Borderlands 2 PC video shows off fancy PhysX effects
197 replies, posted
[QUOTE=RichyZ;37276632]not everyone thinks that way
personally i dont give a fuck about what a game looks like, [B]as long as i can run it 60+ fps[/B], im straight[/QUOTE]
That's how I feel basically. While yes, the physx stuff looks neat, it's not imperative to gameplay. It does not relay important information to me about what's going on, if anything it distracts me.
I'd be more pissed if the game wouldn't run on high detail, because I don't have an nvidia card.
[QUOTE=Strikebango;37275406]You do know you can run PhysX on the CPU too even if you have a amd/ati card?
Don't know how it performs.[/QUOTE]
Not well at all. Play Mirror's Edge with PhysX turned on, on an AMD card. Run through the part where you have a glass corridor being shot out as you run through it. Your framerate will dip to the low single digits. Of course without PhysX it doesn't look as good but your framerate stays topped out
[QUOTE=Arkantos;37276271]What was that thing where... oh what was it, where if you ran ATI, Source shadows looked amazing, and everyone not running ATI cried and threw a fit.
However, it's perfectly okay when nVidia does it.[/QUOTE]
Did you miss all the posts in this thread where people were complaining about this?
Oh no i thought we were over the PhysX gimmicks.
i remember back in 2007 how they tried to convince people to buy a PhysX card based on some extra smoke effects in GRAW and some extra maps in UT3.
[QUOTE=thisispain;37278769]Oh no i thought we were over the PhysX gimmicks.
i remember back in 2007 how they tried to convince people to buy a PhysX card based on some extra smoke effects in GRAW and some extra maps in UT3.[/QUOTE]
Don't forget the extra sparks!
There was that one game, CellFactor, that was custom tailored around the fucking thing but it was too bad the game was zero fun to play and like nobody did anyway because you needed a PhysX card to even bloody run it and almost nobody had one.
PhysX was a flop back in '06 and I don't think it's gonna catch on now because nobody uses the thing to do anything mind-blowing. It's always to do dumb shit like have more particle effects and shit like that.
Sleeping dogs has also particle effects that are like physx.
But then again AMD and United Front Games and Square Enix sat together optimizing it. Which is why it has AMD gaming evolved etc.
Splooge physics
Physx smoke and particles are nice, that water looks really out of place in borderlands though.
[QUOTE=chunkymonkey;37273052]I heard about that. Wasn't it because they made newer drivers incompatible with the card? It's really shitty too because PhysX cards were expensive as hell.
There also used to be a way to trick PhysX into letting you use a nvidia card and an ATI card at the same time and just have the nvidia card do the PhysX crap. Unfortunately they found out that was possible and "fixed" that problem. It's only possible with really old drivers and isn't even guaranteed to work.[/QUOTE]
The latest driver that works is 305.68 so I wouldn't really say that it only works with old drivers.
Why is cloth even there? That level of cloth sim can be done on CPU no problem. Actually most of these can easily be done on CPU. Stupid sales gimmick indeed. Nvidia is annoying with their locked tech and game features. Just like crysis dx10 features were bullshit. I have a nvidia myself but it still annoys me greatly.
I'm a sucker for these kinda stuff,I can't wait for when cool effects and physics like this become normal for games
aw yiss my laptop has a 675M GTX too. time to be a total gimmick
The pebbles were a great touch, same with the green corrosive goo. The cloth tearing is nice but that Hyperion banner thing they first shot was a bit wonky. It sagged down a bit too much.
The water's neat too, looked great with the singularity grenade, but I don't like how it kind gets "sucked" back into its initial shape.
And I'm guessing my 560 won't be able to pull this stuff off?
[QUOTE=Philly c;37278161]That's because the graphics card already has enough to do in games, putting more on to the gpu will probably just slow things down. You'll notice that these benchmarks are not necessarily game related, that's because gpgpu is more interesting for non game use.
Also forgive me if I am wrong but nvidia cards have dedicated hw for physx right? So it has some point of existing.
Whether game developers are assholes and only put effort in to physx features is pretty much another argument.[/QUOTE]
Nope, AFAIK it's just Nvidia drivers enabling their GPUs to run Physx code, there's no special dedicated hardware on their cards.
[QUOTE=Skyward;37290489]The pebbles were a great touch, same with the green corrosive goo. The cloth tearing is nice but that Hyperion banner thing they first shot was a bit wonky. It sagged down a bit too much.
The water's neat too, looked great with the singularity grenade, but I don't like how it kind gets "sucked" back into its initial shape.
And I'm guessing my 560 won't be able to pull this stuff off?[/QUOTE]
It's really not that performance intensive unless you have loads of particles like mr freezes freeze ray in arkham city.
[QUOTE=pebkac;37290676]Nope, AFAIK it's just Nvidia drivers enabling their GPUs to run Physx code, there's no special dedicated hardware on their cards.[/QUOTE]
PhysX runs solely on Cuda cores when using GPU mode.
Why can't they just do all that without PhysX.
Feels mean to tell AMD guys that they suck.
And I just recently got a new AMD card
fuck me
[QUOTE=Flubadoo;37301919]Why can't they just do all that without PhysX.
Feels mean to tell AMD guys that they suck.[/QUOTE]
Its all nVidia really has to give them an edge.
[QUOTE=Lyoko774;37302239]Its all nVidia really has to give them an edge.[/QUOTE]
CUDA is a better edge than physx
I don't understand how people can say the effects look like shit, then bitch that they don't get them...
[QUOTE=ash47;37306428]I don't understand how people can say the effects look like shit, then bitch that they don't get them...[/QUOTE]
because its still cutting out part of the experience that any other hardware should rightfully be able get (extra particles [B]do not[/B] need fucking specialized hardware, and neither do cloth or liquid physics.)
[QUOTE=Lyoko774;37306447]because its still cutting out part of the experience that any other hardware should rightfully be able get (extra particles [B]do not[/B] need fucking specialized hardware, and neither do cloth or liquid physics.)[/QUOTE]
Take it up with gearbox, if they get enough bad community feedback, they may release a patch :P
So, because I have a top of the line ATi card, I'm not allowed to enjoy a game?
That's cool, I just won't buy it. More money for me.
[QUOTE=Flubadoo;37301919]Why can't they just do all that without PhysX.
Feels mean to tell AMD guys that they suck.[/QUOTE]
it's ok the nvidia users need some sort of compensation for when their computers catch fire
I really like PhysX, which is why I refuse to buy nvidia cards. This kind of feature should not be proprietary.
However, it does make Borderlands look awesome.
[QUOTE=splitsticks;37308414]I really like PhysX, which is why I refuse to buy nvidia cards. This kind of feature should not be proprietary.
However, it does make Borderlands look awesome.[/QUOTE]
..your post is very confusing
You guys realize that PhysX is not just for cloth and fluid right? It's literally the [b]entire[/b] physics library from character controllers to simulating every physical object. It'd be like saying Havok was a gimmick because it had optional libraries for hair physics.
As someone who's actually used PhysX from a programming perspective I fucking loved it, it has a lot of really awesome features and it's pretty easy to use. It's really well documented, has a lot of sample apps, and it ran way better than any of the other physics libraries I tried (and I have an ATI card in the laptop I'm currently using).
haha sweet this really rules!! thanks gearbox i'm sure everyone with ati cards will really appreciate you pushing an unnecessarily proprietary technology that holds back half of the GPU market! rock and roll nvidia for life
It's like watching a TF2 Fragvid in real time..
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