talk with my friends also playing diablo
I can join my friends in diablo's games
I enjoy benefits of a relatively stable auction house economy due to lack of exploits
I enjoy benefits of a real money auction house since many of the drops I get are worth a lot due to how far I am in the game, and it's secure
I will enjoy policed player versus player since a license that is cheating will be constant
I enjoy a non crooked ladder of progression through both PvE and PvP
I enjoy the ability to join public games with people who also play fairly
While a number of these are attainable without a "constant online" it's preferable for me [I]the player[/I] for them to actually always be online, because it evens the playing field.
Disadvantages
i might not be able to play on that one day a year my net goes down for an hour (but since I lead a normal life i will not be upset by this considering there are plenty of other equally enjoyable things to do)
[editline]14th June 2012[/editline]
[QUOTE=Soda;36317048]except that doesn't matter at all. this is a service people are paying for through the purchase of the game, and denying these people the service through negligence is really, really awful of a company. it isn't a waste, because it would've improved uptime(pretty sure you are completely clueless in regards to IT because uptime is pretty much as valuable as gold).
no, I don't, and it wouldn't for as long as it has(and is currently).
it is far past the "first launches" phase.
lmao yes the mounting reports are completely not evident of anything at all
[url]http://www.cinemablend.com/games/Diablo-3-Account-Hacked-You-Need-Warrant-Find-Out-How-43497.html[/url]
you're pretty selflessly defending blizzard. do you have some attachment to them prior to d3? are you a level 85 night elf or something?[/QUOTE]
I'm not really going to put the effort into finding it (since it's p evident you're only trying to antagonise any people that actually enjoy diablo despite it's online nature) but there's a video of one of the culprits that explains how they do it. (They go through third party fan sites that they have set up, hacked and take details from there)
This is one of those rare games which I wish I could un-buy. I don't think Blizz deserves my money for my own stupid, blind optimism. Got caught up in the hype.
[QUOTE=parket;36317240]I'll name benefits of battle.net integration if that's what you mean?
I can talk with my friends in WoW
I can talk with my friends also playing diablo
I can join my friends in diablo's games
I enjoy benefits of a relatively stable auction house economy due to lack of exploits
I enjoy benefits of a real money auction house since many of the drops I get are worth a lot due to how far I am in the game, and it's secure
I will enjoy policed player versus player since a license that is cheating will constant
I enjoy a non crooked ladder of progression through both PvE and PvP
I enjoy the ability to join public games with people who also play fairly
While a number of these are attainable without a "constant online" it's preferable for me [I]the player[/I] for them to actually always be online, because it evens the playing field.
Disadvantages
i might not be able to play on that one day a year my net goes down for an hour (but since I lead a normal life i will not be upset by this considering there are plenty of other equally enjoyable things to do)
[editline]14th June 2012[/editline]
I'm not really going to put the effort into finding it (since it's p evident you're only trying to antagonise any people that actually enjoy diablo despite it's online nature) but there's a video of one of the culprits that explains how they do it. (They go through third party fan sites that they have set up, hacked and take details from there)[/QUOTE]
That has nothing to do with always-online DRM, that has to do with the game having an online portion, which I'm perfectly fine with, and I've never said that I wasn't. All of that could have been there while an offline function could also be there. Of course you have to be online to talk to your friends, and do pvp, and join public games, and trade, all of that doesn't matter. We're talking about ALWAYS-online DRM. It's only normal that you can't do any of those things when you're offline, but not being able to play the game at all is not.
[editline]14th June 2012[/editline]
[QUOTE=Raidyr;36317132]Not content with being enough of an expert in the realm of game design and theory, mobrockers2 takes on the issues of networking and server infrastructure with his incredibly insightful essay titled "not that hard ya know"[/QUOTE]
Yes because it's oh-so-hard to load up your server software with load distribution on a couple servers you rent for a couple days so you have a smooth launch.
[QUOTE=mobrockers2;36317351]That has nothing to do with always-online DRM, that has to do with the game having an online portion, which I'm perfectly fine with, and I've never said that I wasn't. All of that could have been there while an offline function could also be there. Of course you have to be online to talk to your friends, and do pvp, and join public games, and trade, all of that doesn't matter. We're talking about ALWAYS-online DRM. It's only normal that you can't do any of those things when you're offline, but not being able to play the game at all is not.[/QUOTE]
So you don't own the game then? If an "offline" mode was to be implemented it would need to be seperated completely from online, heroes are constant in diablo 3 between your venturing outside and inside of groups. So yes, it has everything to do with being connected to battle.net because it means item dupes, health hacks and whatnot can be prevented because of the server side aspect.
Was nice talking, maybe come back when you have bought and played diablo (it's a great game I really recommend it!)
[QUOTE=ketchup v2;36317153]i don't have any actual stats, no idea where i would go to get them, but i would imagine that Diablo 3's uptime thus far has been at least 90%. not perfect, but not totally unexpected for the [B]biggest pc launch in the history of pc gaming[/B]
[/quote]
completely unexpected. blizzard fucked up majorly. again, if you had any notion of IT professionalism, you'd know 90% uptime is beyond the realm of awful.
