• League of Legends surpasses 5 million concurrent players
    178 replies, posted
[QUOTE=rilez;39948490]Picking a random champion doesn't mean you're trolling. But in this scenario, he used it to troll. It doesn't matter what mechanic he used... he could have picked any champion, fed on purpose, bought a bunch of wards and put them all over spawn, AFKed all game, whatever. Just because that's "part of the game" doesn't mean it's not trolling.[/QUOTE] If a developer is banning someone for using a [I]built in feature within the game[/I] there's something very wrong going on.
[QUOTE=RichyZ;39948486]does randoming give extra gold like in dota 2? because if so, they should really reconsider the idea of taking out random[/QUOTE] No. [QUOTE=SataniX;39948489]I disagree. Having played the vast majority, I find League (at the higher levels, atleast) to have the least problems. In games of Dota2 I've played pretty much every match I've played ends up 4v5 or worse because someone ragequits, whereas LoL (and I believe SMITE) actually punishes leavers.[/QUOTE] Dota 2 punishes leavers too. If you leave too many games or get too many abandons then you're dropped into a low priority queue. Takes longer to find matches and you're playing with other people who have also abandoned. [B]E:[/B] You also don't get battle points or item drops.
[QUOTE=EliteGuy;39948520]If a developer is banning someone for using a [I]built in feature within the game[/I] there's something very wrong going on.[/QUOTE] His example [i]that you quoted[/i] points out exactly why that argument makes no sense. [editline]17th March 2013[/editline] [QUOTE=Banned?;39948526]No. Dota 2 punishes leavers too. If you leave too many games or get too many abandons then you're dropped into a low priority queue. Takes longer to find matches and you're playing with other people who have also abandoned. [B]E:[/B] You also don't get battle points or item drops.[/QUOTE] I would argue, based on my experiences, that the punishment isn't strong enough when basically every match has a leaver. In comparison, in LoL, someone will leave maybe every 10-15 matches.
[QUOTE=SataniX;39948489]I disagree. Having played the vast majority, I find League (at the higher levels, atleast) to have the least problems. In games of Dota2 I've played pretty much every match I've played ends up 4v5 or worse because someone ragequits, whereas LoL (and I believe SMITE) actually punishes leavers. Then again, League is the only one of them that I've reached the highest levels and into competitive play so it's not exactly a fair comparison.[/QUOTE] I've had very few leavers while playing dota, and leavers do get punished. The few people that shit talk I can just mute and the problem is instantly gone, there's rarely more than one or two shittalkers in any given match.
[QUOTE=SataniX;39948534]His example [i]that you quoted[/i] points out exactly why that argument makes no sense. [editline]17th March 2013[/editline] I would argue, based on my experiences, that the punishment isn't strong enough when basically every match has a leaver. In comparison, in LoL, someone will leave maybe every 10-15 matches.[/QUOTE] "Picking a random champion doesn't mean you're trolling. But in this scenario, he used it to troll. It doesn't matter what mechanic he used" He did nothing more but random yet he was still banned. If the built in feature is purely there to be problematic then why was it? "he could have picked any champion, fed on purpose, bought a bunch of wards and put them all over spawn, AFKed all game, whatever. " But he didn't, he just randomed. There's a massive difference between feeding on purpose compared to simply randoming a hero. Why are you blaming a player for something the developer failed on? Randoming is a great feature regardless to have your hero be assigned to you. If the developer realized it was a poor idea in their opinion, then why punish someone else for their mistake?
[QUOTE=SataniX;39948534]I would argue, based on my experiences, that the punishment isn't strong enough when basically every match has a leaver. In comparison, in LoL, someone will leave maybe every 10-15 matches.[/QUOTE] You have three and a half hours of Dota 2 played. You can't have played more than five matches. The more you play, the less people will be leaving matches. Even the most terrible matches I've had people don't have games because if they do, they know they got dropped into low prio.
as much as i dont wanna add to this already dumb argument, the reason i play dota is because it doesn't snowball as much because in league your spells can improve as the game goes while in dota if they do 200 damage theyll do 200 damage early and endgame.
[QUOTE=Batmoutarde;39948667]as much as i dont wanna add to this already dumb argument[/QUOTE] then why reply? this thread has nothing to do with dota
[QUOTE=EliteGuy;39948635]"Picking a random champion doesn't mean you're trolling. But in this scenario, he used it to troll. It doesn't matter what mechanic he used" He did nothing more but random yet he was still banned. If the built in feature is purely there to be problematic then why was it? "he could have picked any champion, fed on purpose, bought a bunch of wards and put them all over spawn, AFKed all game, whatever. " But he didn't, he just randomed. There's a massive difference between feeding on purpose compared to simply randoming a hero. Why are you blaming a player for something the developer failed on? Randoming is a great feature regardless to have your hero be assigned to you. If the developer realized it was a poor idea in their opinion, then why punish someone else for their mistake?[/QUOTE] ... he randomed to troll his team. That's the difference. They didn't ban him because he wanted to play a random and randoms aren't allowed. He didn't even want to play. He randomed so people would leave. He trolled and got punished for it.
