Guild Wars 2 pre-orders give beta access; Collector's Edition unveiled
137 replies, posted
[QUOTE=Viper202;35133408]I don't get your point here, are you supporting monthly subscriptions when nearly every f2p mmo or game has proven it's a much more successful strategy? WoW's only raked in so much money from subscriptions because it was around for about 6 years before f2p became popular.[/QUOTE]
Or it's because it has a fucking lot of subscribers?
[QUOTE=Viper202;35133408]I don't get your point here, are you supporting monthly subscriptions when nearly every f2p mmo or game has proven it's a much more successful strategy? WoW's only raked in so much money from subscriptions because it was around for about 6 years before f2p became popular.[/QUOTE]
f2p has been popular for avery long time just not in the west. there wont be a good f2p mmo in the west for a very long time.
[editline]14th March 2012[/editline]
[QUOTE=Raidyr;35133418]Or it's because it has a fucking lot of subscribers?[/QUOTE]
yeah wow has had millions of subs for many many many years
Yeah F2P has been a successful strategy when your game is already in the toilet ala DCUO, STO, Champions, or DDO, but not when you have a paying base of 10 million+ subscribers. Rift has a fraction of those numbers and still isn't going F2P.
[QUOTE=Raidyr;35133418]Or it's because it has a fucking lot of subscribers?[/QUOTE] Did you just completely dismiss the part where I said it's been around long before f2p became popular? It'd have just as many people playing it if not even more if it was f2p.
[QUOTE=Chirno;35133376]you realize f2p is superior there because most of the time theyre limited(forced limitations) in the amount of time they can play[/QUOTE]
[quote][media]http://www.youtube.com/watch?v=ns-IIn-DG-c[/media][/quote]
Buy game and that's it. MMOs don't even need subscriptions. They just want them.
[QUOTE=Crimor;35133386]So you went as far down as the double digit IQ anti WoW troll, on an unrelated game, because they do it to your precious WoW threads? Thus you have become what you hate.[/QUOTE]
i dont hate people that go into wow new threads and spout about how gw2 is gonna be better and that wow is dying finally, it think its hilarious that fp has such a large hate bandwagon for wow even when 90% of the haters never played or only played to some low level. everytime i see that post on the first page of this thread with 20+ dumb ratings i cant help but laugh, its quite hilarious
[editline]14th March 2012[/editline]
[QUOTE=DeandreT;35133463]Buy game and that's it. MMOs don't even need subscriptions. They just want them.[/QUOTE]
yeah they dont need to pay for servers or staff or anything like that
[QUOTE=Chirno;35133464]yeah they dont need to pay for servers or staff or anything like that[/QUOTE] GW1 proved it doesn't need to be subscription based to support servers capable of managing 6 million players
[QUOTE=Raidyr;35133319]I dunno, people who go into a Guild Wars 2 thread and make off the handle, poorly researched claims about a random MMO are pretty dumb.[/QUOTE]
Technically when you lose 1 million subscriptions that's dying, no arguing about that.
[QUOTE=Chirno;35133464]i dont hate people that go into wow new threads and spout about how gw2 is gonna be better and that wow is dying finally, it think its hilarious that fp has such a large hate bandwagon for wow even when 90% of the haters never played or only played to some low level. everytime i see that post on the first page of this thread with 20+ dumb ratings i cant help but laugh, its quite hilarious
[editline]14th March 2012[/editline]
yeah they dont need to pay for servers or staff or anything like that[/QUOTE]
Did you not watch the video.
Because umm, that's one of the first things he addresses.
Infact it is the first thing he talks about.
I think Chirno is mega trolling you guys right now. He's probably already planning on buying CE.
[QUOTE=DeandreT;35133463]Buy game and that's it. MMOs don't even need subscriptions. They just want them.[/QUOTE]
Except for maintaining servers, continually developed content, etc.
With GW2 they are just pulling the $15 fee for everyone and putting the burden on the people who will pay for things like character slots and cosmetics. In the end the same revenue will be raised, it's just that someone will be able to effectively freeload because someone else decided to spend $200 a year on dolling up their characters.
[QUOTE=Viper202;35133455]Did you just completely dismiss the part where I said it's been around long before f2p became popular? It'd have just as many people playing it if not even more if it was f2p.[/QUOTE]
then why didnt all the other mmos that came out before the whole "f2P popularity" do well?
[QUOTE=kirederf7;35133517]Technically when you lose 1 million subscriptions that's dying, no arguing about that.[/QUOTE]
No, it's not. Dying implies mortality. When you lose 1/12th of your subscriber base (800k of which were Chinese and, again, not even playing the WoW you and I know) you aren't "dying", you are going into a slump. One that also correlates with historical slumps that take place at the end of an expansion as players beat the final boss, get their gear, and decide to take a break before the next expansion. With how popular Pandaren are in the sub-culture I'd bet $14.99 that Blizzard will recoup atleast half their losses during Cataclysm, if not most of them.
