Bethesda cease development on Skyrim, enter full production on a new thing
132 replies, posted
[QUOTE=milkandcooki;40295978]except that the story, stability, graphics, and gamebryo were the most glaring issues in fallout 3 and skyrim. new vegas is pretty much the only bethesda-published game i can play, because obsidian wrote and directed that shit.
if you deny or downplay the abysmal issues that beth games are plagued with because of todd howard, gamebryo, and beth writers, you're delusional.[/QUOTE]
Morrowind's writing kept me engaged, and it's engine is NetImmerse, with later became Gamebryo.
[QUOTE=thisispain;40296184]dude you kind of sound like a super downer
i enjoyed all of bethesda's games since like morrowind, skyrim was different but totally fun and i think thats why i play games or something
flaws are what make bethesdas games their games. its like the hiss on a smog record or the body shapes in a picasso.[/QUOTE]
i got my money's worth out of all of them, i'm not denying that. mods make the games rad as hell, but they're really grating to play without major overhauls from the mod community.
[editline]15th April 2013[/editline]
[QUOTE=Durrsly;40296195]Morrowind's writing kept me engaged, and it's engine is NetImmerse, with later became Gamebryo.[/QUOTE]
morrowind's story was great, only gripe i can think of in the story is the sometimes repetitive dialogue when talking to some npcs in towns.
[QUOTE=milkandcooki;40296144]
new vegas?
obsidian developed that shit. gameplay was also infinitely better than fo3 because it had better gunplay, more guns and attachments, [/QUOTE]
Piling on more guns and attachments does not equal better gunplay. NV was just as shit gameplay-wise.
playing FO3 to me is like hanging out with a 13 year old with a terrible case of ADHD. you want to like them, but they're so fucking annoying unless they're doped up on meds.
[editline]15th April 2013[/editline]
[QUOTE=borisvdb;40296228]Piling on more guns and attachments does not equal better gunplay. NV was just as shit gameplay-wise.[/QUOTE]
in terms of features, scaling, and high-level thread zones, FONV was much better. instead of being able to rush to fuck wherever pretty much right away like on FO3, FONV gave you a little push towards the south instead of letting you instantly run north to vegas
[QUOTE=milkandcooki;40296249]
in terms of features, scaling, and high-level thread zones, FONV was much better. instead of being able to rush to fuck wherever pretty much right away like on FO3, FONV gave you a little push towards the south instead of letting you instantly run north to vegas[/QUOTE]
This. If I didn't fuck around for a while, I would be at GNR by level 5.
[QUOTE=Durrsly;40296300]This. If I didn't fuck around for a while, I would be at GNR by level 5.[/QUOTE]
as i said, you can literally get fucking power armor at level 2 or 5, and a shit ton of weapons.
also an arsenal of unbreakable guns and shit if you include that garry-corpse glitch, but that doesn't really count
A post-apocalyptic game set 800 years after Skyrim, where the Skyrim Soviet Union and the Aldmeri States of Colovia engaged in a nuclear war over the control of chim reserves in Morrowind. The wasteland is inhabited by mutated survivors and the already pretty fucked up looking people who hid in great underground dungeons.
So literally Oblivion with guns, without guns, with guns.
[QUOTE=DanRatherman;40296334]A post-apocalyptic game set 800 years after Skyrim, where the Skyrim Soviet Union and the Aldmeri States of Colovia engaged in a nuclear war over the control of chim reserves in Morrowind. The wasteland is inhabited by mutated survivors and the already pretty fucked up looking people who hid in great underground dungeons.
So literally Oblivion with guns, without guns, with guns.[/QUOTE]
They would just tweak the default Oblivion models. The khajiit look like camels.
[QUOTE=milkandcooki;40295978]except that the story, stability, graphics, and gamebryo were the most glaring issues in fallout 3 and skyrim. new vegas is pretty much the only bethesda-published game i can play, because obsidian wrote and directed that shit.
if you deny or downplay the abysmal issues that beth games are plagued with because of todd howard, gamebryo, and beth writers, you're delusional.[/QUOTE]
You can call me delusional, but Fallout 3 was one of my favorite games ever. Maybe it's not avant-garde enough for you, but me and a lot of others loved it.
