[QUOTE=parket;36336693]Firstly I added those to show that battle.net connectivity gives most people more than just "lag and shit" as it was so eloquently stated. Anywho you seem to need the blaringly obvious deconstructed further to comprehend it so here goes:
1. So you mean they won't get the benefit of using them if they don't actually use it, that's kind of the nature of any service...
2. ^
3.^
4. You mean because there's statistical outliers of people placing items above and below their MSP the economy is unstable? If anything the lack of information which leads to the purchase of these outliers is similar if not the same to conditions in our worlds economy... the design could obviously be better on the auction house but that really doesn't pertain the economy outside the fraction of people who can't (or refuse) to use it. Also, it's region wide - what do you expect for there to be like 5 legendaries in a region or something? The 15% rate is obviously there to support server costs, the game can't be self sustaining without it. As for the farming? Welcome to diablo.
5. Drops are obviously random, however items at end tier are 63 in terms of item level - I get rewarded for playing better directly. Of course the auction house ties into the game, it's probably the best source of gold bar farming which you've already complained about. Make up your mind?
6. Yes I can know that? Player cheats in PvP -> player's license gets banned -> Play can't play. I in no way are implying that there will not ever be cheats for D3 (there already are), however I can say with confidence there won't be effective speedhacks (blizzard disconnect you if any acknowledgement packets are ignored).
7. Achievements are handled serverside as it is, players could not reward themselves with achievements unless they had access to blizzards servers. So yeah, I do know this.
8. See point one.[/QUOTE]
Well I guess we're at a wall here, because I just wanted to affirm that it would be nice to be able to play offline as well. I don't have anything against the service.
There's no need of argument :v:
Sorry.
Ketchup please stop posting, my brain hurts form your abysmal form of argumentation. Although it gave me a few good laughs.
[editline]15th June 2012[/editline]
Okay, I just read the full thread. Pretty interesting :v:
[QUOTE=ketchup v2;36315587]Can you people stop fucking comparing that game to Diablo 3. It's like you're trying to compare a motorcycle to a car.[/QUOTE]
[img]http://cdn2.gamefront.com/wp-content/uploads/2011/01/torchlight-xbla-09.jpg[/img]
[img]http://xboxoz360.files.wordpress.com/2012/02/diablo-3-screenshots-oxcgn-19.jpg[/img]
Uhhh...
[QUOTE=Jetblack357;36338681]Uhhh...[/QUOTE]
Oh look, a game based on Diablo has a UI that looks like Diablo, I'm shocked!
[QUOTE=Jetblack357;36338681][img]http://cdn2.gamefront.com/wp-content/uploads/2011/01/torchlight-xbla-09.jpg[/img]
[img]http://xboxoz360.files.wordpress.com/2012/02/diablo-3-screenshots-oxcgn-19.jpg[/img]
Uhhh...[/QUOTE]
you're right, it is more like comparing a pile of shit to a car
terrible graphics terrible gameplay terrible everything compared to good stylized graphics great gameplay ect ect
[editline]15th June 2012[/editline]
not to mention that god awful ui
[QUOTE=ketchup v2;36341247]you're right, it is more like comparing a pile of shit to a car
terrible graphics terrible gameplay terrible everything compared to good stylized graphics great gameplay ect ect
[editline]15th June 2012[/editline]
not to mention that god awful ui[/QUOTE]
entirely subjective
(i agree with you though)
Honestly Torchlight is very reminiscent of Diablo I & II. It has the same basic forumla with some different features. I think a comparison is valid.
[QUOTE=junker|154;36342474]Honestly Torchlight is very reminiscent of Diablo I & II. It has the same basic forumla with some different features. I think a comparison is valid.[/QUOTE]
DotA 2 and LoL have a lot of the same basic features but you can't really compare them since they're still vastly different and appeal to different gamer demographics
yet another reason to not buy a crappy always-online DRM'd game.
seriously how did anyone think this game would be good when they announced that? there isnt a single game with this kind of DRM that is good
[QUOTE=ketchup v2;36341247]you're right, it is more like comparing a pile of shit to a car
terrible graphics terrible gameplay terrible everything compared to good stylized graphics great gameplay ect ect
[editline]15th June 2012[/editline]
not to mention that god awful ui[/QUOTE]
Pffft AHAHAHAHHAA.
