• Xbox One not backwards compatible with 360 games
    43 replies, posted
Well, I guess the Wii U is the clear winner in backwards compatibility then.
what's up with everyone hating on this it's like, if you want to play 360 games that much, you've either already got one or are willing to buy a used one it would cost you roughly an xbox one AND an xbox 360 if you wanted backwards compatibility, there are considerations other than "should we do it? y/n"
I think everyone is missing the most important thing here... will the d-pad be improved?
[QUOTE=Flyingman356;40734050]Well, I guess the Wii U is the clear winner in backwards compatibility then.[/QUOTE] Nintendo's actually doing great in this field. Just look at the 3DS online store.
[QUOTE=BANNED USER;40729767][B]Whenever I upgrade my computer or even get a new one, I'm not forced to stop playing my old games. [/B]Shit, even OS updates can't stop me, the same should go for games consoles. [/QUOTE] Of course not, because Windows has been using the same architecture family since the beginning. Try installing your games on a system with a PowerPC or ARM processor (utterly different architectures), see how well that works out for ya.
Oh. Well...
It's simply not possible to efficiently/cheaply have backwards compatibility with the 360 on the Xbox One. The 360 had three 3.2 GHz PowerPC cores to emulate a single-core 733 x86 on. You can't expect 8 1.6 GHz cores to be able to emulate the the 360's CPU. The Xenon was surprisingly powerful, and the jump in CPU power from the 360 to the One isn't nearly as much as the original Xbox to the 360. The only way to do it would be to include what amounts to an entire 360 in it, and the increased price would not be worth what you'd be getting (to most people).
Well when the N64 came out, NOBODY complained about it's lack of Backward compatibility to play SNES and NES games. So stop complaining about the next gen XBOX ONE and PS4 not being backward compatible. I learned over the years that backward compatibility makes the console even more expensive to manufacture which explains why the DS cannot play old gameboy game and the 3DS is incapable of playing Gameboy advance games.
[QUOTE=BCell;40739539]Well when the N64 came out, NOBODY complained about it's lack of Backward compatibility to play SNES and NES games. So stop complaining about the next gen XBOX ONE and PS4 not being backward compatible.[/QUOTE]Although way back when, the differences between games in generations were [i]physically[/i] so obvious that even the slowest Neanderthal of a person would get why this [thumb]http://i.imgur.com/hzB83Mb.jpg[/thumb] Can't be slammed into and played on a device built for this [thumb]http://i.imgur.com/d09IYXX.jpg[/thumb] or this [thumb]http://i.imgur.com/tW9PTny.jpg[/thumb] Another new issue just popping up is that the more complex systems of recent generations - and [i]especially[/i] the 360 - are simply not as durable as their older and dumber ancestors since so many things can go wrong. I personally had 4-5 360s simply wear out and die on me this generation, but if my house burned down they'd probably find my red brick Gameboy in the ashes completely unphased and still able to play Wario Land II.
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