I wish that they would put some more effort into their games. Seriously, I enjoyed the series but from on objective perspective, Bethesda is really bad at developing games. They need to polish their games a lot more. I would not mind a smaller world map if it would be more polished.
The combat needs a serious overhaul, it lacks a lot of depth. The only thing that matters is the damage output, why do all weapons simply scale up instead of having different values or attributes that make them unique. For instance glass weapons cause bleeding damage, orc weapons have more raw power etc.
Also I seriously hope that they give the player more freedom, the quests were interesting but rather boring to play. You don't have many options and all and the amount of dialogues are disapointing, very often I had to choose dialogues which I did not like because the game does not give me enough freedom to choose otherwise.
[QUOTE=milkandcooki;40296207]i got my money's worth out of all of them, i'm not denying that. mods make the games rad as hell, but they're really grating to play without major overhauls from the mod community.[/QUOTE]
not really, i think mods just overly complicate the game and remove the atmosphere completely
its the original 2 fallouts that are completely unplayable without mods; and those were made by black isle (now obsidian)
[QUOTE=thisispain;40296422]not really, i think mods just overly complicate the game and remove the atmosphere completely
its the original 2 fallouts that are completely unplayable without mods; and those were made by black isle (now obsidian)[/QUOTE]
i'm not talking about the original fallouts, i'm talking about 3d beth fallouts
[QUOTE=thisispain;40296422]not really, i think mods just overly complicate the game and remove the atmosphere completely
its the original 2 fallouts that are completely unplayable without mods; and those were made by black isle (now obsidian)[/QUOTE]
It depends on what mods you install, personally I don't like mods that much that add to much content. But some rebalancing patches and nifty utilities are fine. But I have to say if Bethesda games had no mod support, they would be far less popular and successful, the vanilla games are decent but not that great.
Although Fallout 1, 2 and New Vegas are really awesome on their own without any mods.
[QUOTE=milkandcooki;40296328]as i said, you can literally get fucking power armor at level 2 or 5, and a shit ton of weapons.
also an arsenal of unbreakable guns and shit if you include that garry-corpse glitch, but that doesn't really count[/QUOTE]
Did you play the same game as me?
Even if you did rush through the main story right away, it takes much longer than that to wear power armor. You don't get training until reaching the Citadel, which means you: went to Megaton, went to GNR, went to Rivet City, went to Vault 112, went back to Rivet City, went to the Jefferson Memorial, and finally made it to the Citadel. There's no way you'd be level 2-5 if you played it right. It really seems to me like you just decided to hate the game and are bending facts to back yourself up.
Fuck you, Bethesda. You know Obsidian can make a better Fallout.
Really don't see the loss here, Dawnguard felt really lack luster, Didn't even notice I had hearthfire installed until I looked it up and noticed I already had it, and Dragonborn felt like it was trying to pander to the people who played morrowind.
[QUOTE=junker|154;40296400]I wish that they would put some more effort into their games.[/QUOTE]
[QUOTE=junker|154;40296400]The combat needs a serious overhaul, it lacks a lot of depth.[/QUOTE]
[QUOTE=junker|154;40296400]Also I seriously hope that they give the player more freedom, the quests were interesting but rather boring to play.[/QUOTE]
This is literally everything wrong with their games, they keep trying to label the character as man who " Carves his own path " but it always just ends up at the same place with maybe one or two choices, New Vegas had sorta the same issue but all the endings weren't last minute choices, which felt nice.
I agree with whoever said open world future shock.
I find it funny how Future Shock, Daggerfall, Morrowind, Battlespire, pretty much their mid-90s games to 2000s, up to and including oblivion all had interesting storylines, and now they make stuff that is unfortunately pretty generic story-wise. The most interesting stuff is in the preexisting lore.
[QUOTE=thisispain;40296422]
its the original 2 fallouts that are [B]completely unplayable without mods[/B]; and those were made by black isle (now obsidian)[/QUOTE]
FO3 made me play the first two and I love them, never used a mod for them in my life.
It's not that Fallout 3 was a bad game (opinions aside blah blah) I honestly think that Bethesda did okay with it, it has its flaws like any game.
