100's / 1000's of utime errors

After installing Utime into my TTT server im getting the following errror some playerside

[lua]
Froggit|335|xxx
controlpanel.Get() - Error creating a ControlPanel!
You’re calling this function too early! Call it in a hook!

Froggit|335|xxx
ERROR: Hook ‘UTimeLocalPlayerCheck’ Failed: addons/utime/lua/autorun/cl_utime.lua:310: attempt to index local ‘cpanel’ (a nil value)

Froggit|335|xxx
Removing Hook ‘UTimeLocalPlayerCheck’
[/lua]

Here is Utime files that the error s apparently coming from

[lua]
– Written by Team Ulysses, http://ulyssesmod.net/
module( “Utime”, package.seeall )
if not CLIENT then return end

local gpanel

–Now convars!
local utime_enable = CreateClientConVar( “utime_enable”, “1.0”, true, false )
local utime_outsidecolor_r = CreateClientConVar( “utime_outsidecolor_r”, “256.0”, true, false )
local utime_outsidecolor_g = CreateClientConVar( “utime_outsidecolor_g”, “256.0”, true, false )
local utime_outsidecolor_b = CreateClientConVar( “utime_outsidecolor_b”, “256.0”, true, false )
local utime_outsidetext_r = CreateClientConVar( “utime_outsidetext_r”, “0.0”, true, false )
local utime_outsidetext_g = CreateClientConVar( “utime_outsidetext_g”, “0.0”, true, false )
local utime_outsidetext_b = CreateClientConVar( “utime_outsidetext_b”, “0.0”, true, false )

local utime_insidecolor_r = CreateClientConVar( “utime_insidecolor_r”, “256.0”, true, false )
local utime_insidecolor_g = CreateClientConVar( “utime_insidecolor_g”, “256.0”, true, false )
local utime_insidecolor_b = CreateClientConVar( “utime_insidecolor_b”, “256.0”, true, false )
local utime_insidetext_r = CreateClientConVar( “utime_insidetext_r”, “0”, true, false )
local utime_insidetext_g = CreateClientConVar( “utime_insidetext_g”, “0”, true, false )
local utime_insidetext_b = CreateClientConVar( “utime_insidetext_b”, “0”, true, false )

local utime_pos_x = CreateClientConVar( “utime_pos_x”, “0.0”, true, false )
local utime_pos_y = CreateClientConVar( “utime_pos_y”, “0.0”, true, false )

local PANEL = {}
PANEL.Small = 40
PANEL.TargetSize = PANEL.Small
PANEL.Large = 100
PANEL.Wide = 160

function initialize()
gpanel = vgui.Create( “UTimeMain” )
gpanel:SetSize( gpanel.Wide, gpanel.Small )
hook.Remove( “OnEntityCreated”, “UtimeInitialize” )
end
hook.Add( “InitPostEntity”, “UtimeInitialize”, initialize )

function think()
if not LocalPlayer():IsValid() then return end

if not utime_enable:GetBool() or not IsValid( LocalPlayer() ) or 
		(IsValid( LocalPlayer():GetActiveWeapon() ) and LocalPlayer():GetActiveWeapon():GetClass() == "gmod_camera") then
	gpanel:SetVisible( false )
else
	gpanel:SetVisible( true )
end

--gpanel:SetPos( ScrW() - gpanel:GetWide() - 20, 20 )  
gpanel:SetPos( (ScrW() - gpanel:GetWide()) * utime_pos_x:GetFloat() / 100, (ScrH() - gpanel.Large) * utime_pos_y:GetFloat() / 100 )	   

local textColor = Color( utime_outsidetext_r:GetInt(), utime_outsidetext_g:GetInt(), utime_outsidetext_b:GetInt(), 255 )
gpanel.lblTotalTime:SetTextColor( textColor )
gpanel.lblSessionTime:SetTextColor( textColor )	 
gpanel.total:SetTextColor( textColor )
gpanel.session:SetTextColor( textColor ) 

local insideTextColor = Color( utime_insidetext_r:GetInt(), utime_insidetext_g:GetInt(), utime_insidetext_b:GetInt(), 255 )	   
gpanel.playerInfo.lblTotalTime:SetTextColor( insideTextColor )
gpanel.playerInfo.lblSessionTime:SetTextColor( insideTextColor )
gpanel.playerInfo.lblNick:SetTextColor( insideTextColor )
gpanel.playerInfo.total:SetTextColor( insideTextColor )
gpanel.playerInfo.session:SetTextColor( insideTextColor )
gpanel.playerInfo.nick:SetTextColor( insideTextColor )

end
timer.Create( “UTimeThink”, 0.6, 0, think )

local texGradient = surface.GetTextureID( “gui/center_gradient” )