"The only guy that can complain about Diablo 3 are people that played it!"
proceeds to complain about torchlight 2 based on an image.
[QUOTE=Protocol7;36342493]DotA 2 and LoL have a lot of the same basic features but you can't really compare them since they're still vastly different and appeal to different gamer demographics[/QUOTE]
Well I am not familiar with LoL or Dota, but honestly after playing Torchlight and the older Diablos. Both felt really similiar, in a lot of ways. Although I am still waiting for D3 to be somewhat stable and I haven't played it yet.
Blizzard sucked since they regulated SC2 maps and forced SC2 into a shitty forced login where I can no longer play my game because I forgot my password and the service is too shitty to send me an email to change it like everyone else. I have to have the CD key to reset my password? What the fuck.
[QUOTE=DarkendSky;36342515]yet another reason to not buy a crappy always-online DRM'd game.
seriously how did anyone think this game would be good when they announced that? there isnt a single game with this kind of DRM that is good[/QUOTE]
Because the always-online isn't just a DRM.
Probably the biggest reasons were to severely limit the amount of item creation dupes/hacks and use less development resources.
So far there hasn't been any significant dupes or items hacks.
Also creating an offline version would have made the game more take longer and made it more vulnerable to duping and item hacks.
[QUOTE=Protocol7;36342493]DotA 2 and LoL have a lot of the same basic features but you can't really compare them since they're still vastly different and appeal to different gamer demographics[/QUOTE]
Uhhh
You can compaired LoL to DotA 2 since they are basically the same genre that involves the game gameplay style that both came from the same root game (DotA).
Just because one has a different ace up its sleeve compared to the other and just because the two are made by different companies doesn't mean they become uncomparable.
Torchlight 2 is directly comparable to D3; just because one has a darker setting polished up in a more World of Warcraft design style while another is in a more vibrant setting polished up in a more diablo-esque design style doesn't make two title non-comparable.
A valid argument against not being able to compare something would be something like Demon Souls versus Elder Scrolls. Technically both 3D action RPG's. But one focuses on open world "high fantasy" lore-filled exploration design, while another focuses more on tactile combat, being really hard, and interesting multiplayer implementation type of design. Not to mention one is clearly a third persion game while the other one is clearly focused on first person.
T2 and D3 on the otherhand are the same exact genre and have the same tropes, even if they are different game experiences.
Why are people complaining about Always Online DRM.
Steam has it. And yet when you go offline you can't play any games.
It's your fault for having a entirely shitty connection that you might have to disconnect, or move, etc.
I'm fine with always online DRM because I know my connection is purely stable.
Yet even if you don't like it, why don't you contact Blizzard about it, or start a petition to remove such things. You're only whining at other people when you can do something about it.
Or you can not buy the game (Not give them money), and enjoy other games that you have.
[QUOTE=junker|154;36342584]Well I am not familiar with LoL or Dota, but honestly after playing Torchlight and the older Diablos. Both felt really similiar, in a lot of ways. Although I am still waiting for D3 to be somewhat stable and I haven't played it yet.[/QUOTE]
IMO torchlight 1 feels more like Diablo than Diablo 3, but that's mostly because Diablo 3 has a much higher focus on multiplayer, using their multiplayer-inspired features (the Auction House, which is almost required to get decent gear outside of Normal), and a lot of the base design in the game makes it feel different to Diablo despite being in the same universe (the music, WoW-inspired character/armor designs, and the over-emphasis on terrible storytelling).
Then again I'm someone who played Diablo 2 exclusively singleplayer, since internet access wasn't something I always was able to use when I was young, plus muliplayer never interested me in it anyways. So a lot of what made Diablo 2 "feel" like an engrossing single player experience for me, was put on the sidelines in the sequel to make it feel like a better multiplayer service. As such, as a game, it feels weaker compared to something like Torchlight, which to me feels like a more solid designed "diablo-inspired" game from a single player perspective, even if I don't really care for its art style.
