I don’t expect you guys to have any idea how to use this tool, right now this is my last resort to figuring out my problem. As for right now, I’m attempting to cloth my characters shirt tail without detaching it from my mesh. I don’t think I need pictures. How do I do this?
Is this for the source engine? The cloth modifier is generally for simulations or static scenes with realistic draping. If it isn’t for a game, look up tutorials on reactor cloth.
It’s not for Source. He’s trying to make a movie.
As I have no idea how to do that in 3DS, I won’t be able to help. Sorry Kurit. I could try explaining the way it works in Blender, but it’s probably completely different in 3DS, and I don’t want to give incorrect advice.
No problem, thanks anyway.