• Hmm: EA’s Holding Back A Lot For SimCity Deluxe
    53 replies, posted
[QUOTE=Forumaster;39415594]Yeah, you do, when it's games that actually require online. SimCity has been singleplayer since it was created. Personally, I like the idea of multiplayer, but not this fucking retarded always online bullshit.[/QUOTE] Well, I mean, SimCity requires online. Sim City 4 might not have, but SimCity does. I don't really know how else to respond to this. The older ones were singleplayer only, the new one isn't. [QUOTE=dgg;39415615]Why should anyone have to live with not being able to play their singleplayer games? And then there are all those people who have unstable connections, or hardly any connections at all. The spaces you're allowed to play the game are also narrowed down.[/QUOTE] Again, circular logic. SimCity can be a singleplayer game, but it's supposed to be a part of a more connected world. Yeah, I can sympathize with people who have unstable connections (EA has that covered, see above) or no connection but that's a pretty small part of their consumer base that they are trading for enhanced playability for the vast majority. I mean, it sucks that you play Sim City 4 and want to play SimCity offline whenever you want, but when I play games it's typically on a full tower connected to a broadband line so you will have to excuse me for not manufacturing outrage to appeal to the vocal minority who decide, rather arbitrarily and nonsensically, what games should and should not be "always online"
[QUOTE=ZestyLemons;39415686]but the city sizes are 2km squared [del]literally larger than any existing real life city ever.[/del] I'm pretty dumb but it's larger [URL="http://www.citymayors.com/statistics/largest-cities-area-125.html"]than a lot of real life cities[/URL][/QUOTE] 2km x 2km is 4km squared.
[QUOTE=Raidyr;39414926]Also you can play offline for some time; I think someone on FP posted that they played an entire hour offline in the beta, so it's not like it's entirely malicious, they just understand that most of their consumers have reliable, high-bandwidth internet and want to make the game better for them.[/QUOTE]Wait, entirely offline? Without any connection to the main servers at all?
[QUOTE=ZestyLemons;39415749]I was misinformed, my bad[/QUOTE] Every city on that list you posted is absurdly larger than 2 km2 I still don't think you realize how pathetically tiny 2 km2 is. Vancouver is 115 km2. If you've ever been to Downing Provincial Park, that's 1 km2. [QUOTE=Raidyr;39415771]Well, I mean, SimCity requires online. Sim City 4 might not have, but SimCity does. I don't really know how else to respond to this. The older ones were singleplayer, the new one isn't. [/QUOTE] Except it's been singleplayer since its inception. You don't just remove that [I]entirely[/I] and turn it into multiplayer, especially for the retarded reason of "hurr durr we have to stahp piracy". Like I said I don't have a problem with it going multiplayer, I think it's a brilliant idea, but [B][I]MAYBE[/I][/B] some people want to be able to play no matter what the status of their internet connection is. Also, judging from what's been said in the thread, it might not boot you off immediately if you lose internet while playing, but what if you try to start the game without an active connection? I bet it doesn't work then since you can't log in.
[QUOTE=nightlord;39415714]WoW and Guild Wars 2 are MMOs, meaning they are intended to be played with lots of other players. No game in the Simcity series is an MMO. The largest city size for the new one isn't very big when compared to previous games. People might not want multiple cities and want one city - which they can't do. If the other SimCity games were multiplayer focused and the things shown so far weren't a downgrade from previous versions, people would be fine with it. I haven't played many Simcity games but i was looking forward to this when it was first announced, i still want it now but I'm disappointed with what I've seen. Some of it just seems like one big step backwards.[/QUOTE] Yes, WoW and Guild Wars 2 are MMO's. What does that mean though? You have to be online to play them. Why is being online to play Guild Wars 2 why is it suddenly a terrible thing to have to be online to play Sim City? The genre is an arbitrary way of describing the game in as few vowels as possible, you could replace it with Path of Exile, or pretty much any FPS game or F2P game. Yeah, the prior games were singleplayer focused, and the new games are still entirely playable and haven't lost that focus whatsoever in terms of singleplayer, they just expanded their online offerings to take advantage of the fact that 90% of the people who purchase their games have broadband internet. And it's not really the "big step backwards" that reading RPS articles and facepunch posts would lead you to believe. City sizes are smaller (only about the size of medium cities in SC4) but the simulation an anaylitics aspects are much, much more complex. It's a really good game, it's just sad that it's being picked apart for mostly arbitrary reasons.
