I’m not entirely sure if I should be posting this as a new thread, but here goes nothing.
Floating cubes connected by ramps, was going to be a series of maps spanning CSS, TTT and ZPS. Snipers and SMGs were prevalent
Actually made for Trouble in Terrorist Town but with a de_ designation, would’ve worked as a CSS map with some tweaks. Lots of small spaces and close quarters.
de_gulag’s successor, made with better mapping skills and TTT layout. More open but still mostly close quarters.
A Meeting room fit with lobby, giant meeting table, server room, and indoor pool made for the gaming community ConjointGaming. Not built for actual gameplay.
A large cliffed in area with multiple bunkers and a nuclear silo, displacements and a dryspell of ideas killed this one. Would’ve been a mixture of close quarters and long range.
A hostage map built for CSS using a Minecraft style and textures. Features a button that opens the hostage door. Fast paced.
If people want download links I will give them, but seeing as I’m an amateur and none of these are really finished, I assumed not many people would want them.
Fun Fact: only the first two have actually been played on.