• Steam opens door for paid mods to enter Steam Workshop, starting with Skyrim
    110 replies, posted
Perhaps a mass mailing of Gaben or christ, even a change.org petition is in order? Or am I being overly dramatic. Probably.
Should make people pay for Garry's Mod dupes, way better idea.
Just dub them user made dlc then.
[QUOTE=DEMONSKUL;47583262]Wait, so any dick can now ask for like 5$ for a stupid skin change or something? How is this a good idea?[/QUOTE] How does that make it a bad idea? I can make a shitty flash game and try and charge $15 for it, doesn't mean anyone will pay me for it. (And anyone who does would be a moron, but who are we to dictate how people spend their money?)
[QUOTE=BeAR!);47583840]who's forcing you?[/QUOTE] The damn pay wall that making me put MONEY in for fan-made content. If I have to charge extra for wanting more aesthetics in my game, why do I have to pay more than I already have? Especially when it's not official? [QUOTE=BeAR!);47583840]It will probably be shite mods people charge for that none of you would have wanted anyway. If it's a big, good mod, made by someone/people who truly loves the game and cares about it enough, they can always release it for free anyway... but also if they feel their work deserves money then of course they have a right to charge for it [/QUOTE] It's not fair to assume any of that. You don't know what content I want or what the creator of said content would do. If everything has to boil down to assumptions of "ifs, ands and buts", than it's obviously not going to work. I paid full price for Skyrim and it's official dlcs, and now I'm being asked to pay even more for unofficial content, whether it actually affects the game cosmetically or mechanically? Yeah, no. It's greedy and it will help no one.
[QUOTE=NoobSauce;47583792]Forcing people to buy an unofficial modification to the original game is the scummiest thing I've ever heard. "You like this water aesthetic that literally commits nothing to actual game? 2 dollars and its yours." Fucking disgusting.[/QUOTE] No one is forcing anyone to do anything? Do you have brain cells missing or something.
[QUOTE=murphy7;47583802]Not sure why you felt addressed[/QUOTE] Don't make blanket statements saying people are criticizing because they don't understand how time consuming modding is
This is the dumbest idea I've ever heard of Modding was always supposed to be the escape from paid extra content, I hope people find a way to break this shit system and it fails immediately
[QUOTE=NoobSauce;47583897]The damn pay wall that making me put MONEY in for fan-made content. If I have to charge extra for wanting more aesthetics in my game, why do I have to pay more than I already have? Especially when it's not official? [/QUOTE] What are you on about, no one is forcing you. The person who makes the mod wants to make some money, if you don't want to give them any money then you don't and you don't get that mod. [editline]23rd April 2015[/editline] [QUOTE=Nemisis116;47583911]This is the dumbest idea I've ever heard of Modding was always supposed to be the escape from paid extra content, I hope people find a way to break this shit system and it fails immediately[/QUOTE] What - no it wasn't. It has fuck all to do with that. Modding has always been about people being able to experiment and make things. I see nothing wrong with people wanting to charge for mods, if its shit no one will pay for it and no one will ever see their content (their loss). However for the 0.0001% of content that is worthy of paying money for then the creator will get a bit of cash which might make making more mods for them a little easier.
[QUOTE=murphy7;47583672]-snip-[/QUOTE] [t]http://static-8.nexusmods.com/15/mods/110/images/40468-1-1376721805.jpg[/t] This is the overworld view of Falskaar, fyi. It doesn't look that impressive, even if it has nice content. And the mere concept of charging will ruin modding, because the communities were always built around the specific passion for a certain game, and the willingness to expand on it. Falskaar would've looked even worse if he wanted to make money out of it, because when money overtakes creativity, you get shit.
What if its related to that thread where this dude sees people who play a game for 1000 hours a missed opportunity and this is a way to take that opportunity?
Maybe what happened to gmod after coderhire (and the other similar services?) was introduced is comparable to this. I never really liked the idea of selling mods so I stayed away it but I it definitely had an impact on the gmod community in good and bad ways.
I dont fear for free mods to much. People with a passion will make free versions of wet and cold and such that will likely be far better. Its not like skyrim modding is a pinnacle of code. I fear for the future of modding.
valve pioneers yet another way on how to get money without doing anything
I still can't believe how many idiots on the internet are defending Valve. FUCK Valve, they fucking ruined Dota 2 and even killed TF2 while it was a perfectly fine game. Bunch of slimy money grubbers. You're a huge hypocrite if you cry about EA and ignore Valve. Origin is superior to pile of shit called Steam anyway.
On one hand this opens up the path for some scummy ways for people and publishers to rake in extra dough with minimal effort, but overall I think this can be a positive step. If there's potential money to be made of third-party content, a lot of developers/publishers might consider putting in that extra effort to ensure their games are moddable. I mean, sure part of the awesomess of modding has always been that it's free content, but everyone knows there's no such thing as a free lunch. The opportunity to earn back some the time and effort spent in making your mod in cash could surely serve as motivation for the creators to improve their works even further, and most importantly keep updating them.