[QUOTE=Forumaster;39415824]Every city on that list you posted is absurdly larger than 2 km2 I still don't think you realize how pathetically tiny 2 km2 is. Vancouver is 115 km2. If you've ever been to Downing Provincial Park, that's 1 km2.[/QUOTE] It's entirely irrelevant anyway. Anyone who thinks it's possible for a game with this level of simulation to have areas the size of IRL cities is a loony.
[QUOTE=ZestyLemons;39415686]but the city sizes are 2km squared [del]literally larger than any existing real life city ever.[/del] I'm pretty dumb but it's larger [URL="http://www.citymayors.com/statistics/largest-cities-area-125.html"]than a lot of real life cities[/URL][/QUOTE] hope you're joking [IMG]http://puu.sh/1UYLd[/IMG] see that red square? that's 2km squared
[QUOTE=Doctor Zedacon;39415782]Wait, entirely offline? Without any connection to the main servers at all?[/QUOTE] For that specific anecdote you would have to go digging through the SimCity thread in the games discussion but the game does let you be offline for an unspecified amount of time after you connect once, so if your power goes out or your internet goes down for a bit you don't lose progress or automatically get booted off. Which tells me they are atleast acknowledging the fact that not everyone has reliable internet connections.
[QUOTE=Scot;39415856]It's entirely irrelevant anyway. Anyone who thinks it's possible for a game with this level of simulation to have areas the size of IRL cities is a loony.[/QUOTE] that still doesn't excuse the fact that[I] it can't do cities the same size or bigger of it's predecessors[/I], when that should be the natural progression that follows the constant improvement in computers SimCity is about cities, not individuals. I want to manage a city like a major not check on what every citizen's dog is currently thinking about
[QUOTE=latin_geek;39415886]that still doesn't excuse the fact that[I] it can't do cities the same size or bigger of it's predecessors[/I], when that should be the natural progression that follows the constant improvement in computers SimCity is about cities, not individuals. I want to manage a city like a major not check on what every citizen's dog is currently thinking about[/QUOTE] While the beta did feel a little cramped and I would obviously like bigger cities, it's a small price to pay for the amazing gameplay and simulation.
[QUOTE=Raidyr;39415877]For that specific anecdote you would have to go digging through the SimCity thread in the games discussion but the game does let you be offline for an unspecified amount of time after you connect once, so if your power goes out or your internet goes down for a bit you don't lose progress or automatically get booted off. Which tells me they are atleast acknowledging the fact that not everyone has reliable internet connections.[/QUOTE]I was thinking more about the fact that it just shows that their excuse about how the processing for the game was so intense that it had to use cloud computing and the main servers to handle much of the load are complete bullshit. [editline]30th January 2013[/editline] I've actually noticed recently that EA's excuse recently for why something is being left out of a game has become "You can't handle it. You wouldn't be able to figure it out. You're computer isn't powerful enough."
