I’m a decent mapper, so i figured i would touch up an old map “Zm_Ship_b5” From the mod that won’t die Zombie Master. Since the map was an old favorite of mine and the lack of an update within a year told me the original creator had all but abandoned it to the wind, i took it upon myself to touch it up and add some of my personal zest to it.
Which was stupid of me, because I’m only good good at designing and making things pretty/not-painful-to-look-at, but I’m lost on some of the more technical aspects of mapping.
So a few questions arose that i was unable to google and/or ask friends about. So i’m here to bug you!
1). How would i set an entity’s health (Such as a zombie) To a High amount while making the zombie ignore players unless shot. The outputs on the zombie itself didn’t work too well for me.
2). How do i make a brush i have created float on water? I’m not sure what Func to set it to or anything, I tried func_physbox but even setting the mass to .00001 didn’t work, the silly thing just sunk slowly. Along with this, i want the props to be decently stable for players to stand on them (and keep themselves out of the water) So they need to be able to support atleast 1 player, and for the bigger 3-4
3). Since the ship in question on the map is not just a simple box, it happens to have rounded edges, which means i had to cut up the water (only small sections around the corner) quite a bit to round it off.
The previous mapper had also done this, but the problem was that his section of water showed up as a small invisible corner. Attempting to fix this i retextured everything, which fixed it for about 2 saves and then something happened to put it back.
How do i fix this? I was completely unable to figure out exactly why one corner was fine and the other three were still broken, i did find that the one corner that worked had a slight tilt to it, which made it intersect with the water outside of the area, but the rest i did perfectly and so they did not.
-The water sections were made with a square and the cut tool, No vertexes or carving.
Any help or light you can shed on the subject would be much appreciated