[QUOTE=EliteGuy;39948635]"Picking a random champion doesn't mean you're trolling. But in this scenario, he used it to troll. It doesn't matter what mechanic he used" He did nothing more but random yet he was still banned. If the built in feature is purely there to be problematic then why was it? "he could have picked any champion, fed on purpose, bought a bunch of wards and put them all over spawn, AFKed all game, whatever. " But he didn't, he just randomed. There's a massive difference between feeding on purpose compared to simply randoming a hero. Why are you blaming a player for something the developer failed on? Randoming is a great feature regardless to have your hero be assigned to you. If the developer realized it was a poor idea in their opinion, then why punish someone else for their mistake?[/QUOTE] Randoming champions can really fuck up the team, that's why. While it's a nice feature if you're not playing seriously, when you're trying to win you shouldn't be using it, it destroys the game for the rest of the players.
LoL's meta is a baby compared to Dota's. It's strict and it's not nowhere near as free as Dota's. There's a high change randoming will fuck up your team and you'll lose(and that's why in the next patch you wont be able to random in ranked).
[QUOTE=EliteGuy;39948684]then why reply? this thread has nothing to do with dota[/QUOTE] because i could. why did YOU reply, your post has nothing to do with league. THINK ABOUT THAT UH
[QUOTE=rilez;39948751]... [B]he randomed to troll his team[/B]. That's the difference. They didn't ban him because he wanted to play a random and randoms aren't allowed. [B]He didn't even want to play. He randomed so people would leave. He trolled[/B] and got punished for it.[/QUOTE] Where did you get that from?
[QUOTE=EliteGuy;39948781]Where did you get that from?[/QUOTE] The thread about it that was linked.
The first post I quoted??? You even rated it dumb. Here it is again: [URL]http://na.leagueoflegends.com/board/showthread.php?p=27102317#27102317[/URL]
[QUOTE=EliteGuy;39948781]Where did you get that from?[/QUOTE] You don't even know the story behind the picture and you're directing to it like its gospel.
[QUOTE=Oicani Gonzales;39946869]once dota is finished and 100% public lol will suffer[/QUOTE] I can see HoN suffering, but League and DotA are very different.
if you knew anything about League you could tell that the guy who's randoming is supposed to pick support, and ostensibly the reason why he's randoming is because he doesn't want to play support please know what you're talking about before opening your mouth
[QUOTE=rilez;39948814]The first post I quoted??? You even rated it dumb. Here it is again: [URL]http://na.leagueoflegends.com/board/showthread.php?p=27102317#27102317[/URL][/QUOTE] "Here's my version: Last pick, his desired roles are taken, hard-randoms to force a dodge, gets gangplank, picks smite/flash (already had a jungler).Has a history of similar behavior, has a pending Tribunal case. I decided to speed up the justice process." There's more than one version of the truth and from what I can see there's no direct proof he did anything with bad intentions. Just what the disgruntled developer says. I'm not a LoL player but it looks like he randomed after he didn't know what to play and would rather roll his choice. Similar behavior? Maybe he randoms a lot and people aren't too happy with him.
[QUOTE=Blueplastic;39948760] There's a high change randoming will fuck up your team and you'll lose(and that's why in the next patch you wont be able to random in ranked).[/QUOTE] This is what I mean. Randoming has its use in non-ranked matches, but if it only causes problems in ranked then it should be taken out for ranked matches only. Obviously that won't fix the problem of people picking a random champion and trolling while in the game, but if just clicking the button to get a random champ gets you banned then it should be removed.
yeah I don't know why it's in ranked either. it's not useful to you or your team whatsoever
[QUOTE=Protocol7;39948903]if you knew anything about League you could tell that the guy who's randoming is supposed to pick support, and ostensibly the reason why he's randoming is because he doesn't want to play support please know what you're talking about before opening your mouth[/QUOTE] If the roles and meta are so forced then why is there even a random button? Dota isn't too different when it comes to the need of supportive roles, yet people still random a team full of carries and people get upset. They might lose or they might win but it's just a game. If randoming is such an important issue on the game then the developer should remove it.
