Didn't they get the bad rep even before it was highlighted in North America?
I can see this being the case, especially with all the stories of people dying or losing their house due to gaming addiction.
reminds me of the one time i played STALKER for three days straight.
Its a Difference of Culture, in my opinion anyway.
Anything beyond moderation could be an addiction, the fact it is gaming is anecdotal. People are shit (neglecting babies etc) regardless of gaming, and there is no need to start treating people differently for somthing like this, or it will spiral out of control like the treatment of drug addicts.
[QUOTE=whatthe;43148459]Anything beyond moderation could be an addiction, the fact it is gaming is anecdotal. People are shit (neglecting babies etc) regardless of gaming, and there is no need to start treating people differently for somthing like this, or it will spiral out of control like the treatment of drug addicts.[/QUOTE]
Technically anything that causes your body to release chemicals like dopamine can become addictive. There's a reason there are people who do nothing but work out all the time. Moderation s very important.
i love video game addiction, it helps me get away from people who prone to be retarded and stupid.
[QUOTE=darkedone02;43150365]i love video game addiction, it helps me get away from people who prone to be retarded and stupid.[/QUOTE]
Sure it works both ways pal
This is actually a pretty serious thing in South Korea right now. This is a quote from an average student in South Korea in a League of Legends forum.
[QUOTE]Hi, I'm Korean high school student.
I want to tell what's happening right now in Korea.
The law of treating game as addictive material same as drugs, alcohols, and cigarettes is about to be made. This means that games will be treated equally as those addictive materials and Korea government can take taxes from game companies for medical treatment purpose. 6% of the total sales from game companies might be collected and the pressure going on to game companies is going higher and higher.
Already, the laws on games are becoming harsher. Ministry of Gender Equality and Family made the law called Shutdown, which makes teenagers unable to play games during 12 a.m ~ 6. a.m.
Today, November 6th, from 10 a.m, Ministry of Gender Equality and Family carried out inspections of government offices. The topic was about the addiction of League of Legend.
They brought up two problems. The first one was about problems that can be caused by excessive personal information. ( Korea LOL requires player's phone number, birth, etc..) It sounded quite reasonable, but the second problem they brought up is now an issue in Korea players. They claimed that Riot should take responsibility for the addiction to teenagers.
They came up with fan-made drawings to argue that LOL is an indecent game for teenagers and claims that the game mode of 5 vs. 5 is the cause for addiction.
Similar thing happened in Korea at 1980's in comic industries. It's obvious that without resist, the future of Korea game companies will be hopeless.
This is the link of K-idea, which is related in game industries. It shows how game companies feel about the future.
139,024 people participated in signature-seeking campaign to oppose the addiction law, currently.
Here are the related news articles (in Korean)
Sorry for not uploading images to help and my poor English writing. I couldn't figure out how to post images.[/QUOTE]
The links he's referring to:
[url]http://www.gamek.or.kr/[/url]
[url]http://www.inven.co.kr/webzine/news/?site=lol&news=81589[/url]
Of course there's also the fact that gaming in korea is much more popular than pretty much anywhere in the world. E-Sports are televised, they have game cafes on every street corner, all kinds of stuff. It's hard to get all of the details as an outsider.
I know Blizzard has to close most of its servers every evening in South Korea for games like Starcraft 2 and WoW.
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