3ds max 6, 7, 8, 9 2010 SMD importer & exporter by Cannonfodder!

SMD importer, exporter, and VTA exporter!

No more of this wunderboy shit that can’t even import smoothing groups, Cannonfodder isn’t dead and he updated his tools!

:fuckyou:

Funny, mine imports them beautifully.

wunderboy’s are “smoothing normals”. What tends to happen with those is when you apply a modifier, it turns all blocky. I’ve always hated smoothing normals :frown:

Woah he’s still alive. Nice release!

I’ve always used Cannonfodder. Since 06 and now.

I really, really hope he updates his decompiler sometime. :unsmith:

It also feds up when you export back to SMD.

Holy shit, this is great news! Now all we need is a new model decompiler.

YESSSSSSSSSSSSSSSSS

Fuck

YES

I think I’ll stick with 3DS Max 8, it’s too early to upgrade

Fucking finally, now I can switch over to Max10, hnnng!

sweeeeet.

Sadly, the plugins does not work for 3dsmax 2010.

My Max2010 disagrees.

http://dl.dropbox.com/u/7856270/saywhat.jpg

They work fine on my Max 2010. Also here’s a little comparison:

I really do regret having the win64 version of max2010 installed, curse the autodesk and their fascination with not having plugins compatible for both versions of its product.

I installed the 32 bit max instead and the SMD importer/exporter works, but not the VTA exporter

http://dl.dropbox.com/u/7856270/fuckity.jpg

Same thing happened to me, but since I’m a lazy bastard I just used wunderboy’s vta exporter, from my experience with that it worked fine.

He should update the MDLdecompiler.