[QUOTE=SouthParkMGT;48825526]Need we say more?
[video=youtube;DxyadCHxUng]https://www.youtube.com/watch?v=DxyadCHxUng[/video][/QUOTE]
beat me to it
I can't believe it's been two years already :v:
So I actually "played" this recently.
Whether or not it qualifies as a "game" doesn't matter. Even judges on the merits of a walking-simulator, it wasn't exactly that great.
The pacing is what really wrecks it. If you're playing "properly" - a methodical search of the house, looking for clues - the "big reveal" is foreshadowed so heavily that by the time the game is ready to make it explicit, you're like "I get it, she's fucking gay, can we move on now?"
And then it doesn't move on, because that's basically the entire plot.
The only moment of emotional torque was when I was finally heading up to the attic, and the last tape had given me the idea that the sister had committed suicide up there. I had a sense of dread, feeling pretty sure that I was going to get up there and find a girl hanging from the rafters.
I'm not sure if that emotional torque was intentional on the creator's part. The happy ending did sort of come out of nowhere, making it feel like it might have been a last-minute change, but on the other hand, their writing elsewhere never showed that much subtlety.
The inescapable question hanging over Gone Home is "why was this story told in [I]this medium[/I]?". It's not a game, but it uses so many game design elements that I can't call it anything except a "game-like experience".
Did being a GLE bring anything new to this story, that being told as a book or a movie or a comic or a song wouldn't have? I'm not sure it did. The sense of time - the background establishment of setting - could have been done in a well-made movie. The sense of exploration - figuring out what happened - could also have been easily done in any narrative media.
The only thing that might have been lost was the following of three separate plot threads. While the sister's lesbian love story is clearly the main one, the mother and father each had their own stories. But neither of those stories were at all interesting. The dad wrote some stories, they didn't sell well, then they did sell well, and then he started writing again. The mom thought about cheating and then she didn't. A GLE is perhaps the only way to tell stories like that completely in the background.
An interesting GLE to contrast it to is Dear Esther. Both of them, I'm not really sure what the point of telling that story as a GLE was. Dear Esther was even less like a game, but it was much better at actually telling a story worth telling. And while I can't think of anything that required either to be GLEs, I also can't think of anything that would have been improved if told as a movie or book or whatever.
I think Gone Home is an important game to play for game designers - as much for what it did right (building a setting, telling a story via background) as for what it did wrong (the actual stories it told).
Which is, perhaps, why it got nominated for GOTY so often. The games media is filled with either ex-designers or wannabe-designers, and to them the game is a lot more interesting. As a wannabe-designer myself, I can appreciate that. But as a player, Gone Home was pretty rubbish.
Sometimes I forget that mentioning Gone Home on facepunch brings the man children out of the wood work.
[QUOTE=UnidentifiedFlyingTard;48826979]Sometimes I forget that mentioning Gone Home on facepunch brings the man children out of the wood work.[/QUOTE]
So people who have genuine issues with the fact this game got a disproportionate amount of coverage regardless of the fact it's a glorified walking sim are man children?
Do you have anything substantial to add to this or did you just come in to shit on people?
[QUOTE=UnidentifiedFlyingTard;48826979]Sometimes I forget that mentioning Gone Home on facepunch brings the man children out of the wood work.[/QUOTE]And this post differentiates you from the "man children" in what way?
[QUOTE=UnidentifiedFlyingTard;48826979]Sometimes I forget that mentioning Gone Home on facepunch brings the man children out of the wood work.[/QUOTE]
Yeah man, all these thoughtful posts on why they disagree that the game is great. Such manchildren, amirite?
[QUOTE=latin_geek;48821615]The game that triggered gamers worldwide into starting a movement. truly a monumental piece[/QUOTE]
people actually believe this?
[editline]4th October 2015[/editline]
the only thing I ever see it remembered by is "interactive story with lesbians" and then the conversation ends
[QUOTE=Solo Wing;48827054]So people who have genuine issues with the fact this game got a disproportionate amount of coverage regardless of the fact it's a glorified walking sim are man children?
Do you have anything substantial to add to this or did you just come in to shit on people?[/QUOTE]
While I wouldn't of worded it that way, the criticism of this game almost feels like a parody onto itself, it feels like you can almost time exactly when someone is going to say something about it and what is going to come up like its a cycle. I admit I haven't played the game nor do I want to but I just can't help but take notice anyway.
[QUOTE=UnidentifiedFlyingTard;48826979]Sometimes I forget that mentioning Gone Home on facepunch brings the man children out of the wood work.[/QUOTE]
It's their trigger word.
Honestly, regardless of whether or not the game deserved the awards, it deserves this constant whining even less.
[QUOTE=Genericenemy;48827132]While I wouldn't of worded it that way, the criticism of this game almost feels like a parody onto itself, it feels like you can almost time exactly when someone is going to say something about it and what is going to come up like its a cycle. I admit I haven't played the game nor do I want to but I just can't help but take notice anyway.[/QUOTE]
I can see the appeal in gone homo but when I see people calling it the next step in gaming and game of the fucking decade, that's when I start getting annoyed. This game got a ridiculous amount of coverage compared to other games that poured much more time, sweat, blood, and tears into the final product.
Is the game deserving of some praise? I'd argue yes. Is it deserving of multiple review outlets calling it game of the year? Fuck no.
[editline]4th October 2015[/editline]
[QUOTE=asteroidrules;48827224]It's their trigger word.
Honestly, regardless of whether or not the game deserved the awards, it deserves this constant whining even less.[/QUOTE]
Oh look, another person who would rather shit on others than articulate their fucking point.
We went to the trouble of describing why we don't like the game. Care to tell us why you and UFT think this game is the second coming of Jesus and is beyond reproach?
