Yeah, I know I might be a little late, but I decided to jump into the modelling bandwagon.
So, modelling in 3dsmax isn’t a problem at the moment, but what I would like to know is how do I make my texture appears ingame ? Because all this material shit is confusing me and I didn’t found what I want on interlopers.
Anyone has an explaination or a tutorial about exporting 3dsmax stuff to the Source Engine ?
Thanks