Space Station 13 a multiplayer space station simulator about monkeys insane AI cultists and paperwor
39 replies, posted
I've played SS13 since good ol' donutstation when it was first discovered by SA. Then I had a break for a couple years and played for about 6 months again on /tg/station in 2010 since my GPU died and I couldn't run anything on my on-board POS. I'm contemplating on starting again but I dunno if I can keep interest, learning a whole new station all over again is frustrating as hell and there's all these new jobs like engineering being split into fifty different jobs.
[QUOTE=JDB;39426888]Alright I managed to host my own server but it ate all of my internet width.
and the map seemed a bit big for 6 people[/QUOTE]
possibly related to being designed for 60 people
I've been remaking SS13 in gmode slowly but it's a side project so meh. In other news, SS13 is really fun when there are no badmins on.
Ah SS13, one of the greatest games ever conceived by man, or clown.
The first community I joined back when I got ADSL was the original SS13 community back in 2005, y'know, back when it was made by Exadv1 and the community was small as fuck, we all tried helping a little something, I had even done the favicon for the site. Back then, the game was pretty unknown, obscure, hard to learn, etc... It's just so insane the popularity it hooked nowadays, since one of the project leaders got in some argument, got mad and released the source. That guy, is the project leader for Centration.
The more you know.
[IMG]http://i20.photobucket.com/albums/b215/Ziat/SS13OWNED.jpg[/IMG]
Good times.
Oh god that hidden revolver in the engine
Too bad the revolver was literally terrible unless pistol whipping or point blanking though
[QUOTE=Map in a box;39433059]I've been remaking SS13 in gmode slowly but it's a side project so meh. In other news, SS13 is really fun when there are no badmins on.[/QUOTE]
SS13 in Gmod :v:
Good luck
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