Ok so here I am devving the map that started out as a District 9 Slum map, and then I mixed it with the City 8 aspect to form another part of that up-coming pack.
However, im about 60-70% done, and I ran into this issue. Study the pic below -
Note the huge citadel is part of the 3D skybox. The row of apartments and buildings BEHIND the Combine wall at the far end, are also part of the 3D skybox. However, the skybox fog is NOT applying for the citadel, but works fine for everything else in there.
My citadel is using custom Hi-res textures but I was not aware that could make a difference. It is an animated prop_dynamic, and I have tried it as a prop_dynamic_override too but neither make a difference.
Also to the left you will see the scaled down version of the citadel that is showing, when it shouldnt be (the 3dskybox map area is in that area, beyond). I have no idea why it is being drawn there aswell.
Any help? The fog-not-working-on-the-citadel is the main issue.