EA shows off a giant Battlefield 4 trailer, a whole 17 minutes and 13 seconds of exploding
67 replies, posted
Great! Now I can be random military man on random military mission and shoot random brown terrorists in random derelict city.
Gosh I can't wait!
[IMG]http://i.cubeupload.com/zVXGSn.png[/IMG]
[QUOTE=goon165;40079946]it's recycled garbage, I look at that and see absolutely NOTHING new, there is not a single original thought or concept behind any of it, and that would be alright if it didn't just have this air of mediocrity about it, nothing about it is done particularly well except for the car radio but even that's just the sound artists having a giggle.
I literally stare blank faced at the explosions and action like it's another Monday at the office.[/QUOTE]
The only thing that stood out to me was (bullet point powers activate):
-the intro, up to the point when he magically pulled ammo out of nowhere
-the two helicopter crashes, because they were cool. The truck and other vehicles were still just balloons with gasoline in them but the helicopter crashes were done properly
-he carried three weapons, that's more than two (wow omg)
-dang it's pretty
-they don't overdo it with tons and tons of enemies
Bad things:
-It still feels too scripted, why is there an "press 'e' to use" prompt on the car? We know what a use key does, fuck
-guys stop doing canned animations for opening doors holy shit
-actually how about less canned animations alltogether?
-the plot is kind of nice, but it will never compare to spec ops: the line, though I admit that if it's half as good I'll be satisfied
-didn't need the building collapse scene, would've been enough to have your helicopter shot down (have it's blades cut of your captains leg instead of not cutting off yours) and you'd have to run back down, pissed off and desperate. You know, the same end result but with less on rails scripted sequences.
[editline]29th March 2013[/editline]
[QUOTE=Rusty100;40079955]Great! Now I can be random military man on random military mission and shoot random brown terrorists in random derelict city.
Gosh I can't wait![/QUOTE]
russian is the new PMC which was the new brown terrorists
also to make this post just a bit longer: I reallyyyy want a russian or chinese campaign which is [I]all russian/chinese[/I]
no america
c'mon, I loved the russian part of BF3's SP, in fact it was the only thing I liked about BF3's SP
I would've read the subtitles, I don't care about knowing the language, it would've been awesome
Jesus christ, what were you all expecting from the single player of a multi-player focused game? Battlefield ahas always been about shooting things up, not deep, complex plots about what makes a man. Some of this is just fucking petty bitching;
[QUOTE=wewt!;40080495]Bad things:
-It still feels too scripted, why is there an "press 'e' to use" prompt on the car? We know what a use key does, fuck [B] - You realise that shows up in the multi-player too right? Context prompts aren't a negative at all unless you are being overly pedantic for the sake of it.[/B]
-guys stop doing canned animations for opening doors holy shit [B]- Would you rather they spent five more years making thousands of door animations? What the fuck does a re-used animation do that causes you physical pain? Because seriously, you'll probably stop noticing it shortly after opening your first door.[/B]
-actually how about less canned animations alltogether? [B]- Come back to us when you have a system to procedurally generate every animation without repeating a single one. Oh wait. You don't, nobody does, that's why we have to re-use the actually [I]good[/I] animations a human made.[/B]
-the plot is kind of nice, but it will never compare to spec ops: the line, though I admit that if it's half as good I'll be satisfied [B]- Here's the problem, Spec Ops wasn't trying to be a shooter, it was trying to be a critique of the macho shooter genre and why we play them. Battlefield is a shooter first, critique second.[/B]
-didn't need the building collapse scene, would've been enough to have your helicopter shot down (have it's blades cut of your captains leg instead of not cutting off yours) and you'd have to run back down, pissed off and desperate. You know, the same end result but with less on rails scripted sequences. [B]- It would still have looked scripted to you unappeasable goons. Seriously, every game has scripting to some degree, if it's used to direct the player oh well, DICE seem to like showing off their engine.[/B][/QUOTE]
Seriously, while Battlefield may have become slightly more "casual" (lmao it was always casual you fucks, it's a fucking game). The core mechanics of it are still good, it does do things that are new or interesting, they just aren't instant gratification things (you know, the kind of shit you complain about CoD for having?). Small things in the mechanics that make the games feel nice to play, make the maps interesting. The single player may not be the strongest, but at least they are trying to give you more in the base game than just the multi-player shooter they would have.
Oh my vod who cares if the mp has 'e' prompts as well, that just means that the mp component treats the player like am idiot as well
also I'm not saying that the canned animations are a bad idea because it's always the same animation, it's dumb! The animation forces your view to the doorhandle and makes you immobile. I'm talking about HL2 door opening. Hell, the animation itself is less of a problem than how it freezes the whole game.
basically I get what you're saying but you completely missed my point
also, spec ops' intentions don't matter, it had a fantastic plot that bf4 isn't trying to beat, which I get. I just hope that it tries to be more on it's level than for example warfighter
As much as I love spec ops and jerk off to it constantly, it seems petty to hold Battlefield accountable for not exploring deep concepts. They have different focuses, just because there's some cool deep stories out there doesn't mean we have to abandon action stuff.
Also, the door animation complaint is just dumb
haha plebes still care about battleshit it died years ago
Obviously these games sell extremely well, but personally I'd rather throw my money at something creative and original rather than this year's military shooter.
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