Any Koei-Tecmo game on PC. They do not give a shit about their PC ports at ALL, so the fact that they continue to waste money porting absolute dogshit baffles me. Which is a shame because I do like KT games on console and I really want to like KT on steam and as a Dev.
Re4 original port before hd remaster biggest problem is wacky aiming.
Aiming speed is slow,and camera button (right analog originally) is very awkward,not to mention the only way to zoom is by only using mouse wheel and no way to bind it to other button.
also radio cutscenes is extremely laggy (don't know if this my laptop or the game)
[QUOTE=Trogdon;50925406]I had this game run pretty well for me, it crashed a few times every now and then but it was playable. Bummer others have issues with it, it's a really interesting game :([/QUOTE]
[QUOTE=megafat;50925880]Outside of a few minor tweaks for resolution, Deadly Premonition was an alright port considering.[/QUOTE]
I had to set my compatibility back to windows 95 to get it to launch, even then I experienced so many crashes that at some point I just gave up and played it on PS3
It also seemed to freak out while alt tabbing, maybe I just had super bad luck
[QUOTE=mchapra;50928239]I had to set my compatibility back to windows 95 to get it to launch, even then I experienced so many crashes that at some point I just gave up and played it on PS3
It also seemed to freak out while alt tabbing, maybe I just had super bad luck[/QUOTE]
Between the PC port having a few problems and a controller being the best control scheme for the game, I'd recommend the console port for people who don't want to fiddle with the game. I don't mind messing with it personally.
How could they forget the first Deadpace and its blatant disrespect for mouse and keyboard controls? Not to mention the graphics options menu, with everything locked down and shit.
[QUOTE=mark6789;50914464]People still bitch about GTA 4 but its completely fine now. I played it a lot, maxed out, and never had frame dips or problems. Yeah sure it was bad at first but its fine now[/QUOTE]
It still doesnt have any anti aliasing, so I can see sparkly aliasing ahoy.
[QUOTE=Ta16;50928171]Any Koei-Tecmo game on PC. They do not give a shit about their PC ports at ALL, so the fact that they continue to waste money porting absolute dogshit baffles me. Which is a shame because I do like KT games on console and I really want to like KT on steam and as a Dev.[/QUOTE]
Indeed. I recall reading that the PC port of DOA5 was a port of the PS3 version as opposed to how they were claiming it was a port of the current gen/PS4 version. You supposedly had to edit the .ini file to adjust resolution and such as you couldn't set options in game and it had no multi-player at all. And the icing on the ship sandwich was how the only thing that "worked" was the $200 in zero hour dlc swimsuits.
[QUOTE=Zufeng;50928189]Re4 original port before hd remaster biggest problem is wacky aiming.
Aiming speed is slow,and camera button (right analog originally) is very awkward,not to mention the only way to zoom is by only using mouse wheel and no way to bind it to other button.
also radio cutscenes is extremely laggy (don't know if this my laptop or the game)[/QUOTE]
The entire initial port of RE4 was a travesty to be honest. You were more likely to finish the game in the busted old version of PCSX2 that was around then than you were with the PC version. Some QTEs could become unwinnable if the game was running fast enough from what I recall.
[editline]23rd August 2016[/editline]
[QUOTE=SteakStyles;50931457]Indeed. I recall reading that the PC port of DOA5 was a port of the PS3 version as opposed to how they were claiming it was a port of the current gen/PS4 version. You supposedly had to edit the .ini file to adjust resolution and such as you couldn't set options in game and it had no multi-player at all. And the icing on the ship sandwich was how the only thing that "worked" was the $200 in zero hour dlc swimsuits.[/QUOTE]
Fucking bummed that the Dynasty Warriors 8 ports are all the PS3 version, despite PS4 content appearing in the advertising. It's not a drastic difference, but slightly better assets would be nice.
Deus Ex: Invisible War was simultaneously released for both the PC and Xbox, but both ports were equally shitty.
Saints row 2 runs just fine with the gentlemen of the row modification. I'm pretty sure the guy who made that mod got hired to work on saints row 3/4 or something to that effect.
[editline]23rd August 2016[/editline]
[QUOTE=Genericenemy;50908910]Baffled by the lack of GTA 4 on this list, A game that my i5 2400 processor still cannot seem to wrap its head around. I also would still appreciate a bare bones port of Spider-Man 2 and with Disney recently resorting to just licensing out their IPs I think its the perfect opportunity to at least ask.[/QUOTE]
Funny, GTA 4 ran just fine for me on release. I don't think I could max it, but my system at the time wasn't really top end so I never expected to. Frame rates were always nice and steady. I guess with all the possible system configurations that exist some will no doubt run things fine.
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