League of Legends surpasses 5 million concurrent players
178 replies, posted
[QUOTE=Nintendo-Guy;39949164]why does all league threads in this section always end up the same[/QUOTE]
while dota ones usually go unscathed
[QUOTE=Nintendo-Guy;39949164]why does all league threads in this section always end up the same[/QUOTE]
Because of people like Blueplastic and Orkel who don't read what they post before hitting submit. For example:
[QUOTE=Blueplastic;39949183]Haha, oh man. This is completely wrong.
Firstly, gold is a lot more important than levels(and there's no cap in gold so you won't "catch up eventually"). In fact, you should completely disregard levels.
And because of that, it's a lot easier to catch up in Dota 2 because getting gold is somewhat easier if you know what you're doing.
I have 400 hours in Dota 2 and probably over 1k hours in LoL, there's no bias, it's the truth.[/QUOTE]
No cap in gold, but there's a cap in items. You can't buy an extra item slot with any amount of gold, and you can still lose even if you have earned more gold. Getting gold is no easier in League than Dota 2 and vice versa; but if you think it's easier then why would you go out and say Dota 2 is harder originally then in this post say that the main driving force of the game (gold of course) is easier to get?
[QUOTE=Kung Fu Jew;39949274]No cap in gold, but there's a cap in items. You can't buy an extra item slot with any amount of gold, and you can still lose even if you have earned more gold. Getting gold is no easier in League than Dota 2 and vice versa; but if you think it's easier then why would you go out and say Dota 2 is harder originally then in this post say that the main driving force of the game (gold of course) is easier to get?[/QUOTE]
You don't lose gold when you die in LoL, that alone makes it easier to maintain a gold income.
[QUOTE=Kung Fu Jew;39949274]No cap in gold, but there's a cap in items.[/QUOTE]
lol, in 99% of the games you wont have full build, especially not the entire team
[QUOTE=Kung Fu Jew;39949274]Getting gold is no easier in League than Dota 2 and vice versa[/QUOTE]
Completely wrong. You get more gold from creeps, there's denying, losing gold when you die etc.
[QUOTE=Kung Fu Jew;39949274]but if you think it's easier then why would you go out and say Dota 2 is harder originally then in this post say that the main driving force of the game (gold of course) is easier to get?[/QUOTE]
[QUOTE=Blueplastic;39949183] it's a lot easier to catch up in Dota 2 because getting gold is somewhat easier [B]if you know what you're doing.[/B][/QUOTE]
reading2hard
Farming, getting kills, countering, positioning etc. is a lot harder in Dota 2, but if you know what to do, it's easier to catch up because it's also more rewarding.
Your knowledge is shallow, please stop.
I like LoL better because dota2 has mechanics and features I do not like. Nothing more, nothing less.
[QUOTE=mixshifter;39949318]You don't lose gold when you die in LoL, that alone makes it easier to maintain a gold income.[/QUOTE]
That goes against his argument of Dota 2's farming being easier, but there are other factors that balance it out to go against that, too. Like how in League you get significantly less gold per creep kill, and waves do not get bigger (but start out smaller) like in Dota 2.
[editline]17th March 2013[/editline]
[QUOTE=Blueplastic;39949349]lol, in 99% of the games you wont have full build, especially not the entire team
Completely wrong. You get more gold from creeps, there's denying, losing gold when you die etc.
reading2hard
Farming, getting kills, countering, positioning etc. is a lot harder in Dota 2, but if you know what to do, it's easier to catch up because it's also more rewarding.
Your knowledge is shallow, please stop.[/QUOTE]
I'm shallow, but you think "easier" means "more rewarding," and that "extra factors" means "easier." You're just twisting your words with ambiguity. It's not cunning at all, you're missing the entire point of my post to begin with by being an incessant drama monger.
[QUOTE=Kung Fu Jew;39949405]I'm shallow, but you think "easier" means "more rewarding," and that "extra factors" means "easier." You're just twisting your words with ambiguity. It's not cunning at all, you're missing the entire point of my post to begin with by being an incessant drama monger.[/QUOTE]
It's easier to catch up if you know how to play.
It's harder to learn how to play so you could catch up. Simple.
Even if you know how to play LoL very good, it's really hard to make a comeback.
Also lol at the irony
[editline]17th March 2013[/editline]
And yeah, LoL is casualized, easier to play, but it's harder to make a comeback.
[editline]17th March 2013[/editline]
When I think about it, that synergises with each other. When there's more mechanic and when the game is more rewarding, of course it will be easier to catch up.
[QUOTE=PvtCupcakes;39948070]mobas are literally warcraft 3 for people who don't have the mental capacity to manage more than 1 unit.[/QUOTE]
u make it sound so easy lol
Farming is two completely different process between league and dota.
In league it's mostly about making sure you get every single creep since gold can be quite sparse compared to dota. You also have to make sure to not get poked, since from what I've seen it's harder to regain health in league than in dota. Pots are more expensive compared to tangos, etc...
