I am a new mapper in the Garry’s Mod community and need just a bit of help getting started with textures.
I tried to de-compile some of the generic Star Wars textures in some maps and placed them into the Garry’s Mod materials folder using the following directory:
D:\Steam\steamapps\common\GarrysMod\garrysmod\materials\Custom\Creator Files\Star Wars Stuff\Star Wars Stuff 2\Materials (My D drive is the place I install most of my stuff because my C drive is getting full).
When I tried to do this and go into Hammer’s texture browser, it just seems to break Hammer until I remove the entire file and I don’t know why this is happening (again, I am an extreme novice). If anyone can provide me with the correct way to place textures into the interface, that would be great. I will update on any future problems I have. Thanks!
Post Script: The files that I de-compiled also contained misc. props and other models, which I don’t know if there’s some sort of problem with placing those in the same folder or otherwise.