a little question

Hi, i was wondering if i could force a npc to play another activity instead of his native one, i mean is it possible to force the npc to play ACT_CUSTOM instead of ACT_IDLE something like that?

theres a addon thing wich allows you to make custom Lua side animations for ACT_ things, I belive, else you’d need to compile the model you want to make it play again, with your custom animation.

[editline]2nd October 2016[/editline]

found it: http://www.facepunch.com/showthread.php?t=821202

lol no, i dont want to make animation just make the model play another one instead of the one it should normally play

Change this hook (by creating a new hook, not changing that code)

player function right? shouldn’t work on npc right?