But then Obsidian released New Vegas on a shining platter of good story, morals, factions, dialogue, crafting, gunplay, followers, ect and it outclasses Fallout 3 in almost EVERY subject.
With the way Skyrim went I'm just afraid for Fallout 4 because I am 100% sure it won't be as good as New Vegas. I don't want unkillable quest givers and a story that a 13 year old came up with and followers with 5 lines of dialogue and nothing to set them apart from any other follower.
God damnit Bethesda, you have money, maybe you should use that money to hire [I]talent[/I].
[QUOTE=Falubii;40296495]Did you play the same game as me?
Even if you did rush through the main story right away, it takes much longer than that to wear power armor. You don't get training until reaching the Citadel, which means you: went to Megaton, went to GNR, went to Rivet City, went to Vault 112, went back to Rivet City, went to the Jefferson Memorial, and finally made it to the Citadel. There's no way you'd be level 2-5 if you played it right. It really seems to me like you just decided to hate the game and are bending facts to back yourself up.[/QUOTE]
operation anchorage DLC's base, which is an area with little to no high level enemies near it that you can waltz into at virtually any level or reputation because for some reason the outcasts are perfectly fine with letting virtually anybody into their secret base just because they have a pipboy.
by the time you beat the DLC, which you will in less than half of an hour because it's a fucking joke, you'll instantly have training and access to winterized armor.
[QUOTE=Bloodshot12;40296543]FO3 made me play the first two and I love them, never used a mod for them in my life.[/QUOTE]
well thats cool but you probably missed out on about 40-50% of content that couldnt be played or finished due to gameplay bugs, not to mention the fact that a lot of the gameplay mechanics actually didnt work
for instance without mods youll find that armor piercing ammo did the exact opposite of what it said it did
[QUOTE=thisispain;40296422]
its the original 2 fallouts that are completely unplayable without mods; and those were made by black isle (now obsidian)[/QUOTE]
Woah now, gotta somewhat disagree with you there. The only mod you should need is the hi res patch.
i can reinstall the game and make a video right now if you don't believe me
[editline]15th April 2013[/editline]
[QUOTE=for no reason;40296693]Woah now, gotta somewhat disagree with you there. The only mod you should need is the hi res patch.[/QUOTE]
you kind of need a patch if you have the steam or disk versions, because old games hate modern computers
People are still this bitter about Skyrim? It's been over a year...
[QUOTE=An Armed Bear;40296722]People are still this bitter about Skyrim? It's been over a year...[/QUOTE]
Why shouldn't we be? Should we forget everything that was wrong with the game or something?
[QUOTE=milkandcooki;40296695]i can reinstall the game and make a video right now if you don't believe me
[editline]15th April 2013[/editline]
you kind of need a patch if you have the steam or disk versions, because old games hate modern computers[/QUOTE]
Yeah, the hires patch.
[QUOTE=for no reason;40296693]Woah now, gotta somewhat disagree with you there. The only mod you should need is the hi res patch.[/QUOTE]
i guess but the game wont make any sense if you do
granted its part of the charm of fallout, but youll have a difficult time actually playing the game
[editline]15th April 2013[/editline]
[QUOTE=JCDentonUNATCO;40296749]Why shouldn't we be? Should we forget everything that was wrong with the game or something?[/QUOTE]
well yeah because a. its a game and b. its out already
[QUOTE=thisispain;40296793]
well yeah because a. its a game and b. its out already[/QUOTE]
Yeah I'll be buying Big Rigs 2: Off the Track Drifting thanks to your logic.
[QUOTE=milkandcooki;40296670]operation anchorage DLC's base, which is an area with little to no high level enemies near it that you can waltz into at virtually any level or reputation because for some reason the outcasts are perfectly fine with letting virtually anybody into their secret base just because they have a pipboy.
by the time you beat the DLC, which you will in less than half of an hour because it's a fucking joke, you'll instantly have training and access to winterized armor.[/QUOTE]
You really shouldn't judge the main game with the dlc in mind. (Except with broken steel, that shits vital.)
[QUOTE=JCDentonUNATCO;40296818]Yeah I'll be buying Big Rigs 2: Off the Track Drifting thanks to your logic.[/QUOTE]
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