What I’m trying to do is making the lava seem endless by using a 3D skybox, but that has not been working out too well. I don’t know if i’m doing it wrong or what…
This is what the map looks like now in game:
The 3D skybox box thing is scaled 62.5%|0.0625|1/16th of the actual map, which is below. The green circle with the red square in the middle is a sky_camera. And Is not in the dead center, it used to but that didn’t work.
The settings for the sky_camera:
Pitch/Yaw/Roll is 0,0,0
3D skybox scale is 16
Any help would be appreciated.