[quote]
im sorry but do these reports include some sort of concrete evidence? or is it a bunch of kids that are mad that they got phished and are trying to blame it on blizzard because they don't have any personal responsibility?
[/quote]
yeah dude people who write articles professionally on videogames are a bunch of kids. you got it.
[quote]
yeah, i've played all their games,[/quote]
lmao thanks for identifying that you're a WoW playing know-nothing neckbeard.
so I guess that sums it up.
also, this needs to be posted, blizzard's authenticator is a shit method of two-factor security. literally look at any REAL secure website, ex: a major bank, gmail. any of them will require another factor of authentication if you're identified as accessing the service abnormally. blizzard, when an account does not have an authenticator attached, does not perform this additional factor of authentication. even when an authenticator is attached, it doesn't require a third factor of authentication(which it should) past the authenticator. If the authenticator is set to ask weekly, it only asks for an authenticator code again(where it should require something else) when accessed abnormally.
[QUOTE=mobrockers2;36317351]
Yes because it's oh-so-hard to load up your server software with load distribution on a couple servers you rent for a couple days so you have a smooth launch.[/QUOTE]
I didn't realize you also worked for blizzard in their network engineering department, you must live a really fulfilled life!
[QUOTE=mobrockers2;36317043]Don't have any bnet friends, turn off chat, don't drop into a public game. There, you're all alone, not interacting with anyone. And if it just had the offline/online characters like I suggested before, then there wouldn't be any fucking problem, and I wouldn't mind it having always online DRM for the online part of the game. They could have done that, but they didn't. Why? So they could have the server side content BS as anti-piracy measure.[/QUOTE]
it's much easier to make exploits for a game when you have the server files to look at. anti-piracy is just one part of it.
[editline]13th June 2012[/editline]
there sure are a lot of steam users opposed to "intrusive" drm lmao.
[QUOTE=Lazor;36317397]
there sure are a lot of steam users opposed to "intrusive" drm lmao.[/QUOTE]
Good point here, imagine this scenario - you come home after a long day of work and turn on your PC, you notice your internet is down - but you want to play Half Life 2, what do you do?
[QUOTE=Soda;36317384]completely unexpected. blizzard fucked up majorly. again, if you had any notion of IT professionalism, you'd know 90% uptime is beyond the realm of awful.
yeah dude people who write articles professionally on videogames are a bunch of kids. you got it.
lmao thanks for identifying that you're a WoW playing know-nothing neckbeard.
so I guess that sums it up.
also, this needs to be posted, blizzard's authenticator is a shit method of two-factor security. literally look at any REAL secure website, ex: a major bank, gmail. any of them will require another factor of authentication if you're identified as accessing the service abnormally. blizzard, when an account does not have an authenticator attached, does not perform this additional factor of authentication. even when an authenticator is attached, it doesn't require a third factor of authentication(which it should) past the authenticator. If the authenticator is set to ask weekly, it only asks for an authenticator code again(where it should require something else) when accessed abnormally.[/QUOTE]
you should get yourself a title that identifies you as a security expert. you are clearly the best, i take it you work for Paypal or something?
[QUOTE=parket;36317444]Good point here, imagine this scenario - you come home after a long day of work and turn on your PC, you notice your internet is down - but you want to play Half Life 2, what do you do?[/QUOTE]
Play half-life 2.
[editline]14th June 2012[/editline]
[QUOTE=parket;36317380]So you don't own the game then? If an "offline" mode was to be implemented it would need to be seperated completely from online, heroes are constant in diablo 3 between your venturing outside and inside of groups. So yes, it has everything to do with being connected to battle.net because it means item dupes, health hacks and whatnot can be prevented because of the server side aspect.
Was nice talking, maybe come back when you have bought and played diablo (it's a great game I really recommend it!)[/QUOTE]
Maybe that's exactly what I'm arguing for? A completely separated offline (and LAN) part of the game. I am not at all arguing that you should be able to continue playing on the same hero in an offline game.
[QUOTE=mobrockers2;36317497]Play half-life 2.[/QUOTE]
don't fucking kid yourself like Steam's offline mode works. anyone on the internet will attest to it being a massive piece of shit.
[quote]Play half-life 2.[/quote]
except you don't because Steam is shit
[QUOTE=parket;36317395]I didn't realize you also worked for blizzard in their network engineering department, you must live a really fulfilled life![/QUOTE]
It's called common sense, why would they make things harder for themselfs than necessary?
[editline]14th June 2012[/editline]
[QUOTE=ketchup v2;36317521]don't fucking kid yourself like Steam's offline mode works. anyone on the internet will attest to it being a massive piece of shit.[/QUOTE]
Works for me.
[QUOTE=mobrockers2;36317497]Maybe that's exactly what I'm arguing for? A completely separated offline (and LAN) part of the game. I am not at all arguing that you should be able to continue playing on the same hero in an offline game.[/QUOTE]
i would guess less than 5% of Diablo 2's players actually used the offline mode. even when people played singleplayer they did it on Bnet so if they wanted to play their characters online later they could. you clearly have no experience with the Diablo series at all.
