• Call of Duty: Black Ops 2 PC graphical upgrades detailed
    86 replies, posted
[QUOTE=FlashFireSix;37536807]If it has zombies and bots, I'll get it I couldn't be arsed with the CoD online community on PS3 so I just played against the bots and unlocked everything then my PS3 broke...[/QUOTE] iirc, "Combat Training" is coming back.
Say what you will about the CoD series, I always found the PC versions to be very competent, not to mention they come with a metric buttload of options.
[QUOTE=Brt5470;37536546]Please include some form of SSAA, I'll even take [B]OGSSAA[/B].[/QUOTE] God damn these AA and AO names are getting longer and longer :v:
[QUOTE=hexpunK;37537378]God damn these AA and AO names are getting longer and longer :v:[/QUOTE] You clearly haven't found the superior SSRFRSSFSFBAA
[QUOTE=Brt5470;37536546]Please include some form of SSAA, I'll even take OGSSAA.[/QUOTE] It'll probably only have MSAA.
[QUOTE=Sourcegamer8;37537458]It'll probably only have MSAA.[/QUOTE] Which would be fine anyway, there's no need for screenspace anti-aliasing when their engine doesn't employ a deferred lighting / shading technique anyway. Hell it still uses lightmaps on lower settings.
[QUOTE=Atlascore;37537894]It doesn't change the gameplay, but it means Treyarch actually give a shit and are making a proper PC port.[/QUOTE] Again, adding DX11 doesn't mean it's a "proper" PC port, Just Cause 2 had DX11, and that still sucked hard with a keyboard compared to a gamepad. DX11 doesn't mean anything other than graphical improvements and performance increases. That doesn't stop the actual gameplay being a console port hellhole.
[QUOTE=hexpunK;37538286]Again, adding DX11 doesn't mean it's a "proper" PC port, Just Cause 2 had DX11, and that still sucked hard with a keyboard compared to a gamepad. DX11 doesn't mean anything other than graphical improvements and performance increases. That doesn't stop the actual gameplay being a console port hellhole.[/QUOTE] Didn't notice anything wrong with the Just Cause 2 keyboard controls.
[QUOTE=hexpunK;37538286]Again, adding DX11 doesn't mean it's a "proper" PC port, Just Cause 2 had DX11, and that still sucked hard with a keyboard compared to a gamepad. DX11 doesn't mean anything other than graphical improvements and performance increases. That doesn't stop the actual gameplay being a console port hellhole.[/QUOTE] No it didn't, Just Cause 2 only supported DX10 and wasn't even a port - it's probably still one of the best optimised games for the scale of it. I don't even see how you had issues with keys, seriously.
while graphically this game is definitely good, the gameplay is still CoD, which was made to be frustrating by design and get you hooked by making you want to get revenge on the guy who cheaply deagled you across the map or something. It simply was made in a way so that even a new player can just slaughter tons of people, the skill ceiling is too low and the game series is one of the most anti-competitive games I have ever played
[QUOTE=nick_9_8;37536284][/QUOTE] [b]joke[/b]
I always though COD was using openGL.
[QUOTE=geogzm;37537454]You clearly haven't found the superior SSRFRSSFSFBAA[/QUOTE] My GPU supports SSJ3[MLG]420XxX2SPOOKY4UAA.
[QUOTE=The Baconator;37538461]while graphically this game is definitely good, the gameplay is still CoD, which was made to be frustrating by design and get you hooked by making you want to get revenge on the guy who cheaply deagled you across the map or something. It simply was made in a way so that even a new player can just slaughter tons of people, the skill ceiling is too low and the game series is one of the most anti-competitive games I have ever played[/QUOTE] When Black Ops was in the MLG pro Circuit almost everything was restricted.
I'll await Christmas to consider whether to get Black Ops 2 for the PC or not, because after the shit that went down with Modern Warfare 3 (where they blatantly lied about features for the PC and left it as a problematic console port, not even getting into content debates on this one) and the whole broken modding tools thing with the first Black Ops, i'm going to be a bit more cautious this go around.
[QUOTE=RikohZX;37539769]I'll await Christmas to consider whether to get Black Ops 2 for the PC or not, because after the shit that went down with Modern Warfare 3 (where they blatantly lied about features for the PC and left it as a problematic console port, not even getting into content debates on this one) and the whole broken modding tools thing with the first Black Ops, i'm going to be a bit more cautious this go around.[/QUOTE] When did Black Ops have broken mod tools?
[QUOTE=hexpunK;37537378]God damn these AA and AO names are getting longer and longer :v:[/QUOTE] It's a very basic form of AA AA = Antialiasing SS = Supersampling OG = Ordered grid Fancy way of saying a brute force oversampling or rendering super high resolution and scaling down. It's not a new term, it's just multiple terms combined. Ordered-Grid Super Sampling Antialiasing
[QUOTE=The Baconator;37538461]while graphically this game is definitely good, the gameplay is still CoD, which was made to be frustrating by design and get you hooked by making you want to get revenge on the guy who cheaply deagled you across the map or something. It simply was made in a way so that even a new player can just slaughter tons of people, the skill ceiling is too low and the game series is one of the most anti-competitive games I have ever played[/QUOTE] Maybe I'm weird but I find CoD therapeutic. It's the game I can play with almost anyone, pick up two machine pistols, and instantly be good at without really strategizing or coordinating. It makes a good change of pace from games like Battlefield and World of Tanks which are ruined by the horrible quality of the teammates I get in those games.