[QUOTE=AaronM202;48825730]Because it got contender for "Game Of The Fucking Year" when at its core it could literally be a fucking gmod prophunt map lol.[/QUOTE]
it's not like that's the game's fault
[QUOTE=Solo Wing;48827230]I can see the appeal in gone homo but when I see people calling it the next step in gaming and game of the fucking decade, that's when I start getting annoyed. This game got a ridiculous amount of coverage compared to other games that poured much more time, sweat, blood, and tears into the final product.
Is the game deserving of some praise? I'd argue yes. Is it deserving of multiple review outlets calling it game of the year? Fuck no.
[editline]4th October 2015[/editline]
Oh look, another person who would rather shit on others than articulate their fucking point.
We went to the trouble of describing why we don't like the game. Care to tell us why you and UFT think this game is the second coming of Jesus and is beyond reproach?[/QUOTE]
You could start by not making things up.
It's not a great game but it's not a bad game, just because some people liked it and you didn't doesn't mean the entire game and all of its fans deserve to be purged from existence.
[QUOTE=asteroidrules;48827558]You could start by not making things up.
It's not a great game but it's not a bad game, just because some people liked it and you didn't doesn't mean the entire game and all of its fans deserve to be purged from existence.[/QUOTE]
I love how you're putting words in my mouth. Where the fuck did I say "the game and all its fans deserve to be purged from existence?" Also, that's genocide, genocide is not cool bruh.
I even explained that I can see why gone home is good in some people's eyes. My issue comes from the near unanimous praise the game got from retail outlets when it is far from "the perfect game."
I also get irritated when people like you and UFT start coming in and belittling people who have legitimate grievances with the game. Rather than do the rational thing and EXPLAIN why our opinions are wrong and/or misguided, you come in and go nope you're wrong because I SAID SO! You're surprised when people don't take kindly to that attitude? Why don't you explain and argue your point instead of going "haha man children" and hiding behind the boxes you're throwing everywhere?
[QUOTE=Talvy;48825968]Why did everyone think this was a horror game?[/QUOTE]
That's how it was marketed.
PC Gamer putting this in their Top 100 Horror games list recently doesn't help.
god bless the mod that changed the title, i needed a good laugh
[QUOTE=spekter;48827890]That's how it was marketed.
PC Gamer putting this in their Top 100 Horror games list recently doesn't help.[/QUOTE]
What the hell do you even call gone home? Horror game does NOT come to mind.
[QUOTE=Solo Wing;48827908]What the hell do you even call gone home? Horror game does NOT come to mind.[/QUOTE]
Point and click
[QUOTE=Blazedol;48827936]Point and click[/QUOTE]
Keep forgetting that point and click is still a thing.
That seems really far from "horror game" though.
[QUOTE=Solo Wing;48827230]I can see the appeal in gone homo but when I see people calling it the next step in gaming and game of the fucking decade, that's when I start getting annoyed. This game got a ridiculous amount of coverage compared to other games that poured much more time, sweat, blood, and tears into the final product.
Is the game deserving of some praise? I'd argue yes. Is it deserving of multiple review outlets calling it game of the year? Fuck no.
[/QUOTE]
This entire post is literallry my opinion as well. If they're doing another Gone Home eqsque game, then I just hope the story will be interesting and there won't be a hint of preteniousness in it.
[QUOTE=Solo Wing;48827959]Keep forgetting that point and click is still a thing.
That seems really far from "horror game" though.[/QUOTE]
I can see why it's labeled as that. It does try somewhat at trying to be spooky, I think, but it's pretty clear it was mostly meant to be about the story.
Gone Home would have been completely forgotten if it weren't for the people claiming it was 10 out of 10 piece of art and the backlash against that.
Not too long ago I told a friend of mine about Gone Home and how people give it shit all the time. He wanted to see it for himself, so I re-downloaded it and told him where to go.
He beat the game in less time than it took to download
[QUOTE=megafat;48828848]Gone Home would have been completely forgotten if it weren't for the people claiming it was 10 out of 10 piece of art and the backlash against that.[/QUOTE]
The hostility towards the game comes from the fact that the game got praised, not on its merit but on who its creator was and who they knew.
[editline]4th October 2015[/editline]
It stands as an example of games medias nepotism. I honestly haven't played the game but I think the hostility towards these little narrative experiences is a bit too much.
These games can be done right.
If you want to play a game where you walk around looking at things and barely interacting with the world with no actual game over possibility, play Layers of Fear. Still in early access but already impressive, mostly because it actually has an actual plot.
[QUOTE=Ganerumo;48829174]If you want to play a game where you walk around looking at things and barely interacting with the world with no actual game over possibility, play Layers of Fear. Still in early access but already impressive, mostly because it actually has an actual plot.[/QUOTE]
Or play Myst. That game came out in 1993 and has just as much interactivity. Certainly more creatively put together than Gone Home.
[QUOTE=megafat;48829203]Or play Myst. That game came out in 1993 and has just as much interactivity. Certainly more creatively put together than Gone Home.[/QUOTE]
I meant a modern game, not a 20 years old one.
[QUOTE=Ganerumo;48829308]I meant a modern game, not a 20 years old one.[/QUOTE]
And I was making a joke that a game from 20 years ago has a lot more and is better than Gone Home.
[QUOTE=Teddybeer;48829383]Life is strange. It's like gone home but with a story that keeps you awake and interested.[/QUOTE]
Life is strange has actual challenges, though, so it's not even in the same medium of passively interactive media.
The only good thing about Gone Home was all the shit you could pick up and fling around. [B]THAT'S IT[/B]
[QUOTE=spekter;48827890]That's how it was marketed.
PC Gamer putting this in their Top 100 Horror games list recently doesn't help.[/QUOTE]
Lesbians are pretty scary bro :sex101:
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