[QUOTE=Cypher_09;46811108]That [sp]first choice[/sp] fucking tore me apart.
And also [sp] where you go back to the farmhouse and the mother is crying and slapping the Nazi. [/sp] made me tear up.[/QUOTE]
Wait, when was that?
Also, while for the most part I did enjoy the characters and their development, Anya felt like almost all of her actual development ended up on the cutting room floor, the majority of what you see of her character is in the exposition at the start of the second mission, aside from that all she gets is [sp]two conversations and two sex scenes, and those audio logs that you can skip.[/sp]
It was great because it was video game actively succeeding at being a video game.
I mean yeah, the abrupt sex scene and sudden introduction to super Jewish technology was a bit off the wall, but I was later [sp]fighting space Nazis on the moon[/sp], so I can't really nit-pick.
It didn't even do anything revolutionary, it was just fun as shit to play.
I'm still playing Wolfenstein and I'm about half-way though and here is my opinion on it.
It's great, the gunplay feels awesome, and the worldart is well too. The story is good enough for the player to have a reason to shoot sci-fi Nazis, so no complaining there. The stealth in this game feels very strong, and so far is my favorite part about Wolfenstein.
However my biggest complaint is the boring enemy variety. Halfway through the game everything is still just a bullet-sponge. I can't even tell the difference between the giant robots and the frankennazis because they're both so easy and boring to fight. The only thing that interestingly changes the dynamic of the enemies is stealth. Silently take down commanders so no reinforcements are called in, find the dog because otherwise a lot of your health is going to go down, etc.
When I'm not stealthing, or especially when fighting a level's miniboss, it suddenly feels like every other first person shooter of the last decade, only just getting away with it because the gunplay feels good.
I would of liked something like optional Nazi-Tech upgrades to the guns we liked- kind of like that one cool gun that keeps getting upgraded but more of that. Where were those kinds of weapons?
Wolfenstein is darn good, and I really like it, but calling it one of the best games that 2014 had to offer sounds kind of sad to be honest.
The desaturation got old really fast. When I got to the ward, I was like "finally, the game starts proper" then the next level came and my disappointment hit so hard it made a thud.
Like that one section in the Helicopter level when a thing comes out of the door you open and you fight two robonazis? It was boring as fuck because I was forced to sit behind a wall that they couldn't get to, and just poke at them otherwise I'd die instantly. That fight literally took longer than the whole time I was in the [sp]Labor Camp[/sp] chapter. It was really poor design.
[editline]28th December 2014[/editline]
Also in the level shown in the picture, it was stupid how if you stealth killed all the commanders in the room, then attacked the two robots, Nazi npc's would just magically appear anyway, as if two giant machines weren't hard enough on it's own.
Any game, especially common in fps's that scale difficulty by "How much more health, damage, and npc aimbot can we juice up?" is really annoying and feels cheap. More difficulty should mean something like more Commanders in a stage to deal with to make stealth harder, etc.
The moon level was fucking surreal. Fantastic soundtrack there.
[QUOTE=asteroidrules;46811433]Wait, when was that?[/QUOTE]
[sp]Just after you escape with Anya from the asylum and get to her parents' house.[/sp]
[QUOTE=capital;46811968]The moon level was fucking surreal. Fantastic soundtrack there.[/QUOTE]
I thought that level was the biggest missed opportunity in the game.
When you go on the actual surface you just slowly waddle around and kill 3 drones just to go into another area of the base.
It was a fantastic moment to have a low gravity + jetpack boss fight on the surface of the moon, but they did nothing with it. I was so disappointed.
I played it for 6 hours straight when I got it.
It's pretty good.
I preordered two games this year. Wolf:The New Order and Watchdogs.
[B]I THINK WOLFENSTEIN WINS[/B]
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