2 posts in, we're already arguing whether or not Dota or League is better... [I]sigh[/I]
[QUOTE=Kool Kids Klub;39948959]2 posts in, we're already arguing whether or not Dota or League is better... [I]sigh[/I][/QUOTE] some people just know how to live life I don't know about you but i'd love to hang out with people who get angry when people play games that they don't like
[QUOTE=EliteGuy;39948958]If the roles and meta are so forced then why is there even a random button? Dota isn't too different when it comes to the need of supportive roles, yet people still random a team full of carries and people get upset. They might lose or they might win but it's just a game. If randoming is such an important issue on the game then the developer should remove it.[/QUOTE] It's not. You don't get banned for randoming. I'm just telling you as someone who plays League [B]frequently[/B]. I've tried all sorts of builds in normal and ranked, and I've randomed in both. Three years later, and I haven't been banned once, so either I'm extremely lucky, or the guy above was just being an asshole.
[QUOTE=EliteGuy;39948911]"Here's my version: Last pick, his desired roles are taken, hard-randoms to force a dodge, gets gangplank, picks smite/flash (already had a jungler).Has a history of similar behavior, has a pending Tribunal case. I decided to speed up the justice process." There's more than one version of the truth and from what I can see there's no direct proof he did anything with bad intentions. Just what the disgruntled developer says. I'm not a LoL player but it looks like he randomed after he didn't know what to play and would rather roll his choice. Similar behavior? Maybe he randoms a lot and people aren't too happy with him.[/QUOTE] If he also had a history of poor behavior and was in the tribunal for it, then he obviously causes problems and not just in that match. It was also extremely obvious what was needed in that team (considering he played enough to get access to ranked) so that's patently untrue.
[QUOTE=Batmoutarde;39948667]as much as i dont wanna add to this already dumb argument, the reason i play dota is because it doesn't snowball as much because in league your spells can improve as the game goes while in dota if they do 200 damage theyll do 200 damage early and endgame.[/QUOTE] There's a cap in League too. It's called level 18 with all six item slots. If the team with a disadvantage in gold and/or levels can hold their own until then, they'll catch up eventually. Then it's down to team composition, push/pull/freeze strategy, positioning, and so on. Dota 2 has 25 levels, meaning it takes longer to catch up. Especially considering after you level up all your abilities fully first off, your attributes are the last thing to level, so you're doing more damage anyway, making that point null. They are very different games. They play somewhat the same, and while they are MOBA, it's hard to compare them. One is not more "casual" than the other, one is not "easier." Everyone who thinks so probably got good at one or the other and then played in the low skill queues (AKA what you start off in for both games), won, and ragged on it for no reason. How I know this is that I started playing MOBA (haven't played RTS, WC3, etc, only FPS) with League hardly a few months ago and after getting the basics down I did just fine and had no problem getting into Dota 2 when my friend tossed me an invite. I did fine with support, did fine with carry, did fine with tank, did fine with assassin. I like both games because they have their own charms. Some skills carry over, others don't. You don't have to like one or the other and if we're going with anecdotal, personalized evidence, like everyone in this thread is putting forth, then all of those arguments fail because I have equal fun with Dota 2 and League.
[QUOTE=legolover122;39948076]Both fucking suck because the playerbase rages harder than cod kids and battlefield bastards combined whenever you fuck up slightly. It doesn't matter the actual game itself. The playerbase alone is fucking terrible enough to make me stay the fuck away from both games. This applies to MOBAs in general.[/QUOTE] only play with people on your friend's list suddenly Moba's are fun because it's unrealistic to expect to have a good time with random people you never met before and now must communicate with and coordinate moves with. It's like video game chatroullete
why does all league threads in this section always end up the same
[QUOTE=Kung Fu Jew;39949025]There's a cap in League too. It's called level 18 with all six item slots. If the team with a disadvantage in gold and/or levels can hold their own until then, they'll catch up eventually. Then it's down to team composition, push/pull/freeze strategy, positioning, and so on. Dota 2 has 25 levels, meaning it takes longer to catch up. Especially considering after you level up all your abilities fully first off, your attributes are the last thing to level, so you're doing more damage anyway, making that point null.[/QUOTE] Haha, oh man. This is completely wrong. Firstly, gold is a lot more important than levels(and there's no cap in gold so you won't "catch up eventually"). In fact, you should completely disregard levels. And because of that, it's a lot easier to catch up in Dota 2 because getting gold is somewhat easier if you know what you're doing. I have 400 hours in Dota 2 and probably over 1k hours in LoL, there's no bias, it's the truth. [img]http://i.imgur.com/b9cwNMj.png[/img] Seriously, how pathetic do you have to be
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