–PANEL.InnerColor = Color( 250, 250, 245, 255 )
–PANEL.OuterColor = Color( 0, 150, 245, 200 )


– Name: Paint

function PANEL:Paint(w,h)
local wide = self:GetWide()
local tall = self:GetTall()

	local outerColor = Color( utime_outsidecolor_r:GetInt(), utime_outsidecolor_g:GetInt(), utime_outsidecolor_b:GetInt(), 200 )
	draw.RoundedBox( 4, 0, 0, wide, tall, outerColor ) -- Draw our base
   
	surface.SetTexture( texGradient )
	surface.SetDrawColor( 255, 255, 255, 50 )
	surface.SetDrawColor( outerColor )
	surface.DrawTexturedRect( 0, 0, wide, tall )  -- Draw gradient overlay		   
   
	if self:GetTall() > self.Small + 4 then -- Draw the white background for another player's info
			local innerColor = Color( utime_insidecolor_r:GetInt(), utime_insidecolor_g:GetInt(), utime_insidecolor_b:GetInt(), 255 )
			draw.RoundedBox( 4, 2, self.Small, wide - 4, tall - self.Small - 2, innerColor )
		   
			surface.SetTexture( texGradient )
			surface.SetDrawColor( color_white )
			surface.SetDrawColor( innerColor )
			surface.DrawTexturedRect( 2, self.Small, wide - 4, tall - self.Small - 2 ) -- Gradient overlay				   
	end
   
	return true

end


– Name: Init

function PANEL:Init()
self.Size = self.Small

	self.playerInfo			= vgui.Create( "UTimePlayerInfo", self )
   
	self.lblTotalTime		= vgui.Create( "DLabel", self )
	self.lblSessionTime		= vgui.Create( "DLabel", self )
   
	self.total				= vgui.Create( "DLabel", self )
	self.session			= vgui.Create( "DLabel", self ) 

end


– Name: ApplySchemeSettings

function PANEL:ApplySchemeSettings()
self.lblTotalTime:SetFont( “DermaDefault” )
self.lblSessionTime:SetFont( “DermaDefault” )
self.total:SetFont( “DermaDefault” )
self.session:SetFont( “DermaDefault” )

	self.lblTotalTime:SetTextColor( color_black )
	self.lblSessionTime:SetTextColor( color_black )
	self.total:SetTextColor( color_black )
	self.session:SetTextColor( color_black ) 

end


– Name: Think

local locktime = 0
function PANEL:Think()
if self.Size == self.Small then
self.playerInfo:SetVisible( false )
else
self.playerInfo:SetVisible( true )
end

local tr = util.GetPlayerTrace( LocalPlayer(), LocalPlayer():GetAimVector() )
local trace = util.TraceLine( tr )	   
if trace.Entity and trace.Entity:IsValid() and trace.Entity:IsPlayer() then
	self.TargetSize = self.Large
	self.playerInfo:SetPlayer( trace.Entity )
	locktime = CurTime()
end

if locktime + 2 < CurTime() then
	self.TargetSize = self.Small
end

if self.Size ~= self.TargetSize then
	self.Size = math.Approach( self.Size, self.TargetSize, (math.abs( self.Size - self.TargetSize ) + 1) * 8 * FrameTime() )
	self:PerformLayout()
end

self.total:SetText( timeToStr( LocalPlayer():GetUTimeTotalTime() ) )
self.session:SetText( timeToStr( LocalPlayer():GetUTimeSessionTime() ) )

end


– Name: PerformLayout

function PANEL:PerformLayout()
self:SetSize( self:GetWide(), self.Size )

self.lblTotalTime:SetSize( 52, 18 )
self.lblTotalTime:SetPos( 8, 2 )
self.lblTotalTime:SetText( "Total: " ) 

