I’m building my 2nd Hammer map that I will release, but I’m not expirienced with Env_Soundscapes. What I’m trying to build is a disco with 4 speakers where the music will come from, and that controlled by 1 button, you understand that 4 buttons isn’t handy.
How can I let 1 func_button control those 4 env_soundscapes, if you know a tutorial that’s fine. If you can explane it here is good too.
Birds eye view setup: