• SimCity launch hobbled by server strain; EA offering refunds
    153 replies, posted
[quote]EA[/quote] [quote]Refunds[/quote] [img]http://img.photobucket.com/albums/v238/ikrsez/emot/psyboom.gif[/img]
[QUOTE=Djessey;39810735]HOW HARD IS IT, TO UNDERSTAND THAT YOUR GAME WILL BE CRACKED [b]NO MATTER WHAT. [i]THE END.[/i][/b] All these morons are doing is hurting legitimate customers. Jesus fucking Christ.[/QUOTE] haha jokes on you, pirates. we spent 5 months and $2.5m on this DRM it is literally uncrackable. oh it's already cracked 13 minutes after release? and all the legit customers are mad? it'd be one thing to make annoyingly good DRM like Arma 2 or GTA 4 where it doesn't prevent you from launching the game it just fucks everything up slowly until it's unplayable but this always on shit is retarded edit: not saying simcity is cracked already but if its worth cracking people will crack it
[QUOTE=Clavus;39811850]If pirates want to create an offline version, they'll need to build a server simulator. People build private servers for MMOs in the past, so I expect they'll do it for SimCity too, [b]in time.[/b][/QUOTE] Maybe in a couple years after people move on from SimCity, yeah.
[QUOTE=Atlascore;39811103]We have no idea how many resources the city simulation takes up, a local server might not even be feasible unless you're running $2000 top of the line hardware, and at that point why not just buy the damn game?[/QUOTE] i seriously doubt that maxis uses a 2000 dollar computer per every 60 dollar copy bought
Which effectively means that DRM won because it prevented pirates from playing the game illegally at the most critical time: launch date and a couple months thereafter.
[QUOTE=KillerJaguar;39811992]Which effectively means that DRM won because it prevented pirates from playing the game illegally at the most critical time: launch date and a couple months thereafter.[/QUOTE] you have to look at the potential customers you could be losing by not only getting rid of demos but also making piracy really unfeasible. I've pirated/downloaded demos of some games only to be like "WOW im glad i didnt buy this" or I went and actually purchased a copy. If I was unable to pirate/download a demo I would just skip over it and they would never have even had the opportunity to get me to buy it
[QUOTE=Atlascore;39811103]We have no idea how many resources the city simulation takes up, a local server might not even be feasible unless you're running $2000 top of the line hardware, and at that point why not just buy the damn game?[/QUOTE] Ha, yeah, OK That's a lie. I've seen how the simulation works, going by the graphics and the small area you're given you can run this on any modern day computer. If they are running servers just for simulations for the game it's because they want it harder to crack.
[QUOTE=Atlascore;39811103]We have no idea how many resources the city simulation takes up, a local server might not even be feasible unless you're running $2000 top of the line hardware, and at that point why not just buy the damn game?[/QUOTE] I doubt that EA would shell out $2000 servers for each online player.
Good thing I will not be getting the game until the 7th or so.
So how that newfangled SimCity going? Us guys over in the SimCity 2000 camp can't hear your crying over the awesome MIDI soundtracks.
[QUOTE=Penguiin;39812031]you have to look at the potential customers you could be losing by not only getting rid of demos but also making piracy really unfeasible. I've pirated/downloaded demos of some games only to be like "WOW im glad i didnt buy this" or I went and actually purchased a copy. If I was unable to pirate/download a demo I would just skip over it and they would never have even had the opportunity to get me to buy it[/QUOTE] [url=http://facepunch.com/showthread.php?t=1246444]You must have missed the thread on demos.[/url]
Well, besides the fact that games like these always suffer this issue and yet they're never ready for it for some reason. I don't like the fact that EA is in control of my ability to play the game, they are known for shutting game servers down. What stops them for shutting off access to this game once the next SimCity is released just like they do to pretty much all of their sport games?
[QUOTE=KillerJaguar;39812097][url=http://facepunch.com/showthread.php?t=1246444]You must have missed the thread on demos.[/url][/QUOTE] Even though he's a horrible scumbag priding himself on tricking people into buying his games
God, this game is already such a fucking downer and I haven't even played it yet. Way to fuck up yet another classic franchise EA.
FUCK YEAH! Suck it EA! Y'ain't got shit with your weak-ass servers; that'll teach ya to pull always-on DRM in a singleplayer game. Errybody who has a copy; demand them refunds, deal that hefty blow against the abomination! The more damage we can do to this beast the better; we need to pray for a good critical hit by scaring off all those old-world investors. Let this failure serve as a warning to all publishers; pulling this shit when you don't have the power will always end in tears and massive losses. I have never been happier to see a company fuck up like this; there have been times I really hoped for good damage against companies like EA, but this one gets me even more pumped and hopeful for a disastrous blow that leaves the company hurting. On a lighter note, my heart goes out to fans of the ruined franchise and the workers who were forced to work to EA's twisted specifications. Be sure to forge a vendetta like I have and never buy from this company ever again; treat SimCity as a final straw if you will, since that's how I treated ME3.
[QUOTE=Tacosheller;39812136]Even though he's a horrible scumbag priding himself on tricking people into buying his games[/QUOTE] No point in repeating what happened in that thread. All he points out is how from a business standpoint, demos hurt your games the great majority of the time. You have to keep in mind, creating video games is a business. It takes a lot of time and money to make one. So you naturally want to get back as much money from a risky investment.
[QUOTE=ironman17;39812177]FUCK YEAH! Suck it EA! Y'ain't got shit with your weak-ass servers; that'll teach ya to pull always-on DRM in a singleplayer game. Errybody who has a copy; demand them refunds, deal that hefty blow against the abomination! The more damage we can do to this beast the better; we need to pray for a good critical hit by scaring off all those old-world investors. Let this failure serve as a warning to all publishers; pulling this shit when you don't have the power will always end in tears and massive losses. I have never been happier to see a company fuck up like this; there have been times I really hoped for good damage against companies like EA, but this one gets me even more pumped and hopeful for a disastrous blow that leaves the company hurting. On a lighter note, my heart goes out to fans of the ruined franchise and the workers who were forced to work to EA's twisted specifications. [B]Be sure to forge a vendetta like I have and never buy from this company ever again; treat SimCity as a final straw if you will, since that's how I treated ME3.[/B][/QUOTE]The problem with this whole thing is that the new SimCity is actually a [B]very decent game[/B], the only issue is EA's awful business strategies and practices.
[QUOTE=KillerJaguar;39812197]No point in repeating what happened in that thread. All he points out is how from a business standpoint, demos hurt your games the great majority of the time. You have to keep in mind, creating video games is a business. It takes a lot of time and money to make one. So you naturally want to get back as much money from a risky investment.[/QUOTE] Well I doubt EA will get their money back now with this shit start to their game. [editline]5th March 2013[/editline] You know, you would have thought that with all those beta weekends/stress tests they did, the game wouldn't have such a shaky start.
[QUOTE=Coffee;39812223]Well I doubt EA will get their money back now with this shit start to their game.[/QUOTE] I think you're overestimating how many people "boycotted" the game. We'll see in a bit when the sales figures come out.
Did not everyone see this coming? Literally, everyone? And now they're offering refunds because they refused to listen to their customers. Wow.
[QUOTE=Brt5470;39810849]Cracking isn't the problem. Half the game is literally running at Maxis HQ.[/QUOTE] If that's the case I'm kind of concerned that sometime in the future they will just shut the whole game down when it stops turning "enough profit". Game-as-a-service to the extreme...
I like how with each passing EA release, they show just how much more of a bad company they can and will be. I would have liked to pick this up, but it's pretty much guaranteed that I will never play it because of shitty EA business practices. This whole circumstance is such a shame because I've heard that the game is actually quite good.