In dota you have to get last hits, deny their creeps, and poke, too. But you [B]can[/B] go on if you miss some creeps. Unlike in league where if you miss some creeps you will be behind and it will be much harder for you to catch up.
While you don't lose any gold when you die in league, I've found it to be easier to get gold in dota. You either get gold really easily or you don't get any at all. In league getting an expensive item is usually a big grind until you finally have enough, unless you get fed really fast. If you get fed in dota you can just buy expensive items like there is no tomorrow.
There are similarities between farming in the two games but honestly they're both different and there is no use in comparing the two.
[editline]17th March 2013[/editline]
Pretty much what Blueplastic said, it can be much harder to catch up in league than in dota. If you fall back, 80% of the time you stay like that for good.
My main problem with LoL is how slow it is compared to dota, plus all the heroes just feel weak in LoL.
I find it funny that no one is arguing for HoN. A couple days ago people were telling me how Dota 2 and LoL sucks and HoN is better.
[QUOTE=PvtCupcakes;39948070]mobas are literally warcraft 3 for people who don't have the mental capacity to manage more than 1 unit.[/QUOTE]
Yeah that's what my friend who played a tonne of starcraft 2 said until I invited him to play LoL if he thought it'd be so easy. About a year later I still trash him completely in a 1v1 and I don't even play much lately. In most case the concept of "easier" in a multiplayer game isn't applicable anyway, considering you're matched against players not AI of a consistent strength. Playing DOTA against pros as a beginner would be hard as fuck, as would playing league against pros as a beginner.
In other news I think it's pretty pathetic that some of the DOTA fanboys on this forum are so childish they tried to disagree with factual statistics about how many players LoL has because it makes them mad. Why do you care if people play another game, both are good games and deserve the praise they get.
[QUOTE=RainbowStalin;39949776]My main problem with LoL is how slow it is compared to dota, plus all the heroes just feel weak in LoL.[/QUOTE]
DotA feels way slower than LoL to me, but I can see what you mean (the first ~20 minutes are pretty calm)
[editline]17th March 2013[/editline]
[QUOTE=Banhfunbags;39949858]I find it funny that no one is arguing for HoN. A couple days ago people were telling me how Dota 2 and LoL sucks and HoN is better.[/QUOTE]
HoN isn't doing so well anymore iirc
[QUOTE=RainbowStalin;39949776]My main problem with LoL is how slow it is compared to dota, plus all the heroes just feel weak in LoL.[/QUOTE]
I'd say LoL is faster paced because of how resource works(you cast spells way more frequently and you don't run out of mana after 2 spells) and because everything "moves" faster.
While Dota keeps you on your toes the entire match because of powerful spells and items. One wrong move and you're done, one good move and you turn the game around etc.
[QUOTE=Elspin;39949877]
In other news I think it's pretty pathetic that some of the DOTA fanboys on this forum are so childish they tried to disagree with factual statistics about how many players LoL has because it makes them mad. Why do you care if people play another game, both are good games and deserve the praise they get.[/QUOTE]
While I completely agree that acting like that is dumb and childish, it's funny how you're the one mentioning fanboys. Heh.
[QUOTE=Blueplastic;39950087]I'd say LoL is faster paced because of how resource works(you cast spells way more frequently and you don't run out of mana after 2 spells) and because everything "moves" faster.
While Dota keeps you on your toes the entire match because of powerful spells and items. One wrong move and you're done, one good move and you turn the game around etc.
While I completely agree that acting like that is dumb and childish, it's funny how you're the one mentioning fanboys. Heh.[/QUOTE]
I'm a fanboy... how? I enjoy both LoL and DOTA, and I played DOTA back in the days when it was made for WC3 and LoL didn't exist. I was actually pretty slow to pick up on LoL and only did because my friends started playing it a lot. I do play LoL more often now but that's mostly because all of my friends have moved on to LoL so only like 1 or 2 of my friends can play DOTA with me. Do you just consider anyone who likes LoL at all a fanboy? Because that's basically as childish as people disagreeing with the OP
Back on topic...
5 million concurrent players, jesus.
For comparison, the amount of peak users on steam is 5.8 million or so.
I love dota type games, I just hate the kids that play, if your playing bad and apologise in chat there is no need to say "lol noob" or like a game today in LoL some guy was getting killed by a jungler and said he will soon be a orphan cause his parents are going to die from cancer.
It frustrates me how many wankers play these games.
[QUOTE=Banhfunbags;39949858]I find it funny that no one is arguing for HoN. A couple days ago people were telling me how Dota 2 and LoL sucks and HoN is better.[/QUOTE]
Isn't HoN like, almost dead or something?
Last I heard, it had less than a third of Dota2's current players.
Well HoN was exactly the same as dota in terms of its gameplay mechanics, so now dota 2 is out theres really no point playing it anymore.
[QUOTE=dass;39950968]Isn't HoN like, almost dead or something?
