does anyone know how to set 0 grav for props, npcs, etc. since sv_gravity effects me only. I know that the physical property tool has the ability to make individual props have a sudo 0 grav but i would like to have a 0 grav environment.
for _, ent in pairs( ents.GetAll() ) do
ent:SetGravity( 0.001 ) – Reportedly just zero means normal gravity. Add more zeroes if necessary.
you have to set the gravity then reload the map I think
I dont know but i think if You modify part of the sb3 file u coulddo sompthing
That seems to be a more difficult way to change gravity than the physical prop tool… thanks for the help though