3ds Max renders oddly

Ever since I reinstalled my computer, 3ds Max has acted weird. Everything has a weird noisy shadow when I move them for a brief second, it’s makes modeling really confusing. I can’t find anyone who has this issue:


My graphics card is a 560 ti and it’s updated to the most recent drivers.

Change the realistic setting to shaded in the top left of the viewport. I have noise too, but It’s like that it happens to everyone.

It’s rendering the shadows in realtime, it sometimes turns out like this
just let it load, deactivate the shadows or go to shaded.

Thanks guys! Would be nice if shadows worked better though :(. Oh well.