BioShock creator's next project will focus on the wants and needs of its characters
35 replies, posted
Give me Sims with multiplayer so I can yell at my neighbor in a videogame world instead of getting up, going over to his house, and doing it there.
And then proceed to go live a life of crime.
[editline]12th April 2015[/editline]
[QUOTE=CrossTownNews;47511383]Define game:
There has been real life games. Eagle Eye stuff but without the violence.
I am trying to think on how I can elaborate what I'm thinking of but I'm wasting away. My mind isn't working well as well as it used to due to a cancer.
I believe (correct if wrong) AIs can learn human behavior and monitor it and adjust accordingly.
Everything from biometrics data mining to language recognition.
A text based game where the AI creates more content based on its interaction with human beings. It would be a ongoing process. Am I making sense?[/QUOTE]
They could only do that if they were programmed to, but yes, AIs can learn and adapt.
Now I want to make creating AIs a career. Sounds like fun. Sorry for derail.
[QUOTE=UnidentifiedFlyingTard;47508674]You mean writers like to challenge themselves? You don't say.[/QUOTE]
"Why is the city floating?" "Quantum Physics!" Is not a writer challenging himself.
[QUOTE=CrossTownNews;47512579]Now I want to make creating AIs a career. Sounds like fun. Sorry for derail.[/QUOTE]
Some dude actually programmed an AI to make video games and one game it came up with was a horror game were you had to find something to finish every level. It designated red as a scary colour and it got all of it's resources from a public library of models.
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