Why the Valve’s announcement of Artifact: The Dota Card Game didn’t go down so well
37 replies, posted
[QUOTE=Kljunas;52592807]Yeah you'd think that a company owned by a developer, with a flat hierarchy and an endless stream of money from Steam would be mostly driven by passion rather than just making money.[/QUOTE]
You know what, there is a point where you have so much money that you can't even reasonably waste it on anything. You could just blow it on trash and you'd still make so much back that you wouldn't even dent your budget.
You would think that that would be the drop off point, where "Ok, we have enough money, lets just... stop" but outside of hardware they just kind of care about boxes and hats.
valve shop for people's money and pay with their dignity
[editline]20th August 2017[/editline]
kinda like hookers
The article brings up interesting points actually. I agree it would be better if they didn't announce anything until they had something to show. Simply teasing a card game doesn't really makes people dream. They just think "oh well, another card game, great..."
Since announcement I've been sorta between denial and a fever dream.
It's just so bizarre and out of left field, of any type of game that valve could have been making, a card game would have been the last.
[QUOTE=Doctor Zedacon;52592673]So you think that no one at Valve did any actual research on the matter beforehand?[/QUOTE]
I'm sure they researched pretty hard into how successful Hearthstone was before people realized they didn't know what balance was. Nobody asked for that either, yet it was very well recieved at launch. People were pretty interested in Gwent going standalone, too. The only card game I can think of that had a negative reaction from the get-go was Elder Scrolls Legends, because that's a franchise that hasn't seen a real game in years either, but even that's picked up plenty of traction.
I'd say they just failed to take into account that every other developer making card games actually makes other games. Bethesda announced Fallout 4 in the same conference as Elder Scrolls Legends, Gwent came way after CDPR announced Cyberpunk, and Blizzard has released a game a year for a few years now.
Valve just announced a card game as their first game in 4 years, even longer if you want to consider non-Dota or Counter-Strike fans, and expected it to go smoothly. The only other things they've announced they're doing is a few VR games, which is a pretty niche market. So what can your average Valve fan expect soon? Not much unless they pull an L4D3 announcement or similar out of their ass.
[QUOTE=gk99;52593478]The only other things they've announced they're doing is a few VR games, which is a pretty niche market. So what can your average Valve fan expect soon? Not much unless they pull an L4D3 announcement or similar out of their ass.[/QUOTE]
The sad part is there's a very good chance Artifact is one of those VR games.
They could honestly release a sequel to a game everyone and their great grandfather has been waiting for and make millions. Yes, not as much as a CCG, but would still make bank.
Literally could slap the HL3 title on a box of rocks and it would sell.
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