[QUOTE=Forumaster;39415465]Good to know you were actually able to get in to play, unlike some people who left the game attempting to sign in for 3 hours and got nowhere.[/QUOTE] and got banned for complaining about it
[QUOTE=viperfan7;39415956]and got banned for complaining about it[/QUOTE] Then when they got busted for it, they tried to blame it on a software bug. Apparently, opting out of receiving emails from EA was causing people to get banned: [url]http://www.techdirt.com/articles/20130127/19023721799/redditor-points-out-flaws-simcitys-online-only-drm-gets-banned-ea-his-troubles.shtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+DesignCorner_feed+(Design+Corner)[/url] [quote=EA Fucknuts] Hi Puppier, I made a post in reply on both imgur and your reddit post, but I just wanted you to know that we've lifted your ban on AHQ. As you know, the system is sending out a lot of emails and it looks like you opted out of receiving mails from us, which for some reason is banning users. There's a few posts on it, for example here [url]http://answers.ea.com/t5/Technical-Problems/Problem-with-Answer-HQ-banned-because-I-tried-to-stop-getting/m-p/419214/highlight/true#M1430[/url]. It's not the biggest thread, but it's the first I could get to. The team is working to fix the bug, but in the interim I actually have one member sitting scanning our logs for anyone that opts out, so we can unban them as quickly as possible. Apologies again - as you mentioned. There's a lot of similar feedback to yours that hasn't been removed from the forums and the authors banned. Feel free to give me a shout with any other feedback you have. I'll personally make sure it gets to the right people to make up for the annoyance. Cheers, Chris. [/quote] Yeah, kind of a convenient bug there, eh?
[QUOTE=Raidyr;39415844]Yes, WoW and Guild Wars 2 are MMO's. What does that mean though? You have to be online to play them. Why is being online to play Guild Wars 2 why is it suddenly a terrible thing to have to be online to play Sim City? The genre is an arbitrary way of describing the game in as few vowels as possible, you could replace it with Path of Exile, or pretty much any FPS game or F2P game. Yeah, the prior games were singleplayer focused, and the new games are still entirely playable and haven't lost that focus whatsoever in terms of singleplayer, they just expanded their online offerings to take advantage of the fact that 90% of the people who purchase their games have broadband internet. And it's not really the "big step backwards" that reading RPS articles and facepunch posts would lead you to believe. City sizes are smaller (only about the size of medium cities in SC4) but the simulation an anaylitics aspects are much, much more complex. It's a really good game, it's just sad that it's being picked apart for mostly arbitrary reasons.[/QUOTE] MMO does not just mean you have to be online to play them. An MMO is an online game where you are playing with dozens/hundreds of players at once. That is not what Simcity is. It's bad to have to be online to play this because it's not an MMO, and there is no offline singleplayer option. The new game has lost the singleplayer focus. You can't have one large city anymore. You can't play offline. It's now built around Multiplayer. Sure, playing with other people and having multiple cities is nice, but there is no reason they couldn't of took the standard the previous games set and then built ontop of that, instead of downgrading things. I'd much rather have it focus on expanding upon the actual city building (what the game is supposed to be).
[QUOTE=Forumaster;39415824] Except it's been singleplayer since its inception. You don't just remove that [I]entirely[/I] and turn it into multiplayer, especially for the retarded reason of "hurr durr we have to stahp piracy". Like I said I don't have a problem with it going multiplayer, I think it's a brilliant idea, but [B][I]MAYBE[/I][/B] some people want to be able to play no matter what the status of their internet connection is. Also, judging from what's been said in the thread, it might not boot you off immediately if you lose internet while playing, but what if you try to start the game without an active connection? I bet it doesn't work then since you can't log in.[/QUOTE] Again, singleplayer wasn't removed at all, you just have to log in to play the game. And it's not anti-piracy DRM, it's a framework for the global market, leaderboards, and social features. You seem to be a bit misinformed on the topic at hand. [QUOTE=latin_geek;39415886]that still doesn't excuse the fact that[I] it can't do cities the same size or bigger of it's predecessors[/I], when that should be the natural progression that follows the constant improvement in computers SimCity is about cities, not individuals. I want to manage a city like a major not check on what every citizen's dog is currently thinking about[/QUOTE] You have smaller cities but multiple cities with deeper simulations. It's a pretty big advancement but not in the simplistic way you want. [QUOTE=Scot;39415914]While the beta did feel a little cramped and I would obviously like bigger cities, it's a small price to pay for the amazing gameplay and simulation.[/QUOTE] This is pretty much how I feel about the whole city size controversy. They are a little smaller than I'd like and it's not like I oppose letting people build their ridiculously large urban hives, but the level of simulation and general enjoyment of the gameplay outweighs those complaints. [QUOTE=Doctor Zedacon;39415927]I was thinking more about the fact that it just shows that their excuse about how the processing for the game was so intense that it had to use cloud computing and the main servers to handle much of the load are complete bullshit.[/QUOTE] Part of the calculations are done server side, I'm sure most of it runs perfectly fine on the client, I'm not entirely sure though, cloud computing isn't my expertise. I will admit that story seemed fishy when it came out though. [editline]30th January 2013[/editline] [QUOTE=nightlord;39416042] The new game has lost the singleplayer focus. You can't have one large city anymore. [/QUOTE] You are taking one aspect of the game that you just really liked and putting it above everything else SimCity improves upon in regards to it's predecessors. Again, cities are smaller, yes, but they are also more numerous and far more complex. The focus is still very much on the "actual city building" and the fact that you think it's not shows that you probably haven't actually played it.