[QUOTE=lolo;36343132]Why are people complaining about Always Online DRM.
Steam has it. And yet when you go offline you can't play any games.
It's your fault for having a entirely shitty connection that you might have to disconnect, or move, etc.
I'm fine with always online DRM because I know my connection is purely stable.
Yet even if you don't like it, why don't you contact Blizzard about it, or start a petition to remove such things. You're only whining at other people when you can do something about it.
Or you can not buy the game (Not give them money), and enjoy other games that you have.[/QUOTE]
Blizzard couldn't give a fuck, to be honest. They've already made millions out of Diablo 3, and a petition rarely works.
Beside, the entirety of the Diablo 3 experience is held on their servers. I'm not sure it would be that easy to make an offline mode.
[QUOTE=parket;36335835]I'm sorry but that's pretty much a technical impossibility, especially since they're obviously going to need to do server maintenance to combat balance issues, exploits and the such. They do try to keep it to off peak times but shit happens. And while they may be experienced in managing online games, I don't think any game launch they've ever done managed to keep the servers up for long.[/QUOTE]
And that's my point; if it is impossible for me to access my content 100% of the time due to no fault of mine, then this system should not be used. If they want to take down servers for maintenance then they should put up back up servers. Again, I'm not even implying that maintaining servers online 100% of the time is possible, but that it should be a requirement for an always online system.
[editline]15th June 2012[/editline]
[QUOTE=Valnar;36335886]Diablo 3 has been having around 95% uptime the last couple weeks with most of downtime on the weekly scheduled maintainence, which at least for the US happens in the morning, early afternoon time when population is relatively low.[/QUOTE]
It's understandable why the servers were down during launch, but it doesn't make it anymore right. Still, what if I want to play my game early morning (statistically unlikely, but still always a possibility)? I can't because they take the servers offline, booting me straight out of the game.
d3 pwns
[QUOTE=Edthefirst;36345976]And that's my point; if it is impossible for me to access my content 100% of the time due to no fault of mine, then this system should not be used. If they want to take down servers for maintenance then they should put up back up servers. Again, I'm not even implying that maintaining servers online 100% of the time is possible, but that it should be a requirement for an always online system.
[editline]15th June 2012[/editline]
It's understandable why the servers were down during launch, but it doesn't make it anymore right. Still, what if I want to play my game early morning (statistically unlikely, but still always a possibility)? I can't because they take the servers offline, booting me straight out of the game.[/QUOTE]
The problem is you are viewing D3 as if it was designed as a single player offline video game, which it is not.
D3 is designed by nature to be a multiplayer online game, with the ability to solo it.
You are putting the game up to standards for something that it is not.
[QUOTE=Valnar;36346429]The problem is you are viewing D3 as if it was designed as a single player offline video game, which it is not.
D3 is designed by nature to be a multiplayer online game, with the ability to solo it.
You are putting the game up to standards for something that it is not.[/QUOTE]
Diablo 2 is my favorite game of all time. I'd never dream of playing the game singleplayer, but even when Bnet servers were down for D2 multiplayer, I could still play through LAN or direct IP connect.
But with Diablo 3, I am at the mercy of Blizzard's servers to play any portion of the game. I'm not arguing against Blizzard's reasons for implementing the always online system; I'm arguing that if this is the system they chose, it needs to be up always. If I wanted to play Diablo 2 multiplayer I didn't need Battle Net to be online. Sure, 99% of the time I played on Battle Net because of my characters, but I could still access my game content.
Now that you've made me think about it, I feel less firm in my resolve because you'd play on Battle Net anyway most of the time, and if the servers were down you probably just wouldn't play (like with Diablo 3). But it still irks me that access to any game content is completely dependent on Blizzard when it doesn't have to be. It's unfair that I can't even touch the game if they decide to do maintenance or servers overloaded.
