• MGS can continue without Kojima and we aren't moving away from triple-A, says Konami
    66 replies, posted
[QUOTE=Ninja Gnome;48781771]i mean they probably could do that if people were right in saying that video games are peanuts compared to the rest of their revenue stream[/QUOTE] It's not. Multiple sources I've seen have their video game revenue at ~40% at the very least. It's their single biggest revenue stream though it has been shrinking over the past 5 years
Eat shit Konami. Mgs ended on the highest note for all I care.
MGS ended in 3
[QUOTE=RikohZX;48781947]Portable Ops wasn't terrible, but it's a perfect example of good ideas / concepts not having a great execution (having to recruit every single soldier by bringing them to the back of the truck, for one thing), poor controls due to the limited setup of the system, and ultimately why non-Kojima writers can be problematic considering just how fanservice-y it tries to be about Null being Gray Fox despite the series' continuity, among other things.[/QUOTE] To be honest I'd take all of that Null crap over (MGSV spoilers) [sp]Big Boss being two different guys thanks to magical plastic surgery.[/sp]
MG6 will be their grave.
[QUOTE=ironman17;48780771]Well, they'll have a hell of a job cut out for them if they wanna top MGSV, and even that showed signs of rush around Act 2, apparently. And that's not to mention that there was apparently meant to be an Act 3 that wrapped up all of the loose ends. But all they need to do is ask Platinum to do another Metal Gear Rising. If it isn't rushed out or fucked with by short-dicked balding executives, surely another MGR wouldn't be as terrible as we might fear? Actually, letting Platinum make MGR2 isn't all they need to do, but it's a starting point at least.[/QUOTE] I'd rather they did nothing, just because Kojima isn't aboard. I fear that it wont be even close to the madness it was before. [editline]28th September 2015[/editline] [QUOTE=LittleBabyman;48782576]MGS ended in 3[/QUOTE] 4 wasn't perfect, but lets not say that either. Even pw isn't bad, despite the crazy out of tone stuff I hear it has.
If they can at least create some half-decent MGSV style content, I'll probably buy it. Sorry Kojimbles.
[QUOTE=kweh;48782613]I'd rather they did nothing, just because Kojima isn't aboard. I fear that it wont be even close to the madness it was before.[/QUOTE] I'll be honest, I don't care if Kojima was in charge; Metal Gear Solid V's plot is easily one of the weakest of the entire series. Solid 4 is only strong on the principle of finality, and once you look at the plot again you start to realize how dumb it all is as it falls apart, not to mention the game loves to waste your time just having cutscenes where characters reiterate things they already talked about just to clarify it further to the audience. Peace Walker was weird and all quirky, but it's probably the most stable plot between the two even though the villain is one of the most ridiculous of the series.
Story went downhill after 3 for sure. Not surprising, though, since Kojima wanted to end the series after almost every game.
[QUOTE=RikohZX;48782702]I'll be honest, I don't care if Kojima was in charge; Metal Gear Solid V's plot is easily one of the weakest of the entire series. Solid 4 is only strong on the principle of finality, and once you look at the plot again you start to realize how dumb it all is as it falls apart, not to mention the game loves to waste your time just having cutscenes where characters reiterate things they already talked about just to clarify it further to the audience. Peace Walker was weird and all quirky, but it's probably the most stable plot between the two even though the villain is one of the most ridiculous of the series.[/QUOTE] I'd say it was the weakest due to Konami. Dunno if its true, but since we hear about things getting rushed... 4s problem was the weird boss fights, too many cutscenes, and act 3. Goddamn does act 3 suck.... Which is sad because if it had way more actual gameplay time, it would be perfect.
[QUOTE=Dr. Evilcop;48782026]Also, I'm 100% convinced the only reason the fulton was thought of is because how tedious getting soldiers was in PO.[/QUOTE] The thing is, the Fulton Recovery System was in 3, but not as a gameplay element. It was used to get Snake out of Tselinoyarsk after the Virtuous Mission. Even if the developers didn't think of that, they could have added something a [I]little[/I] better.
lmao maybe they're slowly starting to realize how astronomically they've fucked up
[QUOTE=kweh;48782833]I'd say it was the weakest due to Konami. Dunno if its true, but since we hear about things getting rushed... 4s problem was the weird boss fights, too many cutscenes, and act 3. Goddamn does act 3 suck.... Which is sad because if it had way more actual gameplay time, it would be perfect.[/QUOTE] Being rushed doesn't excuse all the bad design choices like Big Boss never talking, hardly any cutscenes/plot, etc
Calling it: Metal Gear Solid 6 will be divided into two games MGS6: Outer Heaven MGS6: Zanzibar Land
[QUOTE=ballads;48784102]I just started playing MGSV and seeing this guys name alot in the credits makes me think they are so full of it XD[/QUOTE] you kinda have to understand just how much impact kojima has on the mg series. They are practically [I]his[/I] games. [editline]28th September 2015[/editline] [IMG]https://photos-6.dropbox.com/t/2/AABuRMBU_tiMzLg2jVmWCMe9ND29JSwdZeipJNuvvctg2A/12/380861696/png/32x32/1/_/1/2/Screenshot%202015-09-28%2023.50.12.png/EIKvxoMDGPQnIAcoBw/dYlP7FidxrJYK4a5xLAuaSCyqrtd9VpDC3gteL4I5k4?size=1280x960&size_mode=2[/IMG] [I]"No yeah, the correlation to Kojima's involvement and the success of MG is a total coincidence and we are excited to go into 'money-grubbing milking phase'."[/I]
i'd honestly give a non-kojima mgs a chance if the new director/writer/whatever had his blessing
The last time Konami tried to make a Metal Gear game without Kojima was 25 or so years ago and the result was Snake's Revenge. Ergo, Metal Gear 6(or as I've been calling it: Metal Gear Sturdy(because sturdy isn't quite Solid): Snake's Re-Revenge) will be more action focused and inexplicably have side scrolling platforming sections where Snake moves so slowly you think he's fighting back shitting himself.