[QUOTE=mobrockers2;36317497]
Maybe that's exactly what I'm arguing for? A completely separated offline (and LAN) part of the game. I am not at all arguing that you should be able to continue playing on the same hero in an offline game.[/QUOTE]
Well since you're so sure that eventually someone will crack it why don't you wait on that! You're contradicting yourself left and right, I can understand if you want to stop discussing!
[QUOTE=mobrockers2;36317536]It's called common sense, why would they make things harder for themselfs than necessary?
[editline]14th June 2012[/editline]
Works for me.[/QUOTE]
"here is my anecdotal evidence please take it as a fact"
[QUOTE=mobrockers2;36317536]
Works for me.[/QUOTE]
Diablo 3's DRM works perfect for me so stop your whinging!
[QUOTE=ketchup v2;36317541]i would guess less than 5% of Diablo 2's players actually used the offline mode. even when people played singleplayer they did it on Bnet so if they wanted to play their characters online later they could. you clearly have no experience with the Diablo series at all.[/QUOTE]
I'm telling you what I would have wanted. You're right, I'm not a diablo player, but I could've been if they had implemented some kind of offline mode. I'm a potential customer, this is what I want, it isn't there so I complain and don't buy it. Am I not allowed to do that?
[editline]14th June 2012[/editline]
[QUOTE=parket;36317548]Well since you're so sure that eventually someone will crack it why don't you wait on that! You're contradicting yourself left and right, I can understand if you want to stop discussing![/QUOTE]
Where am I contradicting myself? I don't want always-on DRM because I want to play offline, that's all I've been saying.
[QUOTE=mobrockers2;36317577]I'm telling you what I would have wanted. You're right, I'm not a diablo player, but I could've been if they had implemented some kind of offline mode. I'm a potential customer, this is what I want, it isn't there so I complain and don't buy it. Am I not allowed to do that?[/QUOTE]
So you've never played diablo and you're arguing against the benefits the battle net connectivity gives to the gameplay? That's just straight up stupid there's no other words for it
[QUOTE=mobrockers2;36317577]I'm telling you what I would have wanted. You're right, I'm not a diablo player, but I could've been if they had implemented some kind of offline mode. I'm a potential customer, this is what I want, it isn't there so I complain and don't buy it. Am I not allowed to do that?[/QUOTE]
You're the minority. You really don't matter to Blizzard in the grand scheme of things. You're missing out on a fantastic game because you want a feature that you would never have used.
[QUOTE=ketchup v2;36317596]You're the minority. You really don't matter to Blizzard in the grand scheme of things. You're missing out on a fantastic game because you want a feature that you would never have used.[/QUOTE]
You're telling me what I would or wouldn't have used?
[QUOTE=mobrockers2;36317615]You're telling me what I would or wouldn't have used?[/QUOTE]
Yes, I can say with the utmost confidence you would have never used the offline mine. No one would have.
Maybe hardcore players who didnt want the auction house as an influence
[QUOTE=parket;36317642]Maybe hardcore players who didnt want the auction house as an influence[/QUOTE]
Even then you don't really have to play offline to do something like that do you??
[QUOTE=ketchup v2;36315587]Can you people stop fucking comparing that game to Diablo 3. It's like you're trying to compare a motorcycle to a car.[/QUOTE]
its facepunch, what do you expect to happen?
[QUOTE=ketchup v2;36317596]You're the minority. You really don't matter to Blizzard in the grand scheme of things. You're missing out on a fantastic game because you want a feature that you would never have used.[/QUOTE]
nah I disagree he is missing out on a pretty mediocre game/sequel
buy a game that is worth your time instead, guy, like gw2
[QUOTE=Soda;36317703]nah I disagree he is missing out on a pretty mediocre game/sequel
buy a game that is worth your time instead, guy, like gw2[/QUOTE]
lol.
That's like saying "don't buy Skyrim, just get World of Warcraft instead". Completely different game, although I don't know why I'd expect something that makes sense from a sperg like you.
I don't really care about the always-online thing, I get that's to help them keep the experience mostly cheat free but it would great if I had some servers to play the game on. Server maintenance is at 6pm and I average about 350-400ms which is a fucking joke atm in Inferno. With spikes to 800. I've died so many times just running through empty fields (oh shit) and getting the "You were slain" message.
Not worth the $80 they charged, for that price I'd hope for some local servers.
[QUOTE=Soda;36317703]nah I disagree he is missing out on a pretty mediocre game/sequel
buy a game that is worth your time instead, guy, like gw2[/QUOTE]
Another MMO to be thrown in the lions cage with WoW.
[QUOTE=Raidyr;36317745]Another MMO to be thrown in the lions cage with WoW.[/QUOTE]
The only thing in the near future that will kill WoW or even come close to it is Blizzard's new MMO they've been working on forever now.
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