[QUOTE=Feuver;36342534]Pffft AHAHAHAHHAA.
"The only guy that can complain about Diablo 3 are people that played it!"
proceeds to complain about torchlight 2 based on an image.[/QUOTE]
You probably didn't know because you don't know a lot of things(Just based on this thread), but Torchlight 2 had a closed beta for a while...
This thread is hilarious.
[QUOTE=ketchup v2;36341247]you're right, it is more like comparing a pile of shit to a car
terrible graphics terrible gameplay terrible everything compared to good stylized graphics great gameplay ect ect
[editline]15th June 2012[/editline]
not to mention that god awful ui[/QUOTE]
I love the hell out of D3, but torchlight 2 looks extremely fucking similar. Though I do not like the cartoony look they tried to pull off. It does look like shit.
[QUOTE=Edthefirst;36346534]Diablo 2 is my favorite game of all time. I'd never dream of playing the game singleplayer, but even when Bnet servers were down for D2 multiplayer, I could still play through LAN or direct IP connect.
But with Diablo 3, I am at the mercy of Blizzard's servers to play any portion of the game. I'm not arguing against Blizzard's reasons for implementing the always online system; I'm arguing that if this is the system they chose, it needs to be up always. If I wanted to play Diablo 2 multiplayer I didn't need Battle Net to be online. Sure, 99% of the time I played on Battle Net because of my characters, but I could still access my game content.
Now that you've made me think about it, I feel less firm in my resolve because you'd play on Battle Net anyway most of the time, and if the servers were down you probably just wouldn't play (like with Diablo 3). But it still irks me that access to any game content is completely dependent on Blizzard when it doesn't have to be. It's unfair that I can't even touch the game if they decide to do maintenance or servers overloaded.[/QUOTE]
Diablo 3 in some ways needed to be online only, such as to ensure a healthy economy. D2's economy was always affected by things like dupeing and item hacks, which so far in D3 haven't shown up because they are harder to do with the game being online.
There was also the problem in D2 with a lot of people complaining that they couldn't bring their single player characters online to play with their friends.
[QUOTE=Valnar;36347220]Diablo 3 in some ways needed to be online only, such as to ensure a healthy economy. D2's economy was always affected by things like dupeing and item hacks, which so far in D3 haven't shown up because they are harder to do with the game being online.
There was also the problem in D2 with a lot of people complaining that they couldn't bring their single player characters online to play with their friends.[/QUOTE]
Right, and the solution is to make sure there is a complete split between auction house enabled multiplayer and everything else (singleplayer, lan ,etc.). The complaints in Diablo 2 were probably pretty valid in 1999, but not being able to port singleplayer content over to multiplayer would not be an issue in 2012. The economy solution is also solved through this. Sure some people may find some hacks or something to cheat the system, but Blizzard would crackdown hard. Of course it involves a little more work on Blizzard's side, but I would have preferred that solution.
I'm also of the belief that the always online system is a purely DRM issue and not an anti-cheat issue. There are loads of ways to prevent cheating on an auction house enabled multiplayer. No doubt Blizzard has significant experience in anti-cheat methods with 8 years of WoW under its belt.
[QUOTE=Chirno;36346546]You probably didn't know because you don't know a lot of things(Just based on this thread), but Torchlight 2 had a closed beta for a while...[/QUOTE]
It was mostly a snappy comment toward what he said in the first few pages.
Also, nice ban history.
Holy fuck ketchup. Seven pages of shit posting has got to be a record.
[quote]I'm also of the belief that the always online system is a purely DRM issue and not an anti-cheat issue. There are loads of ways to prevent cheating on an auction house enabled multiplayer. No doubt Blizzard has significant experience in anti-cheat methods with 8 years of WoW under its belt.[/quote]
Shipping the server files with the game(which would be required for offline mode) makes it much easier for cheats to be made for online.
[QUOTE=Chirno;36346546]You probably didn't know because you don't know a lot of things(Just based on this thread), but Torchlight 2 had a closed beta for a while...[/QUOTE]
And huh, how do you know if he played the beta?
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