[QUOTE=Raidyr;39416046]Again, singleplayer wasn't removed at all,[B] you just have to log in to play the game. [/B]And it's not anti-piracy DRM, it's a framework for the global market, leaderboards, and social features. You seem to be a bit misinformed on the topic at hand. [/QUOTE] That right there is the fucking problem. You shouldn't have to sign into anything to play a singleplayer game. Oh, and as for the sign in not being DRM? Not everyone gives a shit about leaderboards and social features. If people really don't care about those features, they should be allowed to play without having to log in. Another thing, have you forgotten how EA likes to turn off game servers after a year or so? What happens when SimCity 6 comes out, but you're perfectly happy with 5 and you don't want to buy 6? They'll just turn the fucking servers off.
If you don't give a shit about online, crack it. Easy as that.
[QUOTE=Scot;39416122]If you don't give a shit about online, crack it. Easy as that.[/QUOTE] Except that's illegal, against the ToS, and if they find out they'll ban you from all the games you own on Origin. Fun times.
[QUOTE=Forumaster;39416146]Except that's illegal, against the ToS, and if they find out they'll ban you from all the games you own on Origin. Fun times.[/QUOTE] EA don't have a magic machine that can tell if you cracked the game. Also it is not illegal if you bought it.
[QUOTE=Forumaster;39416100]That right there is the fucking problem. You shouldn't have to sign into anything to play a singleplayer game. Oh, and as for the sign in not being DRM? Not everyone gives a shit about leaderboards and social features. If people really don't care about those features, they should be allowed to play without having to log in.[/QUOTE] Again, I don't really know how to reply to this because there seems to be a fundamental disconnect between "What forumaster wants" and "What is". The game is meant to be played online, like numerous other games. If you don't like that, that's okay, but you aren't allowed to make a blanket statement like "You shouldn't have to sign in to anything to play a singleplayer game" because to you it's a singleplayer game. To Maxis and EA its an inter-connected experience. I just don't really understand what you want me to say. Do you want me to apologize for EA taking their series in a direction that you don't like? Should I not be interested in the game because none of these problems affect me?
[QUOTE=ZestyLemons;39415686]but the city sizes are 2km squared [del]literally larger than any existing real life city ever.[/del] I'm pretty dumb but it's larger [URL="http://www.citymayors.com/statistics/largest-cities-area-125.html"]than a lot of real life cities[/URL][/QUOTE] I'm sorry did you like mistype and actually mean 200Sqkm or 2000? Because not a single city on that list goes under 400 Sqkm.
[QUOTE=Scot;39416122]If you don't give a shit about online, crack it. Easy as that.[/QUOTE] I apologize for being late on this, but what exactly happens if you are playing or even "attempting" to play the game without the always online DRM? Does the game not load up or are you not allowed to play on the cities you made or something?
[QUOTE=Mrglitch2000;39416566]I apologize for being late on this, but what exactly happens if you are playing or even "attempting" to play the game without the always online DRM? Does the game not load up or are you not allowed to play on the cities you made or something?[/QUOTE] You can't get into the game without logging into their servers, but once you are logged in you can disconnect for a certain amount of time. I don't know how this impacts the simulation or city building aspect of the game.
this game is amazing and I'm going to pay and enjoy it
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