[QUOTE=Killer900;39812219]The problem with this whole thing is that the new SimCity is actually a [B]very decent game[/B], the only issue is [U]EA's awful business strategies and practices[/U].[/QUOTE] Reason enough; I'm through with tolerating their practices and their existence altogether. Even if Mass Effect 4 is the second coming of Christ with everything done right with the heart and soul of pre-EA BioWare, it won't amount to a hill of beans if EA is publishing. People should not be willing to put up with bullshit DRM and terrible business practices; the money used to make those games is essentially BLOOD MONEY, and games made using blood money and funded through a deal with what is essentially the devil should not bring in hoards of money. For the sake of the gaming industry and the entire human race, PLEASE stop buying EA products. If we continue to endorse these kinds of abhorrent business practices by tolerating the bullshit surrounding their games, we will collectively bring the industry into a dark age of corporate eldritch horror filled to the brim with always-online DRM, portions of the game torn out and served up as Day One DLC, pay-to-win microtransactions shoehorned into singleplayer games, and other things that should not be named. Vote with your wallets, and vote against EA; no matter how amazing the game looks, do not be seduced into giving your money to the demons. Excise some self-restraint and use your money to buy games from publishers who actually deserve financial stability; use the money that would otherwise be wasted on triple-A corporate preorders to kickstart amazing indie games, or buy games from folks like Valve, CD Projekt, Double Fine, etc. No matter how seductively wonderful some EA-published games may be, you must restrain yourself and make the choice that is better for humanity and for yourself. Believe me; it breaks my heart to not buy games I know I would potentially love, but I do so anyway because I know that such first-world self sacrifice will contribute towards a better tomorrow for every man, woman and child in the industry, be they consumer or creator. This is the only way to prevent eldritch horror from completely infesting one of the finest entertainment mediums this time period has to offer; deny EA your money by "killing your own creeps", aka cancel your preorders or demand a refund. I'm speaking as someone who kinda knows what the gaming industry should and should not evolve into, someone who only wants what's best for gamers and humanity in general. The sooner we turn our backs on all the flashy marketing and indulge the more deserving developers, the sooner we can starve out the infection and in doing so brand certain business practices as toxic investment opportunities that should be avoided at all costs. I'm honestly begging you all, even if I am repeating myself over and over (the point needs to be hammered home); do not be deceived by the glitter of triple-A titles backed by private investors. If you want a brighter future for the industry with better games, don't buy EA games. Just don't. This is for all our sakes and all our souls that we turn up our nose at things like Dead Space, Mass Effect and SimCity; they might look cool, but feeding the beast will doom our favourite pasttime to a living nightmare of horrific business practice and lazy development strategy. So do your part to save the future of [U]our[/U] industry; do not give EA any of your money.
[QUOTE=ironman17;39812490] So do your part to save the future of [U]our[/U] industry; do not give EA any of your money.[/QUOTE] Until people start some sort of organized mass lobby against EA then i'm out. A few people not buying copies won't do jack shit because the people that do will far outweigh those who don't. My method is buy the games that I like and don't buy the games I don't. Yeah it's shitty that the launch was a mess. I don't even have my game yet due to UPS being a bunch of fucks. But tomorrow or the next day it'll be just fine and I can get on and play a nice game of sim city 5 with muh bestest of facepunch friends. [editline]5th March 2013[/editline] It's not like EA doesn't notice that this failed miserably. They know for sure.
One advantage of an EU release is that I don't have to put up with the first few days of teething troubles that you Americans have to deal with.
[QUOTE=ironman17;39812490]People should not be willing to put up with bullshit DRM and terrible business practices; the money used to make those games is essentially BLOOD MONEY, and games made using blood money and funded through a deal with what is essentially the devil should not bring in hoards of money. For the sake of the gaming industry and the entire human race, PLEASE stop buying EA products. If we continue to endorse these kinds of abhorrent business practices by tolerating the bullshit surrounding their games, we will collectively bring the industry into a dark age of corporate eldritch horror filled to the brim with always-online DRM, portions of the game torn out and served up as Day One DLC, pay-to-win microtransactions shoehorned into singleplayer games, and other things that should not be named.[/QUOTE] EA is literally Hitler.
At least they offered refunds, awfully nice. I believe Blizzard pretty much gave a big fuck you.
I'm getting real tired of your shit EA. Who thought this always on DRM thing was a good idea? I'm honestly thinking of getting a refund. I've already made around 4 cities, 3 of which didn't get saved and just somehow broke. The population just stopped moving at all, the population number changed to #POPULATION_NUMBER or something similar to that, and the cities didn't save.
Now I'm kinda glad I didn't buy it.
[QUOTE=KillerJaguar;39812646]EA is literally Hitler.[/QUOTE] Hitler didnt have DRM or micro-transactions
Sorry, you need to Log In to post a reply to this thread.