3DS Max Model Problem!!!

Hey People

I’m having an annoying issue with 3DS Max, basically iv’e imported a 3d strider model into 3ds max and applied the crouching animation to it, it works absolutely fine until i rotate the model and rig which causes it to freak out

Here is a reference video i took to show you the problem

Appreciate any help

looks like its being manipulated by the camera position? is there something linked accidentally?

What are you trying to do !

Find the Root Bone


Then Create a dummy around the mesh/object


Link the root bone to the Dummy and use the dummy to rotate/move the strider.


Pictures provided in case ur a noob

Hey cra0kalo,

Thank you very much that worked!

I made this:

Appreciate it!