self.lblSessionTime:SetSize( 52, 18 )
self.lblSessionTime:SetPos( 8, 20 )
self.lblSessionTime:SetText( "Session: " )

self.total:SetSize( self:GetWide() - 52, 18 )
self.total:SetPos( 52, 2 )

self.session:SetSize( self:GetWide() - 52, 18 )
self.session:SetPos( 52, 20 )  

self.playerInfo:SetPos( 0, 42 )
self.playerInfo:SetSize( self:GetWide() - 8, self:GetTall() - 42 )

end

vgui.Register( “UTimeMain”, PANEL, “Panel” )

local INFOPANEL = {}


– Name: Init

function INFOPANEL:Init()
self.lblTotalTime = vgui.Create( “DLabel”, self )
self.lblSessionTime = vgui.Create( “DLabel”, self )
self.lblNick = vgui.Create( “DLabel”, self )

self.total				= vgui.Create( "DLabel", self )
self.session			= vgui.Create( "DLabel", self ) 
self.nick				= vgui.Create( "DLabel", self ) 

end


– Name: SetPlayer

function INFOPANEL:SetPlayer( ply )
self.Player = ply
end


– Name: ApplySchemeSettings

function INFOPANEL:ApplySchemeSettings()
self.lblTotalTime:SetFont( “DermaDefault” )
self.lblSessionTime:SetFont( “DermaDefault” )
self.lblNick:SetFont( “DermaDefault” )
self.total:SetFont( “DermaDefault” )
self.session:SetFont( “DermaDefault” )
self.nick:SetFont( “DermaDefault” )

	self.lblTotalTime:SetTextColor( color_black )
	self.lblSessionTime:SetTextColor( color_black )
	self.lblNick:SetTextColor( color_black )
	self.total:SetTextColor( color_black )
	self.session:SetTextColor( color_black ) 
	self.nick:SetTextColor( color_black )	 

end


– Name: Think

function INFOPANEL:Think()
local ply = self.Player
if not ply or not ply:IsValid() or not ply:IsPlayer() then – Disconnected
self:GetParent().TargetSize = self:GetParent().Small
return
end

	self.total:SetText( timeToStr( ply:GetUTime() + CurTime() - ply:GetUTimeStart() ) )
	self.session:SetText( timeToStr( CurTime() - ply:GetUTimeStart() ) )
	self.nick:SetText( ply:Nick() )

end


– Name: PerformLayout

function INFOPANEL:PerformLayout()
self.lblNick:SetSize( 52, 18 )
self.lblNick:SetPos( 8, 0 )
self.lblNick:SetText( "Nick: " )

	self.lblTotalTime:SetSize( 52, 18 )
	self.lblTotalTime:SetPos( 8, 18 )
	self.lblTotalTime:SetText( "Total: " ) 
   
	self.lblSessionTime:SetSize( 52, 18 )
	self.lblSessionTime:SetPos( 8, 36 )
	self.lblSessionTime:SetText( "Session: " )
   
	self.nick:SetSize( self:GetWide() - 52, 18 )
	self.nick:SetPos( 52, 0 )
   
	self.total:SetSize( self:GetWide() - 52, 18 )
	self.total:SetPos( 52, 18 )
   
	self.session:SetSize( self:GetWide() - 52, 18 )
	self.session:SetPos( 52, 36 )  

end


– Name: Paint

function INFOPANEL:Paint()
return true
end

vgui.Register( “UTimePlayerInfo”, INFOPANEL, “Panel” )


– Now for the control panels!

function resetCvars()
RunConsoleCommand( “utime_outsidecolor_r”, “0” )
RunConsoleCommand( “utime_outsidecolor_g”, “150” )
RunConsoleCommand( “utime_outsidecolor_b”, “245” )

	RunConsoleCommand( "utime_outsidetext_r", "255" )
	RunConsoleCommand( "utime_outsidetext_g", "255" )
	RunConsoleCommand( "utime_outsidetext_b", "255" )
   
	RunConsoleCommand( "utime_insidecolor_r", "250" )
	RunConsoleCommand( "utime_insidecolor_g", "250" )
	RunConsoleCommand( "utime_insidecolor_b", "245" )
   