Last I heard, it had less than a third of Dota2's current players.[/QUOTE]
By that metric, DOTA 2 is dead compared to LoL (and it's certainly not). A third of DOTA's players is still a pretty decent amount, and either way concurrent players is no measure of a game's quality. Never really tried out HoN but competition is always a good thing.
[QUOTE=dass;39950968]Isn't HoN like, almost dead or something?
Last I heard, it had less than a third of Dota2's current players.[/QUOTE]
HoN is at its biggest at the moment, hardly dead, just not that big compared to LoL or Dota 2.
[QUOTE=ZestyLemons;39948842]I can see HoN suffering, but League and DotA are very different.[/QUOTE]
Not really. HoN has a dedicated player-base, the people who are already making the transition left already long-time. My cousin still plays HoN and hates Dota/LoL and has like 3k matches in HoN.
I'm not really sure what to make of all those funnies
[QUOTE=FreeHat;39948082]I like to think League of Legends and DotA teamfight's are like two different types of battles.
LoL is the European battlefield, iron armor, lots of trades back and forth. More blunt hack and slash.
DotA is like a duel between Samurai, where one move pretty much seals it. More dexterity and focus.[/QUOTE]
That analogy would make sense if you replaced the two.
Dota is the european duel, filled with knights vieying for a better position and having to overcome the opponents armour, were dexterity, fencing ability and forethought seals the deal.
While LoL has the samurai with a simple to use sword, no real armour, but at the same time a sword that gives you much less options once you master it compared to the longsword.
[QUOTE=ZestyLemons;39949908]DotA feels way slower than LoL to me, but I can see what you mean (the first ~20 minutes are pretty calm)
[/QUOTE]
Dota will generally get a lot more lethal a lot sooner than lol really. It's got a lot to do with the lack of free escapes for everyone and generally bigger impact of abilties as well as different aggro behaviour of towers (not for spells for instance)
[QUOTE=parsimony;39951821]I'm not really sure what to make of all those funnies[/QUOTE]
Your post basically stated that DOTA is an "objectively poorly made game", and it's clearly not. While it wasn't really the first MOBA it was the most influential in terms of the core gameplay and mechanics. The funnies should really be dumbs but rating dumb posts funny is apparently the new way to be cheeky.
And only 95% of those players don't know how to work as a team.
my opinion on dota and lol
League is for people who just want to try out the moba experience without putting tons of effort into it, it's very accessable. It's exactly like Call of duty in terms of how easy it is to pick up and play.
League encourages aggressive combat. No gold loss if you die and other various gameplay enhancements allow you to just go full force on the enemies. League gives you a certain limit to how aggressive you can be early game though with the super overpowered turrets that can wipe you off in 5 seconds.
Basically, it's the equivalent of Checkers. Yea checkers is fun and easy to learn, but you won't get a hardcore fight of strategy and minds.
The part i absolutely hate about LoL is the hero roster purchases and the out of game advantages, It makes the whole fights change based on what masteries and runes the other person has.
Dota Is for the person who wants to have complexity. There's tons of more shit to learn, Less babying (ex:a free TP to base) and other stuff.
It teaches you to not run into the fray like a idiot and think defensively and aggressively at the same time. If you don't your going to lose tons of gold and lose the entire game. The towers are simply there to just say "Hey quit it, go away you aren't ready to move up this lane yet" but if you have enough armor and items your hero can just simply ignore the tower while chasing a enemy hero, which allows less dependence on towers.
it is essentially like chess. a smarter game, but not everyone is going to want to play it.
The only reason i play LoL Is because my friends still haven't quite gotten into Dota 2 yet (they are trying), But i prefer Dota 2 way more than LoL. Higher quality gameplay, I prefer the Art style and graphic design way more, and i feel like the heroes have better skills/descriptions/names. I don't know why but for some reason names like "teemo" and "lux" sound silly compared to names like "Juggernaut" and "Phantom assassin"
[QUOTE=Elspin;39951950]Your post basically stated that DOTA is an "objectively poorly made game", and it's clearly not. While it wasn't really the first MOBA it was the most influential in terms of the core gameplay and mechanics. The funnies should really be dumbs but rating dumb posts funny is apparently the new way to be cheeky.[/QUOTE]
I really do think dota 2 is poorly made, it lacks polish and honestly outs just not good
this is obviously my opinion though, but I really don't like it.
[QUOTE=parsimony;39952823]I really do think dota 2 is poorly made, it lacks polish and honestly outs just not good
this is obviously my opinion though, but I really don't like it.[/QUOTE]
You do know dota is still in beta right?
[QUOTE=Elspin;39951085]By that metric, DOTA 2 is dead compared to LoL (and it's certainly not). A third of DOTA's players is still a pretty decent amount, and either way concurrent players is no measure of a game's quality. Never really tried out HoN but competition is always a good thing.[/QUOTE]
Still, Dota2 is growing. HoN is supposedly at a much more advanced stage compared to it, and it still has a lot less people compared to all the other mobas. Their forums were full of complaints a few months ago.
They don't seem to be in such great shape. Hanging there, but not particularly great.
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