[QUOTE=Chirno;35133464]i dont hate people that go into wow new threads and spout about how gw2 is gonna be better and that wow is dying finally, it think its hilarious that fp has such a large hate bandwagon for wow even when 90% of the haters never played or only played to some low level. everytime i see that post on the first page of this thread with 20+ dumb ratings i cant help but laugh, its quite hilarious[/QUOTE]
I raided bloody naxx back in vanilla, black temple in bc and ulduar in wotlk(Stopped raiding before bitch king)
I have watched my shaman keep getting nerfed from being awesome at release to enhancement being nerfed in 1.12, to getting killed at level 80 in raid gear wotlk by a fresh level 72 or whatever DK as elemental due to them being fucking magic immune for a good amount of months.
[QUOTE=Raidyr;35133536]Except for maintaining servers, continually developed content, etc.
With GW2 they are just pulling the $15 fee for everyone and putting the burden on the people who will pay for things like character slots and cosmetics. In the end the same revenue will be raised, it's just that someone will be able to effectively freeload because someone else decided to spend $200 a year on dolling up their characters.[/QUOTE]
[QUOTE=RichyZ;35122224]that's still a fuckton of money, also, the servers hardly need to be maintained because of the peer to peer and there is a cosmetic cashshop that also exists[/QUOTE]
[QUOTE=Chirno;35133554]then why didnt all the other mmos that came out before the whole "f2P popularity" do well?[/QUOTE] You just answered your own question. "before the whole "f2p popularity""
[QUOTE=Viper202;35133514]GW1 proved it doesn't need to be subscription based to support servers capable of managing 6 million players[/QUOTE]
lol? Most of GW1 was peer hosted, Arenanet only managed the PVP servers, the hubs, and the login servers which have VASTLY less overhead then maintaining a 100% persistent world.
Do MMO's need a mandatory $15 monthly fee to survive? Probably not.
Do MMO's need a constant source of income, in some fashion? Definitely.
[QUOTE=eternalflamez;35133566][/QUOTE]
The P2P only applies to GW1. GW2 is completely open world.
[editline]14th March 2012[/editline]
[QUOTE=Raidyr;35133582]lol? Most of GW1 was peer hosted, Arenanet only managed the PVP servers, the hubs, and the login servers which have VASTLY less overhead then maintaining a 100% persistent world.
Do MMO's need a mandatory $15 monthly fee to survive? Probably not.
Do MMO's need a constant source of income, in some fashion? Definitely.[/QUOTE]
Then why pay $15 a month? Of course a game needs a source of income. It's not like Anet are making GW2 with no plan or intention to pay for servers or have a way of income. It's just the way that it works it doesn't require everyone to pay $15 a month. It requires that you buy the game. Assuming that even just two million people buy the game at $40 on sale, it is still going to end up being $75-80 million dollars for staff, servers, and ice cream every Monday.
[QUOTE=Raidyr;35133582]lol? Most of GW1 was peer hosted, Arenanet only managed the PVP servers, the hubs, and the login servers which have VASTLY less overhead then maintaining a 100% persistent world.Do MMO's need a mandatory $15 monthly fee to survive? Probably not.Do MMO's need a constant source of income, in some fashion? Definitely.[/QUOTE] It only goes peer to peer once you enter an instance though, if you're in a public area which is where most of the people ingame hang around it's hosted by Arenanet
[QUOTE=DeandreT;35133583]The P2P only applies to GW1. GW2 is completely open world.
[editline]14th March 2012[/editline]
Then why pay $15 a month? Of course a game needs a source of income. It's not like Anet are making GW2 with no plan or intention to pay for servers or have a way of income. It's just the way that it works it doesn't require everyone to pay $15 a month. It requires that you buy the game. Assuming that even just two million people buy the game at $40 on sale, it is still going to end up being $75-80 million dollars for staff, servers, and ice cream every Monday.[/QUOTE]
It doesn't require everyone to pay $15 a month.
But it does require someone to pay something once in awhile.
[QUOTE=DeandreT;35133526]Did you not watch the video.
Because umm, that's one of the first things he addresses.
Infact it is the first thing he talks about.[/QUOTE]
ok fine, he says it costs blizzard 20 million a month for servers/rent. TWENTY MILLION A MONTH. yeah you look at the money activison-blizzard makes from WoW and its other games and its not a lot to them, but if they made WoW 100% free to play, the game would quickly die because theyre no longer making money. f2p, like raidyr said, only works because there are people out there who will spend money at the ingame shop, so they are basically paying for other people to play the game. thats why all the western mmos that went free to play 'cut out' some content for people who arent paying.