[QUOTE=Legend286;37537585]Which would be fine anyway, there's no need for screenspace anti-aliasing when their engine doesn't employ a deferred lighting / shading technique anyway. Hell it still uses lightmaps on lower settings.[/QUOTE] I disagree. When your game only has MSAA and still renders at like 500fps for most enthusiest rigs, let me run SSAA.
Hell I would've just bought it for zombies anyway but this is even more icing on the cake.
[QUOTE=Brt5470;37540013]I disagree. When your game only has MSAA and still renders at like 500fps for most enthusiest rigs, let me run SSAA.[/QUOTE] But that's not going to give you much benefit, nor decrease performance much.
[QUOTE=Legend286;37538452]No it didn't, Just Cause 2 only supported DX10 and wasn't even a port - it's probably still one of the best optimised games for the scale of it. I don't even see how you had issues with keys, seriously.[/QUOTE] Oh shit, I totally forgot it was DX10 even though my GPU monitor tells me every time I play :v: But man I just couldn't get on with the keyboard and mouse controls for some reason. Not having pressure sensitivity kinda felt wrong for some things, and I kept getting this strange thing where changing the fire and alt fire keys for helicopters would bind both my fire and alt fire keys for on foot to the same key. Keyboards just feel iffy to me in third person arcade style games like that.
[QUOTE=Legend286;37540184]But that's not going to give you much benefit, nor decrease performance much.[/QUOTE] What are you talking about? When I'm playing even COD4 at like 350fps. BL2 will run lower yes, but I want full screen supersampling antialiasing. I won't want to hack it with LOD bits and nvidia inspector. And yes, SSAA makes a huge difference to my eyes, I'm not one to cherish super sharp visuals and the smoothness of complete OGSSAA is something I cherish when I can find a way to run it. It's a shame valve makes it a pain for source.
[QUOTE=Brt5470;37536546]Please include some form of SSAA, I'll even take [B]OGSSAA[/B].[/QUOTE] the gangstaest antialiasing technology to date
[QUOTE=Kabstrac;37537859]I'm not gonna buy it because specs and DX11 doesn't change the gameplay.[/QUOTE] the gameplay's fine, if they made COD a Battlefield clone it'd be stupid, trigger happy shooters are tbh really good to pass time
[QUOTE=Kabstrac;37538062]So? The gameplay is still pretty much the same as every other CoD. The game could look exactly like the first Modern Warfare and as long as it's good and fresh to play, I'd buy it. A good port doesn't mean it's a good game to me. I usually see complaints about the gameplay from those who dislike the series, and yet I'm seeing the same people saying they'll buy the newest addition because it may be a good port[/QUOTE] you arent even discussing the article
[QUOTE=Kabstrac;37538062]So? The gameplay is still pretty much the same as every other CoD. The game could look exactly like the first Modern Warfare and as long as it's good and fresh to play, I'd buy it. A good port doesn't mean it's a good game to me. I usually see complaints about the gameplay from those who dislike the series, and yet I'm seeing the same people saying they'll buy the newest addition because it may be a good port[/QUOTE] Maybe because the problem isn't gameplay, and is in fact the graphics for them. I'll give you a list of the modern cods and their problems: CoD 4 MW - No major problems CoD MW2 - Bugs, no dedicated servers, lack of support, abbandonement. CoD BO - Some bugs, bad performance even on high end computers, somewhat ageing graphics. CoD MW3 - Bugs, old graphics, too similar to MW2, bad gameplay due to balance reasons.
[QUOTE=dass;37541302]Maybe because the problem isn't gameplay, and is in fact the graphics for them. I'll give you a list of the modern cods and their problems: CoD 4 MW - No major problems CoD MW2 - Bugs, no dedicated servers, lack of support, abbandonement. CoD BO - Some bugs, bad performance even on high end computers, somewhat ageing graphics. CoD MW3 - Bugs, old graphics, too similar to MW2, bad gameplay due to balance reasons.[/QUOTE] Aren't CoD4 MW servers used for DDoSing purposes? Because that's pretty major problem.
[QUOTE=dass;37541302]Maybe because the problem isn't gameplay, and is in fact the graphics for them. I'll give you a list of the modern cods and their problems: CoD 4 MW - No major problems CoD MW2 - Bugs, no dedicated servers, lack of support, abbandonement. CoD BO - Some bugs, bad performance even on high end computers, somewhat ageing graphics. CoD MW3 - Bugs, old graphics, too similar to MW2, bad gameplay due to balance reasons.[/QUOTE] As long as you didn't have a really low amount of RAM and a dual core Black Ops ran fine except in some rare cases. You also didn't put WaW in there, and IW abandoned CoD4 as well.
Looks like I'm going to be picking this up.
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