you know what happened when we got MGS without Kojima? We got Metal Gear and Snakes Revenge on NES and Portable Ops
[QUOTE=Mio Akiyama;48784851]you know what happened when we got MGS without Kojima? We got Metal Gear and Snakes Revenge on NES and Portable Ops[/QUOTE] but a metal gear game with only kojima's supervision/blessing got us Revengeance [editline]29th September 2015[/editline] I mean, [i]technically[/i] it's a terrible Metal Gear game if you're in the series for stealth action stuff, but come on
[QUOTE=Mio Akiyama;48784851]you know what happened when we got MGS without Kojima? We got Metal Gear and Snakes Revenge on NES and Portable Ops[/QUOTE] Didn't Kojima actually like Snakes Revenge? I can appreciate it existing just because it led to Metal Gear actually continuing as a series. Metal Gear NES sucked and Portable Ops was just alright though.
[QUOTE=General J;48784726]you kinda have to understand just how much impact kojima has on the mg series. They are practically [I]his[/I] games. [editline]28th September 2015[/editline] [IMG]https://photos-6.dropbox.com/t/2/AABuRMBU_tiMzLg2jVmWCMe9ND29JSwdZeipJNuvvctg2A/12/380861696/png/32x32/1/_/1/2/Screenshot%202015-09-28%2023.50.12.png/EIKvxoMDGPQnIAcoBw/dYlP7FidxrJYK4a5xLAuaSCyqrtd9VpDC3gteL4I5k4?size=1280x960&size_mode=2[/IMG] [I]"No yeah, the correlation to Kojima's involvement and the success of MG is a total coincidence and we are excited to go into 'money-grubbing milking phase'."[/I][/QUOTE] Yeah let's forget the efforts of a few hundred people who made the game and say it was all Kojima. Regardless of how responsible he is the man does have an ego, hence why his name is shown in the game 150+ times.
Me: Man, it's a damn shame MGS has ended. Konami: Oh we'll still keep going, even if Kojima's no longer-- Me: [B]Yep. Daaaamn shame.[/B] I dunno though, MGR was good. But still, what happened to Silent Hills was unforgivable, even moreso now that the news that [U]Junji Ito[/U] was a collaborator. Fuck yourselves Konami, you're not getting one more cent out of me.
[QUOTE=Bread_Baron;48786844]Yeah let's forget the efforts of a few hundred people who made the game and say it was all Kojima. Regardless of how responsible he is the man does have an ego, hence why his name is shown in the game 150+ times.[/QUOTE] He is still pretty much the sole mastermind of the game. Yeah, he had a huge team actually making the game and they deserve a lot of credit too, but he's always in charge of all the game design and gameplay decisions, all writing and plot, dialogue, cutscene direction and all that.
[QUOTE=Mio Akiyama;48784851]you know what happened when we got MGS without Kojima? We got Metal Gear and Snakes Revenge on NES and Portable Ops[/QUOTE] Everyone's forgetting about Metal Gear Ac!d. Kojima wasn't involved with that one, like at all. Kojima was involved in Ac!d 2, however. Both still are good games though.
[QUOTE=E3245;48787222]Everyone's forgetting about Metal Gear Ac!d. Kojima wasn't involved with that one, like at all. Kojima was involved in Ac!d 2, however. Both still are good games though.[/QUOTE] AC!D 3 needs to happen. Those games have the Metal Gear style, memorable characters, boss fights, great storylines with all the staple twists and turns etc. Plus they have the freedom of working without infringing on or being weighed down by the main series canon. It's win-win all round really.
Guys. Didn't Kojima fucking hate MGS after MGS1, which was supposed to be the end. I thought that was relatively known? MGSV felt like one big cash in on the popularity and buzz to get his name out there even more than it already was by putting DEVELOPED BY KOJIMA, KOJIMA STUDIOS, PRODUCER KOJIMA, WRITER KOJIMA, DIRECTED BY KOJIMA, in front of every single of the game's 50 missions, so that he can finally get out of making MGS games and have as many open doors as possible while he "makes games for the rest of his life."
[QUOTE=Mbbird;48790257]Guys. Didn't Kojima fucking hate MGS after MGS1, which was supposed to be the end. I thought that was relatively known? MGSV felt like one big cash in on the popularity and buzz to get his name out there even more than it already was by putting DEVELOPED BY KOJIMA, KOJIMA STUDIOS, PRODUCER KOJIMA, WRITER KOJIMA, DIRECTED BY KOJIMA, in front of every single of the game's 50 missions, so that he can finally get out of making MGS games and have as many open doors as possible while he "makes games for the rest of his life."[/QUOTE] Well to be fair, Konami tried removing Kojima's name from the series.
[QUOTE=Bread_Baron;48786844]Yeah let's forget the efforts of a few hundred people who made the game and say it was all Kojima. Regardless of how responsible he is the man does have an ego, hence why his name is shown in the game 150+ times.[/QUOTE] Idk man, if Kojima is anything like Sakurai with Smash then he directed every minute detail of the game down to frame by frame animations. Credit to the team but yeah, MGS is Kojima's series.
If Konami puts out more Metal Gear spinoffs with Revengeance's quality, I think everyone's going to drop their boycott Konami forever stance real quick.
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