• John Carmack: people who try Oculus “walk out a believer”
    34 replies, posted
From anyone that I know personally, I was the most hyped one for the Rift. I bought a DK2, and now I'm the one that gets the most dizzy, even though I never get sick in real life situations like roller coasters or travelling on a boat. I'm hoping they make it smoother on the release version. The game I was most hyped to try it on was HL2 and it ended up being the worst experience, dizzy and cold sweats. The Rift Unity demo with that house doesn't make me feel sick at all though..
I feel I'd be having serious motion sickness if I tried the Oculus Rift versions of Doom and Quake 3.
[QUOTE=dj_night;46876589]From anyone that I know personally, I was the most hyped one for the Rift. I bought a DK2, and now I'm the one that gets the most dizzy, even though I never get sick in real life situations like roller coasters or travelling on a boat. I'm hoping they make it smoother on the release version. The game I was most hyped to try it on was HL2 and it ended up being the worst experience, dizzy and cold sweats. The Rift Unity demo with that house doesn't make me feel sick at all though..[/QUOTE] In my experience, shooters and other fast paced games where your view is swinging around like crazy from forces outside of your own head moving are the worst. Apparently some people can get used to it, but no matter how hard I tried I just couldn't find any shooter I played an enjoyable experience. It just feels too weird to me and is the only OR stuff that really gave me motion sickness. The Rift works best when the ingame avatar mimics what you are doing in real life, which is 99% of the time you just sitting in a chair. This is why driving/flight/space simulators are the easiest games to adapt for Oculus Rift support and feel so good.
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