3d2d circle :O

Hey all, I’m working on a custom entity that will spawn props in a certain radius. How would I go about putting a circle under the sent representing the radius? Like a semi-transparent red circle under the entity 250 units in each direction. I know I have to use 3d2d, but I’m not sure what material will give me that circle or anything. Thanks :slight_smile:

“gui/faceposer_indicator” is the circle created by the faceposer and the finger poser.

Do you want it drawn around you, like a planet’s rings?

I can’t get the link (wiki won’t load for me), but I would use render.DrawQuadEasy (that’s what Fretta uses for the player circle).

And yes, that is it. Do a trace downward, and use that to draw it!