[QUOTE=Ericson666;39941325]Well of course you won't feel any connection to the characters if you're just watching a let's play, you'd probably feel different if you actually played[/QUOTE]
After watching the let's play I seriously don't want to, it looks like it plays horribly. My first hand experience agrees. I'll just pass.
wtf it looks exactly the same. I REMEMBER HALF THOSE VEHICLES
i didnt feel like sitting there and wasting a few hours playing a game that i didnt find fun when i played it so
If anything, I thought SR3 had much more boring missions. I mean, half of them are just the side activities with a bit of story explaining why you're doing it.
I enjoyed SR3, but I think I'll wait with this one until it goes on sale or something
[QUOTE=Tacosheller;39940505]How about this: There is much less content in SR3 than SR2 and it seriously hurts the game's value, making it worse than any other SR game.
This is the exact same argument, phrased differently so you can comprehend it.[/QUOTE]
no, sr3 is the best SR game because it's better graphically and mechanically, it plays infinitely better than SR2
though I may be slightly biased because I only played the PC version of SR2 which gargled balls
[QUOTE=Generic.Monk;39952473]no, sr3 is the best SR game because it's better graphically and mechanically, it plays infinitely better than SR2
though I may be slightly biased because I only played the PC version of SR2 which gargled balls[/QUOTE]
The on-foot mechanics are better, but not by much. A lot of it just seems better because they've added more variety to the weapons. (which is great)
They driving mechanics are better, but still generally the same arcadey "turn on a dime" type of deal.
SR2's more complex game world, general setting, and plot just made it for me.
I just don't find fucking around in SR3 as fun because there's no variety to the environment and the whole thing just feels... fake.
I was still finding cool shit in SR2's world 50 hours in, whereas in SR3, the rest of the city is just the same as what you see in the first hour.
It didn't look nearly as nice, but SR2's Stilwater was even more interesting than GTA IV's.
[QUOTE=AaronM202;39935830]They didnt remove anything.
They didnt have the time to add them in.
They rebuilt the city and the engine from the ground up.
[editline]16th March 2013[/editline]
Literally your whole argument about what they removed is bullshit because they didnt remove anything.
You cant remove something that wasnt there to begin with.[/QUOTE]
i'm a day late but here's another reply
i created the sequel to half life 2. it takes place in one room and has only a single gun and no enemies
i didn't remove anything from the game because it was never there in the first place, therefore my shitty lazy game design decisions are justified
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