Thanks for the feedback! I’ll be sure to get you a floor plan tomorrow when I’m on my pc.
The middle archway is just a passage to the other half of the map, it’s at a normal scale so players can fit through it without crouching.
The map is pretty large scale, so it’s designed with fast movement speeds in mind.
It would be cool making a gamemode suited with this kind of map style as I’m more of a programmer than a mapper, but I enjoy both.
I’d like to see how this gamemode plays on the dm98 gamemode first though.
I’m really enjoying using the editor, it’s a massive upgrade from the old source 1 hammer. Surprisingly I never came across any issues with it, apart from not being able to mass-apply materials to meshes, it’s probably a feature that I just couldn’t find.