[editline]14th March 2012[/editline]
[QUOTE=Viper202;35133569]You just answered your own question. "before the whole "f2p popularity""[/QUOTE]
then why did WoW do well but everything else failed? why is WoW still doing better than all the f2p?
[editline]14th March 2012[/editline]
[QUOTE=eternalflamez;35133566][/QUOTE]
so basically what raidyr said was right and your quote only supports his argument?
[editline]14th March 2012[/editline]
[QUOTE=choco cookie;35133528]I think Chirno is mega trolling you guys right now. He's probably already planning on buying CE.[/QUOTE]
the only thing in the CE that interests me is the statue and thats only because i really like those kind of figures and shit like that, but i can get that on ebay for most likely less than $150
[QUOTE=Chirno;35133640]ok fine, he says it costs blizzard 20 million a month for servers/rent. TWENTY MILLION A MONTH. yeah you look at the money activison-blizzard makes from WoW and its other games and its not a lot to them, but if they made WoW 100% free to play, the game would quickly die because theyre no longer making money. f2p, like raidyr said, only works because there are people out there who will spend money at the ingame shop, so they are basically paying for other people to play the game. thats why all the western mmos that went free to play 'cut out' some content for people who arent paying.
[editline]14th March 2012[/editline]
then why did WoW do well but everything else failed? why is WoW still doing better than all the f2p?
[editline]14th March 2012[/editline]
so basically what raidyr said was right and your quote only supports his argument?
[editline]14th March 2012[/editline]
the only thing in the CE that interests me is the statue and thats only because i really like those kind of figures and shit like that, but i can get that on ebay for most likely less than $150[/QUOTE]
People buy those silly mounts in WoW. I'm sure they would buy silly cosmetics in GW2 too.
[QUOTE=DeandreT;35133716]People buy those silly mounts in WoW. I'm sure they would buy silly cosmetics in GW2 too.[/QUOTE]
ofcourse, we need more character slots!
[QUOTE=eternalflamez;35133777]ofcourse, we need more character slots![/QUOTE]
Yeah, considering they only give you 5 slots when there's 8 classes.
I'm still buying the game but that's a pretty clear cash grab :\
Even then. The way they make money is sales. If the game fails and doesn't sell, servers go down because they don't have money to pay for them. If the game thrives many people buy the game and the large quantity of players that buy the game will keep it afloat until the next expansion or big update.
[QUOTE=DeandreT;35133785]Even then. The way they make money is sales. If the game fails and doesn't sell, servers go down because they don't have money to pay for them. If the game thrives many people buy the game and the large quantity of players that buy the game will keep it afloat until the next expansion or big update.[/QUOTE]
And for the game to thrive people have to pay money. Without a mandatory $15 a month subscription some people will free load and others will buy tons of stuff. So I don't really see what point you are trying to make?
[QUOTE=Raidyr;35133807]And for the game to thrive people have to pay money. Without a mandatory $15 a month subscription some people will free load and others will buy tons of stuff. So I don't really see what point you are trying to make?[/QUOTE]
And what's wrong with that? People are going to pay for dumb stuff anyways. If you don't pay for useless stuff then that doesn't really matter does it? It's not really freeloading if you buy the game. You have access to the game and you aren't being forced to buy the extra slots or cosmetics.
[QUOTE=DeandreT;35133848]And what's wrong with that? People are going to pay for dumb stuff anyways. If you don't pay for useless stuff then that doesn't really matter does it? It's not really freeloading if you buy the game. You have access to the game and you aren't being forced to buy the extra slots or cosmetics.[/QUOTE]
i think the point hes trying to make is directed at those f2p comments from the last page. it might be "free to play" but SOMEONE has to pay the server bills and acting like servers/staff doesnt cost a lot is just ignorant
I really enjoyed GW factions, considering buying this.
[QUOTE=Chirno;35134005]i think the point hes trying to make is directed at those f2p comments from the last page. it might be "free to play" but SOMEONE has to pay the server bills and acting like servers/staff doesnt cost a lot is just ignorant[/QUOTE]
I never said they didn't cost much, but game developers aren't gods. They are just normal people that develop games instead of being a police officer or flipping burgers. They probably just get normal wages like everyone else. I'm not sure about servers, but I don't see them being a problem if they release an expansion every 1-2 years and constant updates.
[url]http://www.ncsoft.net/global/ir/earnings.aspx[/url]
If you really care that much.
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