[QUOTE=Spirit_Breaker;47584826]I still can't believe how many idiots on the internet are defending Valve. FUCK Valve, they fucking ruined Dota 2 and even killed TF2 while it was a perfectly fine game. Bunch of slimy money grubbers. You're a huge hypocrite if you cry about EA and ignore Valve. Origin is superior to pile of shit called Steam anyway.[/QUOTE] Origin is worse than Steam, but Valve and EA are both fighting hard for shitty game developer at the moment. It's like everyone at valve needs a solid slap to the face to snap them out of it.
Some of these big mods use SKSE and FNIS which are not the up loaders code. Couldnt the makers of these mods sue valve for copyright and make a lot more than they could then going with valve?
[QUOTE=Another Hater;47584964]Some of these big mods use SKSE and FNIS which are not the up loaders code. Couldnt the makers of these mods sue valve for copyright and make a lot more than they could then going with valve?[/QUOTE] I'd like to know what license the creators of those tools released them under.
[QUOTE=Jsm;47583914]What are you on about, no one is forcing you. The person who makes the mod wants to make some money, if you don't want to give them any money then you don't and you don't get that mod. [editline]23rd April 2015[/editline] What - no it wasn't. It has fuck all to do with that. Modding has always been about people being able to experiment and make things. I see nothing wrong with people wanting to charge for mods, if its shit no one will pay for it and no one will ever see their content (their loss). However for the 0.0001% of content that is worthy of paying money for then the creator will get a bit of cash which might make making more mods for them a little easier.[/QUOTE] You don't understand how marketing works.
I feel like the base concept of Valve's ideas are good. Like greenlight ("Let's have the community decide what games they want") or this (let's find a way for modders to be rewarded for their hard work") but the implementation is always so poor that it goes wrong and they never bother to fix it.
[QUOTE=Lucinice;47585035]I feel like the base concept of Valve's ideas are good. Like greenlight ("Let's have the community decide what games they want") or this (let's find a way for modders to be rewarded for their hard work") but the implementation is always so poor that it goes wrong and they never bother to fix it.[/QUOTE] Or perhaps Valve just aren't the good samaritans people seem to think they are. That's just my opinion though. Not saying Valve is bad or anything, but I find it sort of hard to believe that they aren't just another corporation with the primary goal of making profits.
[QUOTE=Mr.Cookie;47585076]Or perhaps Valve just aren't the good samaritans people seem to think they are. That's just my opinion though.[/QUOTE] The only thing I could argue is a pure money making scam is trading cards. But really it's hard to tell what Valve thinks. I hope that the backlash causes Valve to ajust this system until it's fair to everyone, but really I doubt it'll happen.
From the "Art of the Catch" mod: [quote]By supporting this mod, you help ensure its continued development, now and into the future. Art of the Catch is early in development, however the fishing mechanic is fully functional. Because of this, it is currently being offered at an Early Bird Introductory Price. The suggested and minimum price will increase as additional features are added, including: [/quote] :v:
[QUOTE=BeAR!);47583337]if someones made a massive overhaul mod and put a lot of time into it or something, then where's the problem for asking for a little money[/QUOTE] Because someone else will do it for free to spite them.
I'm not paying money for pregnancy armor and dick wolf mods. They're a right, not a privilege.
[QUOTE=BeAR!);47583337]if someones made a massive overhaul mod and put a lot of time into it or something, then where's the problem for asking for a little money[/QUOTE] There's a long standing etiquette to modding communities, let alone the issue of paying for content that's based on someone else's work. I remember a while ago people tried modding for Driver SF, one guy got it to work and unlock secret cars but refused to share his findings with anyone else. This paywall has the same effect.
I miss the days where crappy games got uploaded to albinoblacksheep or something, and most of them were shit but a few were good enough to get addicted for a while. Now, most of those games that aren't uploaded to a flash site with horrible microtransations are put on greenlight/whatever and bring the entire platform down I don't doubt I'll be able to say the same about mods on steam in a year
I'm assuming Valve takes a cut? If so I'm surprised it took them this long. [editline]23rd April 2015[/editline] [QUOTE=G-Strogg;47583972] And the mere concept of charging will ruin modding, because the communities were always built around the specific passion for a certain game, and the willingness to expand on it. Falskaar would've looked even worse if he wanted to make money out of it, because when money overtakes creativity, you get shit.[/QUOTE] This is totally baseless "ITS DA HEART OF DA MODS MAAAAN" bullshit. Sorry. I can't get behind that reasoning. Passion and payment are not mutually exclusive. To think otherwise is childishly cynical.
[QUOTE=Skyward;47585440]I'm assuming Valve takes a cut? If so I'm surprised it took them this long. [/QUOTE] The mod maker only gets a 25% cut.
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