• Gotham City Impostors dev says concept was laughed at
    45 replies, posted
I heard that the PC version is a horrible console port.
The concept is good, that I agree with, but it has a major infection of the console plague, fov is locked at 60. Now, if you don't know, many people get headaches, nausea, etc. From that low fov.
[QUOTE=TalonAran;34632817]Developers still use GFWL? For fucks sake, have they ever [i]tried[/i] using that damn thing?[/QUOTE] It's easy for developers to implement into their projects. Only reason it's still used.
[QUOTE=ProffesorAssHat;34627103]"FUNNY BUNNY! [B][I]HUEHHUEHHUEHHUEHHUEH![/I][/B]"[/QUOTE] WHY WON'T ANYBODY BE MY FRIEND?
[QUOTE=Wii60;34650592]WHY WON'T ANYBODY BE MY FRIEND?[/QUOTE] The only thing that annoys me are the voices, especially the really high pitched ones. And hearing the Jokerz team leader makes me miss Mark Hamill.
this game is fun i love flanking people with the mobility items like the grappling hook and spring shoes people never expect a buckshot delivery from behind :v:
[QUOTE=gt118;34621063]Please don't let this turn out to be something like 'bloody good time'.[/QUOTE] bloody good time was great - it wasn't publicized enough by ubisoft to make the game have a larger fanbase. ubisoft only bought it from chris peck because they wanted to avoid a lawsuit or some shit because the gameplay was similar to the new assassin's creed game.
[QUOTE=The Vman;34621254]It ought to reference batman a little more rather than just having ghetto-rigged grappling hooks.[/QUOTE] The whole thing is pretty much an explanation for the Jokerz gangs in Batman: Beyond.
Yet another game ruined by a few shitty design choices.
[QUOTE=skynrdfan3;34657935]bloody good time was great - it wasn't publicized enough by ubisoft to make the game have a larger fanbase. ubisoft only bought it from chris peck because they wanted to avoid a lawsuit or some shit because the gameplay was similar to the new assassin's creed game.[/QUOTE] Bloody Good Times was a spiritual successor to the ship The ship was released way before assassins creed
[QUOTE=superstepa;34671520]Bloody Good Times was a spiritual successor to the ship The ship was released way before assassins creed[/QUOTE] well that's what chris peck told me [quote]Honestly, I don't know if we will be able to release a map maker (FGD for Hammer). It certainly would be great to let the community make some maps, as one of the main flaws with the game is the limited number of maps. Haha, to say Ubisoft is holding us back is something of an understatement, holding our heads underwater until we stop kicking might be one way to put it. I might try emailing them to see if they will allow modding, as it would breathe some life into the game, but I suspect they don't care at all. As an article in the Independent said, they probably just signed us to prevent any breach of copyright by them using any of our ideas for the multiplayer in Assassins Creed Brotherhood. The lack of marketing is a big sign they don't care, and the cheap price point almost guarantees we won't see any royalties, at my last guess we'd need to sell....*drum roll*...4 million copies before we get our first cheque for 50p!! So...not holding my breath there! :P[/quote]
i'm pretty sure gamemodes can't be copyrighted [editline]13th February 2012[/editline] zynga would not have survived in a world where you cant make a game similar to another
How is Bloody Good Time anything like Assassin's Creed?
[QUOTE=McNab;34679131]How is Bloody Good Time anything like Assassin's Creed?[/QUOTE] The multiplayer aspect is pretty much alike. You're assigned a target to kill, and someone is assigned to kill you.
[QUOTE=TurbisV2;34671797]i'm pretty sure gamemodes can't be copyrighted [editline]13th February 2012[/editline] zynga would not have survived in a world where you cant make a game similar to another[/QUOTE] Except that all their fucking games are the same.
[QUOTE=McNab;34679131]How is Bloody Good Time anything like Assassin's Creed?[/QUOTE] [IMG]http://i.imgur.com/wNARA.png[/IMG] They are quite similar Multiplayer wise
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