• Star Wars: Battlefront is focused on multiplayer, AT-ATs have “their own laws”
    33 replies, posted
IIRC the AT-AT in BF2 acted as a mobile Spawn Point.
[QUOTE=TheTalon;48078093]Yeah, I don't know why they need to be on rails. There's only so many spots they can go because of their size, and it's not like they get there quickly, why lock them even further[/QUOTE] From what it seems though is that they're making the walkers to be the crucial object of victory/defeat for either side. It's too much power to give to inexperienced players who could potentially cost their team the game due to bad playing.
I'm fine with this.
[QUOTE=Bloodshot12;48080180]Honestly I don't get why people are so up in arms about this.Yeah it's fun to fuck around and bring it different places sometimes but it was the dullest part of the game gameplay wise. Combat wise it was basically a turret.[/QUOTE] I never ever felt it was like this, it felt like you were given control of a super weapon or walking fortress that rained death and destruction on any spawn point.
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