[QUOTE=Amiga OS;37502163]
The beauty of the original Xbox was the fact its just a teeny Pentium II PC in a box. piss easy to emulate.[/QUOTE]
Coincidently there are 0 properly working emulators for it. Also it was a Pentium III but I assume you just accidently left out an I.
[QUOTE=Amiga OS;37494710]Unfortunately its impossible, software emulation just isn't efficient enough to run on consumer hardware.[/QUOTE]
Uh yeah except the 360 is just fundamentally a computer with a Microsoft operating system. I think it'd be possible to move that over to Windows. Considering they created it.
[QUOTE=Rusty100;37504625]Uh yeah except the 360 is just fundamentally a computer with a Microsoft operating system. I think it'd be possible to move that over to Windows. Considering they created it.[/QUOTE]
my phone is fundamentally a computer with a google os but that doesnt mean my desktop can emulate it
the hardware doesnt work the same so its not as easy as it seems
Guys, it's not just some special software running on the Xbox. The 360's CPU runs on the PowerPC architecture. Your computers run on x86. You cannot run code compiled for one instruction set on another completely different set. Software emulation is the [i]only[/i] way to do this. While the 360 isn't exactly new, it still has a tri-core 3.2GHz processor. Translating the PPC instructions into x86 instructions at realtime speeds isn't yet possible.
i seem to recall a rough metric for the performance required for emulation to be possible at decent speeds. maybe it was something like six times the processing power of what is being emulated but i don't really remember.
it was in a post on FP a long time ago and considering the specifics it's probably not too accurate, but still I figure it does give a sense of what's needed to accomplish emulation.
its like xbox live games
but its not
its only some games that may or may not be compatible across devices
[QUOTE=Psyke89;37485614]You'd see no complaining if they announced a proper Age of Empires sequel. Or Impossible Creatures. Or Flight Simulator. Or Freelancer. Or Rise of Nations.[/QUOTE]
After MS fired the entire FSX team for no reason, and they made Flight, one of the devs said that they had everything to make a proper sequel, and what it was at first supposed to be, then MS shoved them in the direction that ended it. I doubt we will [i]ever[/i] see a FS sequel.
[QUOTE=BMCHa;37504760]Guys, it's not just some special software running on the Xbox. The 360's CPU runs on the PowerPC architecture. Your computers run on x86. You cannot run code compiled for one instruction set on another completely different set. Software emulation is the [i]only[/i] way to do this. While the 360 isn't exactly new, it still has a tri-core 3.2GHz processor. Translating the PPC instructions into x86 instructions at realtime speeds isn't yet possible.[/QUOTE]
if MS wanted to (they don't) they could make a full speed emulator
But when we think of game console emulators we think of small projects made by some college kids in their spare time. MS has the 360 source code, they are a billion dollar company, they just don't wanna do it, which is fine.
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