	RunConsoleCommand( "utime_insidetext_r", "0" )
	RunConsoleCommand( "utime_insidetext_g", "0" )
	RunConsoleCommand( "utime_insidetext_b", "0" )
   
	RunConsoleCommand( "utime_pos_x", "98" )
	RunConsoleCommand( "utime_pos_y", "8" )
	buildCP( controlpanel.Get( "Utime" ) )

end
concommand.Add( “utime_reset”, resetCvars )

function buildCP( cpanel )
cpanel:ClearControls()
cpanel:AddControl( “Header”, { Text = “UTime by Megiddo (Team Ulysses)” } )
cpanel:AddControl( “Checkbox”, { Label = “Enable”, Command = “utime_enable” } )
cpanel:AddControl( “Slider”, { Label = “Position X”, Command = “utime_pos_x”, Type = “Float”, Min = “0”, Max = “100” } )
cpanel:AddControl( “Slider”, { Label = “Position Y”, Command = “utime_pos_y”, Type = “Float”, Min = “0”, Max = “100” } )
cpanel:AddControl( “Color”, { Label = “Outside Color”, Red = “utime_outsidecolor_r”, Green = “utime_outsidecolor_g”, Blue = “utime_outsidecolor_b”, ShowAlpha = “0”, ShowHSV = “1”, ShowRGB = “1”, Multiplier = “255” } )
cpanel:AddControl( “Color”, { Label = “Outside Text Color”, Red = “utime_outsidetext_r”, Green = “utime_outsidetext_g”, Blue = “utime_outsidetext_b”, ShowAlpha = “0”, ShowHSV = “1”, ShowRGB = “1”, Multiplier = “255” } )
cpanel:AddControl( “Color”, { Label = “Inside Color”, Red = “utime_insidecolor_r”, Green = “utime_insidecolor_g”, Blue = “utime_insidecolor_b”, ShowAlpha = “0”, ShowHSV = “1”, ShowRGB = “1”, Multiplier = “255” } )
cpanel:AddControl( “Color”, { Label = “Inside Text Color”, Red = “utime_insidetext_r”, Green = “utime_insidetext_g”, Blue = “utime_insidetext_b”, ShowAlpha = “0”, ShowHSV = “1”, ShowRGB = “1”, Multiplier = “255” } )
cpanel:AddControl( “Button”, { Text = “Reset”, Label = “Reset colors and position”, Command = “utime_reset” } )
end

function spawnMenuOpen()
buildCP( controlpanel.Get( “Utime” ) )
end
hook.Add( “SpawnMenuOpen”, “UtimeSpawnMenuOpen”, spawnMenuOpen )

function popToolMenu()
spawnmenu.AddToolMenuOption( “Utilities”, “Utime Controls”, “Utime”, “Utime”, “”, “”, buildCP )
end
hook.Add( “PopulateToolMenu”, “UtimePopulateTools”, popToolMenu )

function onEntCreated( ent )
if LocalPlayer():IsValid() then – LocalPlayer was created and is valid now
if utime_outsidecolor_r:GetInt() == 256 then resetCvars() end
end
end
hook.Add( “OnEntityCreated”, “UTimeLocalPlayerCheck”, onEntCreated ) – Flag server when we created LocalPlayer()

[/lua]

UTime is not made for GMOD13.

I’m pretty sure I read on the Ulysses forum that it only were a few errors and someone already fixed it in there.

I had a look around and didnt see any updates for that issue, does anyone know whats causing it ?

It is actually ported to gmod 13…
You’re using this right? https://github.com/Nayruden/Ulysses/tree/master/utime

Is ULib needed or not? I cant remember…

ULX relies on ULIB so yes.

Yes thats the one im using :slight_smile:

Ok, the reason its not working, as its not meant for a gamemode that doesnt have a Q menu. ULX utime was released 4 days ago to work with gmod 13. You will have to submit a request to make it TTT compatible which will include removing all cpanel things.

Not true. The gamemode I have works perfectly fine with utime. He must have some other script conflicting with utime.
The gamemode I use is stalker which also does not have a Q menu.

Not true. It works for sandbox, which have a Q menu. Also, you don’t need to port it to every single gamemode??